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  1. #1
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    Latest Gnomon Entry

    ]Thought id make a new thread for the my recent works the theme for the month was family crypt and the other pic is just one from my really really short animation

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    Any comments and crits are very much welcomed would love to know what the peeps think bout it
    Last edited by MAKS-23; November 1st, 2010 at 01:11 PM.


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  3. #2
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    good stuff, keep it going! i like the camera angle in the second shot
    Sketchbook

    my subconscious does not stop begging my conscious to draw.
    hmm does that mean im a slave to my subconscious?
    at least it doesnt beg for crack. ha.

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  5. #3
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    Sweet looking crypts. Nice atmosphere to them, however your lighting needs to be tweaked a bit: the torches, in particular, are super bright, and the glows on the walls behind them don't line up correctly or fade properly.

    The third shot is great. I love the effect of the dust and the sparks, and the whole composition of the shot is well done.

  6. #4
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    Thanks alot for the feedback yea it was kind of hard i was cheating with the torches course im using the glow effect with maya not actually fire havent had a chance to play with fluids yet . The last one was from my really short animation i did for an assigment

  7. #5
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    Latest Gnomon EntryJust finished some concepts for my final year their all side view profiles at the moment finishing up last set of vehicle before i move into doing them in perspectives

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  8. #6
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    Just been busy working on my final year animation stuff trying to get as much done as possible

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  9. #7
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    Hey thanks alot nice to see when someone enjoys and tells me that , haha and yes i'll keep working like this my whole holidays has been working on this personal final year project

  10. #8
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    The latest one I finished today

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  11. #9
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    Last bunch of vehicles

    This is the last bunch of vehicles

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  12. #10
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    solid 3d work

  13. #11
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    i like! very geometric models with a distinct styling, they all look like they belong in the same army so thats a plus.

    did u use box mapping on these models? there are some stretching happening around. perhaps use an edge finding script and introduce some wear n tear, they dont look very 'metal' atm.

  14. #12
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    yea pretty much used plannar mapping course i was having such a pain unwrapping back when i did em but i think im lot more ready to tackle these things now

  15. #13
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    Here are some of the more current stuff that ive been working on

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  16. #14
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    holy crap u need to stop churning out so much Win!

    some points, even tho you probably wont re-render this out, unless u did it in layers =p
    -reflected light from floor into the rims, a more specular look
    -added white text around the rubber
    -cars reflection into the floor (wel at least a little orange on the floor)

    did u use Vray?

    keep up the good work ill be askin for some tips when i comp my sniper rifle into a scene =p

  17. #15
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    ha thx man

    yea i didnt really use layers beside the master and AO layer i wanted lil more reflection on the ground for the pagani , naw havent used vray before im using MR , the pagani doesnt have the tirewall though it has texture but since at the moment im going to be using it in a realtime project for my uni assignment and my showreel at the end of the year got to make all the black part carbon fibre

    sure thing man i'll see if i can give u any good pointers course im still learning too at the moment :p

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