Hello and thanks for visiting my thread!
I'm currently a graduate student studying art creation for games at The Guildhall at SMU. This is a two-month project intended to help us focus on a specialization of our choosing; my project is about concept art. I will be concepting four armor sets, with male and female variants, for a total of eight final model sheets. I will be pursuing a hand-painted fantasy style, in the theme of Diablo, World of Warcraft, Torchlight, etc. While this is a good opportunity to practice emulating existing art styles, my primary goals are good design, rendering practice, and effective use of color.
I will update periodically with my progress, and welcome critique at every stage of the project.
To kick off the thread, here are the thumbnails - please feel free to share your thoughts on the designs, to mix elements from different thumbs, do paintovers... any advice is welcome!