Lack of story telling / Need inspiration!
 
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  1. #1
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    Lack of story telling / Need inspiration!

    For the last few months I built up my own fictional world for school. In my mind and on paper. Now my problem is: Actually I didn't want to create a story for characters or a whole plot to shape the world into, but I now feel that my world lacks something. For example I created different regions and continents, with some animals and stuff, but they do not connect to each other, there is no common theme. Now, the main theme of the world is: A institution controlling all minds and thoughts through different kinds of minions to prevent the creation of new worlds through the power of thought (another idea: a being can create some sort of matter with his thoughts, which would mean that our reality is created by a superior being).
    My wish would be that there is an epic, impressing 'thing' that influences the whole world. Like Sauron and the War of the Ring in Lord of the Rings or the Imperium in Star Wars.
    I think I have a little bockade...could you help me out? Just posting some brainstorming ideas on epicness, evil villains, world-devastating gods and stuff would help me massively!
    Thanks!
    Max

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  3. #2
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    Nauraz, the almighty, Ward of All Things

    At least Icarus tried!


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  5. #3
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    Step 1: Read mythology (it doesn't really matter where from)
    Step 2: Bash together the bits you like

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    no god shall come before me!

    "Everything must serve the idea. The means used to convey the idea should be the simplest and clear. Just what is required. No extra images. To me this is a universal principle of art. Saying as much as possible with a minimum of means."
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    "Visual Storytelling with Iain McCaig Vol.1 Anatomy of a Story"

    http://www.thegnomonworkshop.com/store/product/157/

    Make a sketchbook happy, feed it a tip to improve!

    http://conceptart.org/forums/showthread.php?t=85628
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  8. #6
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    Thank you guys! Just keep brainstorming, I like that!

    @kev farrara: You won't believe me, but that inspired me for something new!
    @Meloncov: Any suggestions?
    @OmenSpirits: That is something I don't get^^
    @Pigeonkill: Thanks for the tip, let's see if I can afford it.

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  9. #7
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    You need a character in the world. For all of Tolkien's worldbuilding (and by god, did he do alot), there was always Morgoth around to screw with his utopia.

    Build yourself a devil.

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  10. #8
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    Actually, you need more than one character in your world, or you have a mighty dull story... Also it would help if you had some less powerful characters involved, something the reader can relate to. All-powerful super-beings are almost always super boring.

    Instead of focusing on some uber-godlike-super-being, maybe you should come up with some more humble denizens of this world, give them personalities and backgrounds and interrelationships, and see how their lives are affected by the uber-being. Are they trying to resist it and failing? Or succeeding against all odds? Or trying to understand the nature of the uber-being? Or are their lives screwed up in ways they don't understand because of this uber-being who they aren't even aware of? Does something in the nature of the uber-being change and send everyone's daily lives askew? There's lots of possibilities...

    The whole Lord-of-the-Rings thing was mostly about the struggles of less powerful people against the uber-evil, which is what makes it an interesting story... one almost never sees the uber-evil itself, it makes itself known through events and the actions of its minions.

    But speaking of LOTR, there is one crucial point above all... PLEASE for gods sake don't make another Lord-of-the-Rings clone! Please! Spare us! D:

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    As QueenQwenevere has pointed out, use more humble characters to populate the world. Pretty much use the goals, hopes, and fears of the characters to show how powerful the being is. Show, don't tell. It also helps to show how the world works best through the reactions and expectations of the characters, especially if you have someone from different parts of your world finding themselves in another part.

    "It's all about the triumph of intellect and romance, over brute force and cynicism." Craig Ferguson on Dr. Who
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    About the evil guys, the most important thing (for me at least) is that they shouldn't know that they are oh so evil. Makes it stupid. Oh look at me, i have a dark tower and i love to burn and kill. True, there are psychos, but you don't become a powerful dark lord without a reason. The evil guy must think that he is doing the right thing, and that the heroes are just some misinformed fools.

    In that aspect, LOTR and Star wars are poor examples. Sauron and the Emperor are evil, just because they want to be. They are very simple and uninteresting villains. Now look at Watchmen. Ozymandias just wanted to stop the cold war, and not to sit on some throne and laugh maniacally. Now this is interesting villain, because you can understand him, even if you don't agree with his means. In short, just like the hero, the villain must also be real character with feelings, hopes, fears even if they are disturbed. I hope that will generate some ideas in your head

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  13. #11
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    One of the more interesting examples of what Vari's saying is the Operative from Firefly. I really enjoyed his character concept.

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  14. #12
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    Wow, thank you guys! That's a vast amount of information and advice!
    I have gone a bit farther on my road to the end of the project

    Max

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  15. #13
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    What I meant (and poorly I might add) is when you create, you are like unto a God.

    Think in that fashion when creating. Think of the life forms, evirons, etc. that will go along in the progression of character & story.

    "Everything must serve the idea. The means used to convey the idea should be the simplest and clear. Just what is required. No extra images. To me this is a universal principle of art. Saying as much as possible with a minimum of means."
    -John Huston, Director
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  16. #14
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    Quote Originally Posted by Pigeonkill View Post
    "Visual Storytelling with Iain McCaig Vol.1 Anatomy of a Story"

    http://www.thegnomonworkshop.com/store/product/157/
    Oh man, I remember that.

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