Cliff and sea environmental

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  1. #1
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    Cliff and sea environmental

    So, yet another first. This will be my first environmental.

    I used a pic from google for reference.

    I started loose and tightened up with some line to give rocks more rendering but I think to better the values and texture I'll probably be changing a lot of that since I'll most likely be going over it or somethin.

    Can you guys direct me as to where I should go from here? Do I render more and add more value...or...what?

    Cliff and sea environmental

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    It would help tremendously to see the reference image.

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  5. #3
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    Cliff and sea environmental

    I've rendered a bit of it at this point. I'll post it once I feel it's completely rendered at least once. I've used a bunch of hard brushes for the cliffs and the new cs5 brushes for the grassy part.

    At this point most of those lines are actually gone. I kind of just used them to give my eyes and vision some focus. Now I've loosened up a bit more and got rid of them.

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    Try not to lose that nice snake-like curve as the landmass goes into the distance. I feel you've bunched together a lot of the ground elements, which takes away a lot of the interest of the photo. Generally speaking, it's nice to know what makes a reference look good (composition, color, etc). Something to consider in all referenced pieces I think

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  8. #5
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    Without a doubt!!! I actually couldn't see the snake until you pointed it out really. I'll make sure to alter it to regain that snake shape.

    The Sketchbook of Naj and Stu!:
    SKETCHBOOK

    And of course go check out the SB of DefiledVisions
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