Topic: Orbital-Agri Ship
Background: Thanks to templar007 for the topc idea.
I also require at least a small write up with this one describing what is grows.Originally Posted by templar007
Inspiration and Info:
1. Design and draw an Orbital-Agri Ship.
2. That's it... now draw!
Final entries must be posted in the final thread.
Deadline: Wednesday, September 22
Rounds usually close around midnight GMT.
Can these ships only grow food in orbit, or grow stuff while travelling between planets for delivery? or both?
and inter-planetary is different from interstellar right?
sounds like a cool topic, might even give it a go once ive moved in to the new house
"A witty saying proves nothing" - Voltaire
I'm under the impression that the purpose behind this ship is either a) the planet is not hospitable to plant life as we know it or b) there is not enough open room for the plant life to live. I would therefore say that the plants can be in orbit or during travel, but in general these ships would be satalites that drop the produce down to the planet.
Yes there is a difference. Inter planetary is between planets. Interstellar is between stars.
Hope to see you later on!
sweet idea! gonna give it a try even if i don't make it in time for the deadline
No. No. Uh uh. No way. Ain't happening.
alright, gimme a sec.
janjager - cool...makes me think of that story 'rendevous with rama'
Here are my drawings. If I explain how some of them work by labeling, could I turn this in more or less as is? Or do I need to choose one and render it out well? I ask because I prefer showing a bunch of different design options and can't really choose one to feature.
---All of them are based on the use of centripetal force as artificial gravity. As you make your way to the center, the level of gravity decreases. Their spin speed is controlled by directional boosters around the circumference of the ring(s).
---Humans live in quarters near the outside, to take advantage of the highest gravity, which is about 9 mps.
---Most of the space is broken into smaller quadrants, to facilitate air circulation and exchange.
---Different types of plants are grown in the levels beneath, mainly with the use of "aeroponics" which is like hydroponics, except it uses nutrient mists instead of liquid nutrients in order to supplement plants. Much lighter and more efficient, and already being developed by NASA.
---Certain plants require gravity to grow properly, while others (like cabbage) actually thrive when in low/zero gravity! So the plants requiring gravity are the outermost, while those that don't need/want it are grown nearer to the center.
---I was planning for power to come from fusion with a backup of nuclear, which takes place in the gravity-free "core" of the ships. (Only one has a flexible particle accelerator tube for making their own anti-matter, but that was just on a whim.)
---Most of my more developed designs have a smaller section that counters the rotation of the main part. This is the dock, as it allows ferry ships to safely board.
---The hind and nose are opposing electromagnets, which work together to create a magnetic field (much like the Earth's one) that protects the ship from a star's radiation and the mutations that ensue, as well as electrical damage from flares.
---The round part of the nose also acts as a magnetic scoop, sucking in all the tiny particles floating in space before they have a chance to hit a ship that's going 1/4 the speed of light (which might do some serious damage)!
I just realized that because I'm in EST (GMT -5) that I don't have much time left. I hope I'll have enough time to render out final.
Anyway, these were done freehand in with blue colored pencil on copy paper... I think I get looser when I don't have the option to erase.
Last edited by Zirngibism; September 22nd, 2010 at 08:31 PM.
My first question is whether all these sketches are of one oas or if it is different versions? If it's multiples please choose one. If there are different versions on one, a coulple side sketches to show alternatives are plenty. It would be great if you could choose one or two and do at least a good quality greyscale pass over it. (If possible. I know time is short.) These are some lovely sketches and they deserve it.
There's no reason why you can't have different types of capsules for different families of plants as well. (I like the stringing idea! It would be easy to change out crop pods for maintenance etc. But then again you're talking to a jewellery maker.) And who said they had to be Earth crops? Make up some alien ones!
Yeah, I think I will go with the string idea, provided I would be allowed to render out and explain just one "bead". Good idea about alien plants. My initial idea had been alien algae, until I started reading up on aeroponics and got distracted by what has been done with it on Earth.
Nice Agri Ship. Some inventive sketches too.