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"I'm trying to find out how you manage to make all those different brush shapes look so organic together, and i just cant' figure how to start out on a pic like that."
me too! it looks so good.
"i don't know if you already have this, but some sort step-by-step of your process would be very appreciated "
alrighty alrighty, next post ill do some sort of step by step. You guys want a step by step of an environmental sortof thing?
did another dock picture. have some problems with the lamp, maybe its light color...then a gorilla I painted from a photo, but disregard detail cause I want to learn painterly effect and interpreting edges and stroke direction in a fun way. Could've played it up alot more, but will save that for next time!
I've gotta say, that gorilla is freaking awesome. Why are gorillas so awesome!?! Why!?!
I love the painting of the dock, I think a step by step from you would be great to see, maybe it would also give people something new to critique you about, because we will see stuff we havent seen before!
Spreading the love, keep it up!
luckers-thanks, gorillas are really cool, the bone structure is crazy. looks really funny when they walk upright lol.
so i tortured myself trying to do an environmental step by step, started over like a billion times cause its such a non-linear process for me. So for a step by step this time i took the comp from a ref to make it abit easier. Its kinda boring, dont like it so much-and I can tell I'm starting to use layer carving as a crutch to hide areas I don't understand-the fix for this will be simply to analyze/think more about what i'm doing...hmmm-also an acrylic i worked on awhile
Last edited by Velocity Kendall; September 2nd, 2011 at 02:12 PM.
Insane work insane lemur!!
Thanks especially for that step by step, even if you call it a crutch assisted technique!! I just started playing with enviros myself so I was delighted to find this in your update! Any insight into process is always welcome!
Wonderful textural style / rendering to your pieces. I look forward to the next update, keep up the great work!
Velocity-haha! you gave that picture a reason to be, i was pretty disappointed in the original cause it was boring,but you fixed it compositionally and thematically! Love those huge striders.
MacTire-thankyou sir, i figured out why i was having trouble doing a step by step imaginative scene-i wasn't taking into account certain aspects of lighting and now i think its under control, so soon i'll post a proper one with descriptions.
brentos8- i'll post a pic of my fave brushes so you can reverse engineer them. I've sent my brushes to people before and don't mind people using them, but you learn a whole lot more and can get some surprises if you try to 'remake' brushes/strokes you see.
I guess this could count as a mini process thing- i drew a wizard but he was too lost, so i fixed it up a little (sorry about flipping it hehe)
then added bells and whistles
heres a little blobby dude
and heres and example of my most used brushes so you guys can get an idea
how to make the _\|/_ brush in 2nd category??
cereal- Oh i guess you're talking about the lattice one? i made it with harmony- http://mrdoob.com/projects/harmony/#sketchy just by clicking dots together with the web brush I think, then ported it to PS
a couple portraits just messing around, ol' Sherlock and some weird hat dude
Weird hat dude = Hagrid
New World Creation: Designers Wanted – Environment of the Week
i love how your images are somehow so loose yet so realistic. the blue one of the knight about to mace the other ones face is breathtaking.
re sherlock, im all about Ian Richardson, both in young sprightly mode and old sad mode. the definitive Holmes for me.
i quite like the new BBC one though, with the ratfaced guy from The Office as Watson, and guiltily, really enjoyed the Guy RIchie movie... I know I know..
Velocity-always appreciated gonna have to check out the Holmes with Ian Richardson. I did enjoy the new Sherlock. it ended pretty fast though! Mortiary was really good in that. Haha also enjoyed the Ritchie movie, but it is pretty dumb compared to the others.
so i got an overwrought industrial environment, I need to learn to control this stuff better-certain areas could use unification for sure cause it feels like Wheres Waldo when I look at it! When I do more I'll get better at this.-
btw:anybody seen that 80's movie "Leviathan"? its dumb as shit but the set design is some of the best futuristic/underwater-base design i've seen. The lighting is really cool, very creative use of lighting. I didn't even feel the sets were as good in movies like Alien...so sucks it was for leviathan lol
Really for stuff thats gonna have neat edges I need to make artistic decisions in sketch process, cause trying to make those decisions and make everything neat and clean conflicts with one another alot.
then a sketch
loving the set design, that lighting is sooo yummy =)
http://www.conceptart.org/forums/sho...86#post2864086 sketchbook<-- my sketchbook check it out
http://coolhead1.deviantart.com/ my deviantart
looking for companies, this map might be useful http://www.gamedevmap.com/index.php?...an%20Francisco
Why so awesome?
The Sargent study looks phenomenal! great work!
Really freaking awesome paintings. Keep it up and keep on posting .
The flying-suit guy is awesome. Dunno if it's practical, but still awesome!
kvenh-thankya! glad you like the sloppy first one.
contra- ah, the smudge tool! also to play with effect more go to "brush tip shape" and turn off ''spacing'', gives the smudge tool a cool painterly effect with big texture brushes.
Luckers-thanks, though now that i look through more i see that i got a wrong color picture of it to copy from! in the real one her frock thingy is more shiny pink than gold, and you can tell her eyes are blue.
manvin-haha thankya, i think i get what you are sayin
erikr- thanyou kind sir.
Malakuko- i'll be pushin muhaha
Zikes-lol, iron man would kick his ass, the fan is pretty crude technology for scifi robo-suit standards.
Got a couple floaty girls-getting more basic with how I start, using flat shapes/pencil tool more cause i just gotta learn that strong, basic design. cut down the variables a bit!