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Hey guys, fairly new to Concept Art.org, so thought id post some a few concepts ive been working on recently.
Feel free to c&c!
This one is for a college project, i actually fully modelled this guy and is game ready at 7k tri. (You can see the finished model here: http://fc02.deviantart.net/fs71/o/20...d1b995dc59.jpg )
Another for college project.
This one was a quite rushed for an indie game.
More Environment Doodles
Don't.. ask xD
So yeah, thats what ive got for you guys atm. I'll keep updating as i make them
Also sorry if some of the images are a bit big!
Got a bit carried away with a doodle this morning..
Regret not starting on a bigger canvas..
Here are a few examples of some speedpaintings ive done
Let go of the texture brushes for a while. They don't actually cover up the problems, but rather highlight them.
Once you force yourself to nail perspective and anatomy, texture will enhance what's already there.
Thanks for the comment, anything specific about the anatomy? And any advice on how to improve the perspective along with observational work?
Minigoth: Thanks, i don't use texture brushes as much in recent works, but when i do they are mostly hand made and just to suggest a texture or environment set.
Sketch scanned in then photoshoppped