Sketchbook: Obstfelders Scetchbook
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Thread: Obstfelders Scetchbook

  1. #1
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    Obstfelders Scetchbook

    update: something I made recently

    Last page for new stuff.

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    Last edited by Obstfelder; September 3rd, 2013 at 09:52 AM. Reason: Need a better thumbnail
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  2. #2
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    Some more scetches from two recent project.

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  3. #3
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    A spaceship!

    Spaceships are awesome.

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    Last edited by Obstfelder; September 22nd, 2010 at 04:26 PM.
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  4. #4
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    Quick painting, trying to mix soft and hard strokes. From an internet photo ref. I think its ok. But she is much too pale. Ill get it better next time.

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    Speedpaint 20 min. Tried to use some texture brushes, but I need to be more disciplined with those.

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  7. #6
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    Another speedpaint 15 min. A horned beetle. I like how this turned out.

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    Speedpaint: 15 min. I wanted to practise painting brown skin. I find I have a hard time seeing the colors properly, as this image is evidence of

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  9. #8
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    another 10 min. Trying to do some basic values combined with patterned brushes.

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    Keep at it. Study every day. Your doing good so far.

    A suggestion would be to use more than 10-20 mins on your studies.

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  12. #10
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    Thanks!

    Yes I should make some longer studies, but dont have time between work and family

    So Im focusing on learning to be more effective (wich I need for work), and participating in weekly challenges (wich I hope in the long run can generate som portfolio-worthy material). Hope to have more time for real studying next year.

    In the mean time heres another quicky:

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    Last edited by Obstfelder; October 18th, 2010 at 01:33 PM.
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    10 minute color study. Using textured brushes again, but forgetting to add in hard shapes. Note for next time is to use more masks while painting.

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    Last edited by Obstfelder; October 18th, 2010 at 01:32 PM.
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    Speedpaint yet again. 15 minutes. Will try to rethink and redo this. Couldnt make it look like fur in that time.

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  15. #13
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    An illustration of Admiral Adama from BSG, as a duck.


    Last edited by Obstfelder; October 18th, 2010 at 01:32 PM.
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    Obstfelder - I'm loving your sketchbook. You have a really great sense of weight in your characters, they are all really grounded. I also like the loose style you have going there and it is a lovely technique.

    Keep going!

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  18. #15
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    Thanks!

    Ive wanted to work as a character designer for a long time so that is a great compliment for me

    The loose feel is as much a consequense of working fast as a concious choice, and Im currently looking for new techniques for getting sharper images while keeping it speedy.

    Striking a balance between detail and speed is what I try to work towards.

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  19. #16
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    When i mean weight - i mean it looks like they are affected by gravity - which is a good thing! so often people/characters in scenes can look like they are floating- or not really sitting on an object. Thats a good thing to have got.

    I like the loose feel - don't lose it!! You can imply detail with looseness too - there's an artist who's work is all loose... its INCREDIBLE.. His site is www.goodbrush.com and i can't for teh life of me remember his name!! and i can't even find it on hsi site!! lol

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  20. #17
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    Thanks for the link and the tips! Implied detail is what I would like to be able to do.

    This Goodbrush fellow knows what his doing, thats for sure

    His name is probably C. Mullins (guessing from his e-mail)

    What feel I need to work on is how to color things while applying texture at the same time. Ive been following Feng Zhus youtube tutorials for a bit: http://www.youtube.com/user/FZDSCHOOL. He is just crazy fast, and I would like to be able to work like that. One day perhaps...

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    Craig mullins, thats it!!! Don't know why, i always forget his name! but not his web address!

    I've not seen Feng's stuff, i will go look. I've got a youtube channel, if you're interested in seeing how i work - just click http://www.youtube.com/user/ArtByManon
    there's nothing fantasy based on there as of yet, but there will be eventually!

    I dont often use textures - well, not when trying to recreate a traditional look, but for monsters and stuff i do use them for skin and stuff like that at times.

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  22. #19
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    Nice speedpaints you have there.

    When I said textures I acctually was thinking of both photographs and textured brushes like you use in your speedpaint video.

    Did you make the oil brush yourself?

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    Ah ok - no i didn't make it, i got it free in imagineFX magazine - they have lots of brushes in there. I can't remember which edition it was either which is annoying as I've currently lost it when i got my new computer!

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  24. #21
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    I have that Issue I think. Ill let you know if I figure out wich one it is

    And you should check out the Good Brush 2 set of brushes if you dont allready have it. Those are great

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    Thank you!! Yes, its one where someone does a tutorial on making digital look traditional and he had all these brushes....

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    art

    hi how r u?
    its great to watch your artwork.

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  28. #24
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    Found the brushes already!! They are from Issue 60 and they are Joel Ackerman's brushes...

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  31. #26
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  32. #27
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    Another character I did recently:

    An Amazon cat woman

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  34. #28
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    Sketching some dead animals as research for the next CHOW. This is a dried monkey head.

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  35. #29
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    Another sketch. Too much wrong with this, but Ill post it anyway. Ive been too easily distracted lately. Need to find a way to improve focus when i work.

    What I tried to do was build it up from some base colors and get the hard shapes using masks, but I got really sloppy with where I was putting things, and its completly distorted compared to the ref. Another thing I noticed is that I completely miscalculated how dark the values were. Probably because of the large white square of the window.

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  36. #30
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    One more sketch for the collection

    Pale? yes, so was the reference

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