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November 4th, 2011 #121
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November 30th, 2011 #127
+finished venosaur and have also a video for you here
+ first 3D head model
+ sketches about some projects I have at the moment.
December 4th, 2011 #128
January 10th, 2012 #129
January 10th, 2012 #130
Venossaur looks amazing man! haha
Personally I'd say a few pieces have some blurry parts which were overmade. Just keep an eye on it and tro to raise you contrast in the edges, specially when it comes to cylindric forms such as venossaur vines and dragon tail.
I also really appreciated your keenness to tridimensional modeling. Ever tried Sculptris or ZBrush!? I think it would give you some great momments of joy (and some of fairly pain) hehe
Keep it coming!
The Following User Says Thank You to Andrew L. Lauren For This Useful Post:
January 18th, 2012 #131
Andrew: oh thanks I also like venosaurus most so far.
yeah. I know Zbrush. will learn is soon, I hope. have to try this. Think this will be very funny creating sth in 3D with that programm. Looking forward to this!
have here some new stuff what I did lately:
This was a spontanious project for only one hour. It was interesting what comes out ^^
here the link for the video: http://www.youtube.com/watch?v=UfOF6...1&feature=plcp
January 20th, 2012 #132
new speedpaintings and my first animation
January 24th, 2012 #133
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April 29th, 2012 #140
Im really sorry, that I didn´t post something so long the last time.
I was really busy and did my first game with my team (minigame... only four small levels )
but it was a lot of fun. The game calls "The Way of the Flauschys"
Flauschy is a name and means something like "fluffy" ^^
I did a lot of Texture work and Level Design. So I had less time for drawing
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February 6th, 2013 #149
February 6th, 2013 #150
Wa-hey, a One Piece fan.
There is an impressive amount of variety in where you are doing, you seem to have a good balance in skill between drawing all these creatures, vehicles and environments, and plenty of imagination to back it up. Scrolling down, your painting definitely seems to be improving too; you're pushing away that blurry feel some of your older pictures had and it is all looking much crisper. And your use of perspective has really grown too. It might be helpful to have a look at how different materials behave under light - for instance, how the highlights on metal occur, how bright they are, how does it vary for new/old items, the colours, etc. to crank up the believably factor of a picture. Keep up the good work!
The Following User Says Thank You to clockodile For This Useful Post: