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  1. #136
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  3. #137
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    this comes out while the creature design workshop yesterday night....

    but I want go on drawing. its not finished yet

    Attachment 1438611

  4. #138
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  5. #139
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    puh...
    too much work to do lately
    therre is nothing really to show... only some quick studys within less timeand without reference

    more coming soon
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  6. #140
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    hooooooiii everybody

    Im really sorry, that I didn´t post something so long the last time.
    I was really busy and did my first game with my team (minigame... only four small levels )
    but it was a lot of fun. The game calls "The Way of the Flauschys"
    Flauschy is a name and means something like "fluffy" ^^

    I did a lot of Texture work and Level Design. So I had less time for drawing

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  7. #141
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  8. #142
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    Endproject: Post-Apocalypse Game concepts

    hoooi

    We started with our endproject at school. I´m the lead Concept Artist
    So here is what I have done so far:

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  9. #143
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  10. #144
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  11. #145
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    a new WIP i did yesterday...

    Blackbeard from the One Piece Manga Saga
    Attachment 1527301

  12. #146
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  13. #147
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    Hey man, you're pushing out some good stuff! Just keep painting and practicing man!

  14. #148
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    @ Psychobuddy: hey man !!! Thanks so much
    don´t worry, I won´t stop ^^

    Attachment 1532880

  15. #149
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    moin moin!
    I´m back ^^

    yeah, there was much uni stuff I had to do the last weeks/month. but I didn´t stop drawing!

    here are some new concept of my current project:

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  16. #150
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    Wa-hey, a One Piece fan.

    There is an impressive amount of variety in where you are doing, you seem to have a good balance in skill between drawing all these creatures, vehicles and environments, and plenty of imagination to back it up. Scrolling down, your painting definitely seems to be improving too; you're pushing away that blurry feel some of your older pictures had and it is all looking much crisper. And your use of perspective has really grown too. It might be helpful to have a look at how different materials behave under light - for instance, how the highlights on metal occur, how bright they are, how does it vary for new/old items, the colours, etc. to crank up the believably factor of a picture. Keep up the good work!

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