Teen Challenge 100 :: Last Teen Standing - Page 2
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Thread: Teen Challenge 100 :: Last Teen Standing

  1. #31
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    can you add me on the list please? I'm gonna start on mine right now

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  2. #32
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    Been playing around with some ideas for 'Death' and skeched a lil grub. Here he is-

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  3. #33
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    I guess a bit of a morbid one... I chose death as my theme. 10 points to whoever guesses what it is

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  4. #34
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    jenny: is it pikachu? or a cat?



    im thinking ill go with the one on the left for light, any thoughts?

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  5. #35
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    Oh my god, poor pikachu! I'll get started on mine as soon as I'm done with this commission.... which'll probably take all day. Darn architects.

    Edit: r y a n o i r, what theme are you picking? Easier to give crit on the thumbs if we know

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  6. #36
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    Light / death
    the left one would be light

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  7. #37
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    Quote Originally Posted by r y a n o i r View Post
    jenny: is it pikachu? or a cat?



    im thinking ill go with the one on the left for light, any thoughts?
    Pikachu! I'm using a cat photo for reference though, I think the left one looks best too.

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  9. #38
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    Thanks for the awesome crit man ! I'll get started makin' it no so retarded. But maybe i'll keep the legs a lil' bit longer than her other half as a stylistic choice. And urgh, she is blobby !!!

    I think yout left thumbnail is the strongest, but I think you'll need some other narattive elements - lookup Phillip Straub for inspiration by the way, he does some similar pieces -, I think the river on it's own would be a nice piece of enviro design but boring ! First thing that comes to mind is disgusting, evil creatures slithering into it and emerging from the other side as angelic, beautiful things.

    By the way, how large should I be working ? It's been at 1000x1500, is that too small ?

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  10. #39
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    loki, i added you on msn so we can instant chat
    1000x1500 is a fine size, i usually just go on A3 sizing in photoshop, but its all a matter of what your computer can handle and how much detail you want..
    thanks for that artists name! appreciate it
    i gathered alot of min's stuff for inspiration

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  11. #40
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    Ok, great ! I'll install it on this after i've had my lunch, maybe i'll jump over to the desktop.

    @ Dead Dude - What's so 'death' about that ?! Does it eat souls ? Consume the flesh of thoasands ?

    @ Jenny - I think I need some alone time with my pikachu after seeing that. Anways, I think that'll look awesome if you put a realistic spin on it ! And maybe get some more funky perspective going on there ?

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  13. #41
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    jenny your image reminds me of this (randis' pikachu)
    and also it looks like its floating, try and make it look more grounded and try to make an atmosphere

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  14. #42
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    I started on mine in photoshop, this is how far I got last night before getting too frustrated....

    Crits? Am I going about this right at all???
    Or should I just give up and go back to traditional?

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  15. #43
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    just keep going with it sacari, block all the colours in on one layer, and have the lines on a layer above the colour layer set on multiply so you dont see the white bg, make a background colour or a midtone colour like the skin colour and just start painting on top of that, blocking all the colours in. also look at artists like, john singer sargent, bouguereau and jason shawn alexander for skin colour references and how they handle theyre brushstrokes. good luck!

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  17. #44
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    Also, make a value plan of the painting (do it traditional if you're more comfortable) that you can follow, breaking down the steps into value and colour seperatley is a good approach for beginners.

    You can also start grayscale and use overlay layers (Actually, i'm not very familiar with the technique, look it up yourself) to add colour.

    Try to think in planes, turn the form, good luck !

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  19. #45
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    id highly reccomend not to do that grayscale technique, it doesnt teach you anything

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  20. #46
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    Thanks a bunch for the tips everyone I haven't finished anything on the computer in years, so I'm going to try really hard not to climb back into my traditional cave this time...
    The computer takes so long though!!!

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  21. #47
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    @Ryanoir - I think it has its merits, professionals use it and for beginners it simplifies colour immensley. If glazing is good enougth for the old masters, then surley the digital equivalent has its use ?

    Obviously I prefer direct alla prima, what James Kei described as 'kung fu painting' (sargents freakin' brushstrokes !) but technique should be down to circumstance, level of skill and personal preference.

    @Sacari - With regards to medium, use what you are most comfortable with. The digital masters generally have years of experience in the 'traditional cave', they learn the fundamentals from that, and then apply them to the convinience of digital. Anyway, the important thing is to keep on pushing ! Finish it no matter what !

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  22. #48
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    Here's my progress this morning, worked on the face. This is taking so long!!!

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  23. #49
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    Put it in context, people spend 40+ hours on finished pieces, old masters spent months, years on some pieces. Patience is key, so are values. Make sure to set your colour sliders to Hue, Saturation and Value for more accurate colour picking ! It also helps you consolidate your value choices.

    You look like you might need to research some facial structure. Also, make sure you don't soften evvverything, it's adding to the washed out look.
    Make sure you get those eyes right (whites are too white, no roundness, you need to add lids to make the whites smaller, add darker values, use reference if you're unsure.)
    People with white hair usually don't have white eyebrows by the way, even albinos are vaguely blond.

    Keep going !!!

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  24. #50
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  26. #51
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    Cool stuff everyone, This is gon be goood! Here's a quick value/composition sketch. I'm doing light. More specifically sunrise.

    Name:  sunbrise copy.jpg
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    Can you tell what's going on? any tips? I think I gotta find a way to fill up all that empty space..

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  27. #52
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    wippy (Death)

    edit: thanks for the heads up, Loki

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  29. #53
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    Vertical: For the topic sunrise, would it not be more appropriate to do a piece (staying tangent to your idea of murdering a king) where the king is on the ground, with the sun rising behind him, screaming with terror, a bloodthirsty figure looming over him with dagger poised to strike !

    Your compositinal issues are probably arising from a neglect to do small thumbnails and a lack of understanding of perspective.

    P: Looking awesome !

    Eddieee: Can't see yours ? Red X

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  30. #54
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    Thanks for the crit Loki! I've actually done 7 small thumbnails. They're in my SB now. You're right the perspective's lame, i haven't given it any thought yet. I will pretty soon. And thanks for the suggestion. I actually had that idea before this image popped into my mind, but I prefer this. That's too bloody for my tastes. Also, wip attached, i think it looks way better. In this one I made the knight's emblem more evident. He's supposed to represent the sun, and the king's flags are moons so he's the night. VERY SUBTLE ISN'T IT. Next step is to design everything and then I'll start using perspective and then start painting and then win hopefully.

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  31. #55
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    So here's where I am with mine... The hair is bugging me...

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  32. #56
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    Sacari: The reason the hair is probably bugging you is because you are painting tiny little strands. This creates a straw like appearance. You want to think about it like ribbons or groups of hair strands, and use a bigger brush. Here's a Gurney Journey post; http://gurneyjourney.blogspot.com/20...on-secret.html. There's another on hair before it.

    Vertical: I actually really like that concept ! I can't wait to see a fully realised piece ! Bring it onnnnn !

    Crappy WIP... Changed the size of the head, moved the legs, still need to do some more believable anatomy... I'm going to look up hair underwater so I can give it a more 'floaty' feeling. If anyone could give me advice about edges and the background, i'd be more than grateful !

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  33. #57
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    Great stuff guys, I'll post my own thumbnails and some critiques in the morning

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  34. #58
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    Is it too late to join?

    If not, it'd be wonderful if I could be added to the list... I'll get started as soon as possible.

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    @Loki- It was dead when I found it... and it looks kinda deadly with the lil spike on it's but.

    Might change what I'm doing but I'm gonna try to get it edited on photoshop/coloured/resolved.

    Cheers
    -DDW

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  36. #60
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    Awesome work everyone!

    Some crits if wanted:

    Loki: Keep in mind what you want to be your centre of attention: the lady. Some of the easiest ways to do this is contrast. This being either the contrast between her and the bg (either darker bg or darker dress), as well as the range of contrast in one object, or contrast in colour. Right now what is really sticking out to me is the flowers as they have contrast with the bg on two counts. Another thing to remember is that a shdowed area of an object is not just the colour of the object + black. Human skin tends to stay very saturated throughout.

    Sacari: Push the values! I too think doing a greyscale study beforehand helps immensly. It doesn't have to be detailed, but it should have the correct values in place. Loki gave a very good link on the hair. Also, there are a couple of ifx workshop tuts online (they should be quite easy to find on the ifx site) that go over hair quite well.

    Vertical: Perspective first! Perspective is what gives you basic structure. You put a more complex design upon that structure. All of your values etc. are based upon that structure as well. If you do it later you're going to spend quite a bit of time wrecking a lot of hard work. On another note, isn't sybolism fun!!!!

    Ok, now my little sketches. Im kinda wobbling between ancient and magic. OPINIONS are much appreciated. Actually, I thouht it was interesting that you could mix and match all the topics. eg. Death magic, ancient magic, magic light etc. Anywhoooo...

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