Mai painting in CS3 - help/advice

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    Mai painting in CS3 - help/advice

    painting done in CS3. this is far from finished. as for the overall composition, the reason why the rest of her legs aren't there is to give the illusion of magic/vanishing. I wanted to make this as stylistic as i could. Though not an original piece, I really am having fun with this. any feedback would be appreciated. Oh Also, if there's anyone that knows how to create a glowing effect for the sakura petals, i would really like to know how i can go about that.

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    Something is really wonky about her right arm. I think the trapezius muscle is too small and doesn't really connect to the shoulder. The left breast looks too big. To get a glowing effect, I would just take a hard round brush, decrease the opacity and add some feather to the edges of the petals. It might be easier if your background was a color besides white.

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    And please endeavor not to use soft brushes...

    Amateur Artist. Professional Asshole.

    Lookit the Pretty!

    Rule #1 of depicting soldiers: KEEP THE DAMN FINGER OFF THE DAMN TRIGGER.
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    Falchion: I'm not quite sure what you mean, can you please elaborate ?

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    Never mind, eyes were playing tricks on me. Background aside from blank white would be nice, though.

    Amateur Artist. Professional Asshole.

    Lookit the Pretty!

    Rule #1 of depicting soldiers: KEEP THE DAMN FINGER OFF THE DAMN TRIGGER.
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    The lower fan and her hair coming out from behind her create an unfortunate tangent. I'd consider twisting her lower hand down a bit to prevent them from running into eachother.

    Her face looks flat compared to the depth in the rest of the image.

    If you want to create a feeling of her legs disappearing, you should paint her legs disappearing in some way, in tufts of smoke or fading into transparency or something. Right now it just looks like you forgot to paint her feet.

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    whyatt thrash: thanks for the critique. Yeah, i've been having trouble with the face a bit, i'm thinking maybe it lacks a sufficient amount of shadow. As for the fan and the hair, I kinda felt that it helped the flow of the composition. I wanted the items to go in a formation similar to a whirlpool, if that makes any sense. As for the legs, I'm going to work on fixing that, though it would look weird if the sash bisected them

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    update: lighting taken into consideration. some minor (and not so minor) changes to the image. also worked on some of the anatomy issues that I had previously.

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    I think the biggest problems now is that her upper arms kind of look like a couple of tubes, and that the right leg looks puny compared to the left. On the left arm, the armpit looks flat and on the right arm I don't think the shoulder should stick out that much.

    I redlined (or bluelined :p) a little to show you what I mean, hope you don't mind!
    Mai painting in CS3 - help/advice

    Other than that, I don't really mind the tangent of the fan and the hair, but I would make sure the fan clearly sticks out, maybe by adding a bright red highlight or something.
    Hope this helps!

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    I agree with Whyatt Thrash in regard to using smoke to blend those legs out, anything with some form of solid to vanishing gradient will help, the cutting off of the legs just make it look like they haven't been drawn yet! Also for a glowy effect use an overlay layer with an airbrush, using a slightly higher value and hue of the petal to brush over the top, this works better with a darker background then just pure white Hope that helps.

    -HG

    -Geared up Dave!

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    Her right upper arm is longer than her left and her neck is slightly off centre. Nice colours.

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    I think her (upper) arms are abnormally long and so the legs are looking proportionately short. Either shorten the upper arms if you're going for realistic proportioning or make the legs longer.
    That middle finger is too long.
    And I don't know why you redrew the mouth, I liked it a lot better the way it was the first time.

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    made some editions this time. the image is still a ways away from finished. Having two jobs and doing stuff like this is a b***h, but it'll be worth it in the end. I didn't like the way the fans looked, so i re-did them, and did some more reference on the costume. as for the arms, I know they still need a bit of work.

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