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Thread: Self portrait
August 25th, 2010 #1
well i painted me.
and here it is =)
And a photo of me I'm using a mirror though
critiques greatly appreciated!
Last edited by Fly; August 24th, 2012 at 08:52 AM.
Hide this ad by registering as a memberAugust 25th, 2010 #2
Can we see an actual picture of you? Everything looks very soft.. try using a higher opacity on your brushes and 100% hardness, just to draw out some stuff and make it more concrete.
August 25th, 2010 #3
yeah a photo would help :p
its an old photo though all I got.
hardness in painter? ill have to have a fiddle with the settings.
August 25th, 2010 #4
The hairline is what stands out to me most, the hair doesn't seem to belong on the head, it looks detached in a way.
Don't quote me on this, but I also think there shouldn't really be so much skin showing in the hair area, and the parts that are showing should be in shadow, so they'd look like the hair color anyway. Oh and there's floating skin on the right hand side of the head if you didn't notice that yet.
The only other problem presenting itself to me is the eyes. They look too bright for the lighting used, they seem to have a bit of light being emitted from them. Hah, headlight eyes, that gave me some funny mental images...
Otherwise, I'm liking the colors, and the lighting so far. Keep on working, and post back.
August 26th, 2010 #5
I also see what Izzard Axel is talking about. You've painted a very dense head of hair, and at the hairline we see flesh but no shadow cast on the scalp from that hair. I think that is what's making it feel as though his hair is floating off your head. The other thing about the hair is that it doesn't look like your hair ,which isn't that thick and goes in many different directions (at least in the photo of you). Izzard Axel's comment about the eyes is dead on as well. It also has some structural and anatomy issues, but what's really killing this for me is all the black in the shadows. Right now it looks like you just worked 14 hours in a coal mine and are covered with coal dust. The shadows shouldn't be that dark and they should have more color in them.
August 26th, 2010 #6
Thanks for the feedback!
Given him bit of a hair cut darkened the eyes and done some tweaks here and there.
gotta do something with the chest..
August 26th, 2010 #7
seemed to of broke the thread there...
August 26th, 2010 #8
Another little thing is the lips - in the photo of you, you can see that your bottom lip is bigger than your upper lip, but this is reversed in the portrait.
August 26th, 2010 #9
Hey man. I'd suggest you work on the drawing a lot before adding value or color. Try analyzing every pencil stroke, with what feature is that stroke aligned, what's the distance to that feature, and so on. The key to likeness is getting the distance between the features right.
In your portrait, your eyes don't look aligned and they look a bit too big for your face. Your nose looks like it's completely vertical (the nose line is very similar to the line of the left cheek) and it looks like it's pending to one side. You shaded the right side of the nose but left out some parts. The right cheek should also be shaded, as it is on the same plane as the right side of the nose.
You did a great job with the rendering, really good, but I'd suggest going a bit back to the drawing and fixing it. Try studying a bit of Loomis, copy the drawings, specially the ones about the planes of the head. Bridgman has some too, recommended as well.
I also did a quick paintover to explain what I mean, hope that's ok!
if the attachment doesn't work: http://a.imageshack.us/img825/4909/paintover.jpg
Last edited by cl0aked; August 27th, 2010 at 06:21 AM.
September 3rd, 2010 #10
Lips eye and planes redone
cl0aked: "I'd suggest you work on the drawing a lot before adding value or color."
That I definitely need to work on. Pencil I am fine with it but as soon as I go digital I get overconfident. paint overs are fine =)
September 6th, 2010 #11
September 7th, 2010 #12
Ok, I've attempted a paintover, and I apologize if you don't look like this from 3/4, but I've done my best with what the photograph you posted implies. Basically, I just tried to focus on a few fundamental things...
- hard jaw line, which is very obvious from the photo
- butt of the chin is slightly taller than it is wide
- hair line is fairly flat across the forehead
- hair itself is more horizontally oriented (not buzz cut)
- nose goes from thin bridge to wider tip
- the direction of the nostrils I found also to be important
- eyebrow shapes very unique, flare towards the edges
- eye shapes also important, arched on top, flat on bottom
- skin above eye appears thin, not very bulgy
- neck is not a tree trunk, tried to suit the head better
- upper lip quite thin, and lower quite large comparatively
- face is not quite so wide as you've painted it, more narrow
- front of forehead taller than it is wide (or maybe is square)
I think you definitely got the general incline of your face correct, but then widened the face, smoothed out the jaw, and missed a bunch of other stuff that's really important to your likeness. Since you seem to not be drawing directly from reference, try to figure out what stands out to you in the 3D form of the face. Feel it out with your mind a bit, and then try to convey that from a different angle. That's what I ended up doing, and hopefully it's at least come out ok I really dunno. Let me know I guess...
October 18th, 2010 #13
sorry bit of a late response again....
fixed a few bits here and there.
alex_86 and MT-Mystic
thanks for the replies.
oh and my nose isn't straight..it sticks out in he middle =)
Last edited by Fly; October 18th, 2010 at 04:44 PM.