Art: Valor Troop Concept

Join 500,000+ Artists

Its' free and it takes less than 10 seconds!

Join the #1 Art Workshop - LevelUpJoin Premium Art Workshop

Results 1 to 5 of 5
  1. #1
    Join Date
    Aug 2010
    Posts
    858
    Thanks
    350
    Thanked 286 Times in 234 Posts
    Follows
    0
    Following
    0

    Valor Troop Concept

    Concept Art of a standard Valor Troop. Im sorry thats its really light.The sketch was dark but it has gotten lighter after scanning. Valor Troop Concept

    Reply With Quote Reply With Quote  


  2. Hide this ad by registering as a member
  3. #2
    Join Date
    May 2008
    Location
    Hell
    Posts
    591
    Thanks
    23
    Thanked 205 Times in 121 Posts
    Follows
    0
    Following
    0
    First of all, the image has no impact. It lacks context, uses negative space poorly and has no visual hook or way to draw the eye. Greater contrast, line weight and at least some basic shading would push the values into a more interesting zone and draw attention. Human anatomy is a chant you will hear consistently across the board, but its importance cannot be understated - your understanding of it is rudimentary, but needs to be improved. Visit Fineart.sk and make some studies. On a design level the concepts dont read - these are troops, but they carry no insignia, seem to have worried expressions unworthy of military men (although this may be deliberate) and have extremely odd, stilted poses. The weapons on their packs would benefit from studies of actual weaponry, especially modern firearms, of which there plenty to be found on google. The cloth on their armour (I assume it is cloth) is far too undefined, and needs folds and textures to help us visualise it. All unreal weapons, characters, creatures etc. can be improved beyond measure with a basis in reality, a foundation of lighting, anatomy and reference upon which one can build a tower. In critiquing your work I mean no offence. I liked your optimism and amicable tone in previous posts, and want to see you succeed.

    CRITIQUE AS YOU WOULD BE CRITIQUED
    http://conceptart.org/forums/forumdisplay.php?f=59
    THE ABOVE LINK IS ALL YOU NEED

    http://www.conceptart.org/forums/sho...d.php?t=200044 <- Sketchbook - filled with unhappy things.
    Reply With Quote Reply With Quote  

  4. The Following User Says Thank You to Mordus For This Useful Post:


  5. #3
    Join Date
    Jun 2009
    Location
    Noo Yawk
    Posts
    2,176
    Thanks
    10
    Thanked 776 Times in 461 Posts
    Follows
    0
    Following
    0
    Did up a crappy redline to point out the more glaringly obvious flaws. You got AIM/YIM/Trillian, kiddo? If you want, I could explain the intricacies of doodling tacticool.

    Valor Troop Concept

    Amateur Artist. Professional Asshole.

    Lookit the Pretty!

    Rule #1 of depicting soldiers: KEEP THE DAMN FINGER OFF THE DAMN TRIGGER.
    Reply With Quote Reply With Quote  

  6. The Following User Says Thank You to Falchion For This Useful Post:


  7. #4
    Join Date
    Aug 2010
    Posts
    858
    Thanks
    350
    Thanked 286 Times in 234 Posts
    Follows
    0
    Following
    0
    Quote Originally Posted by Falchion View Post
    Did up a crappy redline to point out the more glaringly obvious flaws. You got AIM/YIM/Trillian, kiddo? If you want, I could explain the intricacies of doodling tacticool.

    Valor Troop Concept
    I don't have instant messager. But you can contact my email to give me tips,advice,etc.

    Reply With Quote Reply With Quote  

  8. #5
    Join Date
    May 2006
    Location
    Right over there, see?
    Posts
    97
    Thanks
    22
    Thanked 42 Times in 21 Posts
    Follows
    0
    Following
    0
    I suggest you start posting your work in a sketchbook before posting in this forum simply because you're going to first need critiques on general drawing and art techniques more so than to focus on whether you are making quality concept art. I really suggest working with each element on it's own right now: illustrate nude bodies from life and sketch the fundamentals of anatomy over and over until you can easily identify proportional problems as well as awkward angles, etc. Also work a LOT with still lifes and fabrics because right now those elements are really hard to read. so just keep drawing the basics before moving on to more advanced ideas!

    Reply With Quote Reply With Quote  

Members who have read this thread: 0

There are no members to list at the moment.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
  • 424,149 Artists
  • 3,599,276 Artist Posts
  • 32,941 Sketchbooks
  • 54 New Art Jobs
Art Workshop Discount Inside
Register

Developed Actively by vBSocial.com
The Art Department
SpringOfSea's Sketchbook