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August 18th, 2010 #1Registered User
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Wanabe Concept Artist's Sad Introduction
Hey everyone, i have been lurking around in the shadows of these forums for a long time looking for inspiration and for tips and tricks. I have recently failed my 2nd Year at Uni Studying Computer Games Art. I faced alot of problems and have decided to take a new approach and turn to the internet for guidance and support.
I Want to start a fresh new start, i havent done any art work for a long time.... i have bin lacking inspiration, and my life was just full of dramas.
And thats my sad sad introduction, Well a very well summed up version of it anywayz :p All advice is much appreciated, please help me!
PS i dont know if this is the right forum.. plz move me if im in the wrong place
Hide this ad by registering as a memberAugust 18th, 2010 #2
You can join my crew. We are developing a demo for the sole purpose of getting into the video game industry. We work hard at sharpening our skillzzz. let me know if you are interested.
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August 18th, 2010 #3Registered User
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some more detail? ) sounds interesting
August 18th, 2010 #4
You fell, but its time to get up, look around, find about the groups/crew that can motivate you to learn and build portfolio( like Tgfx's crew). Take crits given to you well. Look at the tutorial, education, technical section of the forum. Post your finished work at critique center, alot of SBs go with noticing, but even then if you are ina crew and group you will get good enough crits to boost you up.
And when you have questions about art and stuff, just post a thread at Art discussion(please do a search before you post though).
have a pleasant stay here man.
August 18th, 2010 #5
My first suggestion (like always) would be to start a sketchbook thread in the appropriate sub forum. Buy or obtain copies of Bridgman and Loomis' works, and do master studies. Attend life drawing classes, practice at least 3 hours a day (8+ would be ace).
Don't worry about failing, as bhanu said, you can always get up. I had a fall from grace as well, and it was brutal. I suffered from a soul crushing depression from ages 13 through 21 (Worst period of my life for damn sure, and people keep saying how it's supposed to be the "best"...gah!). I never went to college (23 now), so I guess I've missed out on the "college experience" (Namely, getting laid and shitfaced). The only thing that matters is your portfolio - sure, the "degree" or piece of paper you get from educational institutions when you graduate are there to get your foot in the door, but it's your portfolio that matters.
So look at this as an opportunity to improve. Art through adversity. For example, I was planning on attending FZDSchool in Singapore for the October intake, but they can't take international students at the moment, due to some certificates allowing them to take in international students having expired. They said they might be able to take int. students in February '11, so I'm taking this chance to build up my portfolio and sharpen my skills.
If you want inspiration, look at MindCandyMan's thread. Look at mine as well if you want, but the former's journey is absolutely astounding. Also in fact, MCM/Jonathan Hardesty has an onlline school here.
But basically, draw draw DRAW!!
Cheers, and if you need guidance on drawing/constructing figures from imagination, I'd be happy to help (It's one of the few areas where I'm decent at). Either send me a PM or post something in your sketchbook thread, and I'll get back to you.
August 18th, 2010 #6
Ok, so the big problem is you have to deal with that “failure” – that’s tough, and depressing, but here’re some things to help you through:
I would say at least 80% of what an art school can give the average person that self studies can’t is discipline. If you can figure out how to discipline yourself, or if that is already a skill of yours, then you haven’t lost much! There are tons of pros out there who never went to Art College, mostly because they didn’t need to pay tens, if not hundreds, of thousands of dollars for someone else to keep them on track. At my school, I would even go so far as to say 60% of my classmates were only doing the bare minimum of studies and art required of them because of the presence of deadlines and grades – if you have the motivation and ambition, you are already doing much better than they.
Open a sketchbook in the sketchbook forum – this should be your haven, your sanctuary, and your home for all your practice. People may or may not critique your work there (though, if you post often, it’s likely you’ll get some attention), but it’s very low pressure because you aren’t expected to repost your work with the suggested revisions, just use what people are saying as you continue to practice. Put all your work from the studies listed below in here.
Now, since you’ve been to art school, this is stuff you already know, but for me, I really like to see what I need to do laid out in a concise list:
You need to do at least these four kinds of practice – if it helps you, and you are OCD like me, you can use a different sketchbook/pad for each kind – Life figure studies, Sketching from Life, Master Studies, and Anatomy Studies.
Life Figure Studies: Go weekly or more if you can. Try to get into sessions that do both short gesture poses and long poses.
Sketching From Life: Get a sketchbook and sketch whatever/whoever you see, wherever you are. I know people usually get really choked up on this one, I myself can be really self-conscience, but you can always keep it completely private and not let anyone see (at least until you get better). Try to learn to capture things quickly, as they move about a lot in the real world – a friend of mine suggested using a pen only for at least a few months when beginning serious life sketching, just so you get out of the habit of erasing.
Master Studies: This one is important because you’ll be learning techniques from the greatest artists of all time, techniques you would not have picked up just from looking at their painting/drawing.
Anatomy Studies: I’m currently subscribing to the method of going through at least two books at once (carefully) – one on figure drawing (loomis/bridgeman) and one on scientific anatomy (peck). I also love posemaniacs.com, because if I don’t understand how a muscle can look one way on the front, and then totally different on the back, I can slowly turn the model a couple degrees at a time.
The above is the hard work you need to put in to make up for not being in classes. Beyond that, keep drawing from imagination and photo refs, etc. When you are super awesome, no one's gonna care that you didn't finish art school!
Haha, I forgot to mention! ^ this is just the beginning, the hard work on foundations that art schools are supposed to put the students through before their specialized classes. Once you are getting really comfortable with your foundations, and are in a good habit of practicing them every day, you will start to add on learning game art and such. And you can probably find some reasonably priced 3D modeling, etc. classes at your local community college, as well as many books and tutorials on the programs you are trying to learn.
Last edited by Saramel; August 18th, 2010 at 01:16 PM.
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August 18th, 2010 #7
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August 18th, 2010 #8Registered User
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thanks for all the advice and replies, i cant belive i got so much feedback.. great links and suggestions.... im currently away from home and just enjoying the summer and getting ready for a fresh start...
i will need to look back at this thread at the end of this month, and i promise you guys will see alot more of me im going to head into town 2moro and buy a sketch book and start getting back into the habit of sketching.
Il also try to download those master studies, and braintree love the video i will definetly give that a shot
Last edited by Zilla89; August 19th, 2010 at 07:45 AM.
August 18th, 2010 #9
August 22nd, 2010 #10
Never too late to get back into it...so learn at your own pace. I went to art school many years ago for graphic design, graduated, and decided it wasn't for me. Quit drawing all together. Went a totally different direction career wise, then almost 15 years later discovered video game art, started posting my work on sites like CA, getting crits, inspiriation, etc. from many world class/talented artists.
CA for example is a gold mine for artists. I suggest you take advantage of what they have to offer...and draw your ass off.
I also want to point out that you are lucky that the school you went to did'nt just tell you what you would've preferred to hear...and take your money, like so many other art schools out there would've.
August 22nd, 2010 #11
Old vid, but was reminded of it:
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August 23rd, 2010 #12
Take some classes starting in Jan. You want to get better fast, that is a great way to do it. The student progress has been mind blowing and I think they will tell you the same thing.
Great input in this thread. This is why I love this site.
Join us and get better at art, starting today! LEVEL UP! - at ConceptArt.Org
August 23rd, 2010 #13
Zilla, welcome! If you don't mind me asking, what happen that led to you failing out of school? As neuroballistic pointed out it quite a thing to flunk out, so it seems to me that if you wish to turn over a new leaf, so to speak, you might start by figuring out exactly what went wrong at school. Actually I'm guess you already know the answer to this question, I'm just curious.
I think your decision to turn to the internet is a great idea. Recently I've come to the conclusion that going to school, at least when your talking about creative fields like design or illustration, is practically unnecessary. I studied Industrial Design at one of the best design schools in the US. It was a great program with a wonderful and knowledgeable staff and it did a great job giving me a foundation to build upon, but thats all it was really. A foundation. I figure about 75% of the things I use professionally on a daily basis have been things I have learned outside of the classroom, mostly by reading books, reading stuff online, working on personal projects, and studying.
With the right motivation (and a bit of propensity) I think anyone could self-teach themselves to a level most college programs could not touch relying solely on books and the internet (and alot of study).
Plus the fact that you are here, means you have somewhat of a good head on your shoulders. I wish you the best. Hope to see you around!
PS... whats the deal with these crews? I want to be part of a crew!
Last edited by Yeti Ball; August 23rd, 2010 at 08:50 AM.