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  1. #1
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    Erratic Emanations (UPDATE)

    Welcome to the initial dump of my erratic art-like emanations.
    My goal here is to get alittle less erratic in skill & motivation. I figure part of my motivational issues is lack of confidence, and maybe not challenging myself enough and getting bored. So to kick off a new approach, I decided to have a crack at doing a full illustration. Not just a character floating in space.
    This has blown out into a short 2pg Omar comic.(yeah, season 5 of The Wire is on it's way to my mailbox and I needed a fix ).
    Also a couple of older "floating character pics" I did for a film studies assignment.
    Feel free to make with the crits, tips or suggestions, I need a bit of a kick in the ass

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    Last edited by The Sceptical Saint; August 11th, 2010 at 07:09 AM. Reason: So I can get a thumbnail, also 'cause I'm an idiot for not figuring that out first time 'round
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  3. #2
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    Here's the rough first page of that Omar comic, plus those floating character pics

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    Last edited by The Sceptical Saint; August 11th, 2010 at 07:12 AM. Reason: adding in previous thread thumbnail
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  4. #3
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    nice man, i wish i could draw figures, yours are looking pretty sweet! in your comic page i think the arms of your characters look a little odd sometimes, especially those holding guns and the guy leaning on the rail, they look very stiff.

    NZ!!! its good to meet a fellow kiwi here finally, keep it up!

    "Simon, believe in yourself. Not in the Simon that you believe in, and not in the Simon that I believe in either. Believe in the Simon who believes in you"
    - Kamina, Gurren Lagann

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  5. #4
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    Layn' down some rules for myself. I could just keep 'em to myself, but this way I'll feel more of a dick if I break 'em.

    1. No floating figures, always have some sort of background.
    2. At least 3 dynamic figures for every "standing there like a log" figure.
    a) gesture drawings don't count as full figures.
    3. at least one, 1 hour session from posemanics every update.
    4. Update every 2 days, unless class work gets in the way but no less than
    once a week.

    If you can think of any more helpful rules I can lay down for myself I'd love to hear 'em.

    Cheers Oates, still got away to go yet but I'm swinging by your sb more often to see if I can noodle out how you get those envrioments so good.

    Some UFC sketches and gestures to see if I can work the stiffness out of my figures. Plus some expressions from Artnatomy.

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  6. #5
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    A study from a screenshot of Yojimbo, a sketch to nut-out an idea (a routine maintance check onboard a generation ship), gestures to figure out something for Omar pg2, and finally this updates mandatory posemanic gestures.

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    Slow, yet hopefully steady, improvement. This way
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  7. #6
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    Hey bud.
    Forum I was talking about is http://www.cgnz.co.nz. It's not really active, but they hold events every now and then.

    You've made a good start here. Keep going!

    Peace

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  8. #7
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    Dammit, broke the rules already. But now the mid-semester assignment rush is out of the way I have 2 weeks to scotch-tape them back togther. Presenting the stuff I squeezed in over the last week and abit of poor time management biting me in the ass.

    *Cheers for the link HK.

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  9. #8
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    Todays specials are: Another Yojimbo frame speedpaint, an initial sketch for Chow-Aladdin, Some hands, and gestures.
    Bon Appetite.

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  10. #9
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    Going through one of those phases where I get all Hyper-critical and frustrated. I'm abandoning/deleting/throwing out pretty much everything, or so it feels like.
    Anyone got any tips on working through that? Usually this is point just before I stop drawing at all for awhile, and I'd rather not keep doing that.
    Well here's what I managed to scrape togther for this post.

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  11. #10
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    nice sb so far. i like the first painting in post #7, its kinda cinematic. keep it up

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  12. #11
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    yea some nice unique stuff here, keep it up and post more

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  13. #12
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    Just got a great crit from CrookedHorn on my Chow piece, thought the info in it is probably useful to other people as well. So I've decided to post it here.
    I don't know how to qoute from PMs so I've just copy/pasted it, the paint overs are attatched at the bottom of the post. Hope you lot find it as useful as I did.

    CROOKEDHORN SAIDA wonderful bit of advice Aly Fel bestowed upon me a while back was, the best format for the thumbnail image for voting is 600 px wide x 1000 px height. I expanded your image and painted in the empty space to fill out the 600x1000.
    After dropping in the golden selection on a separate layer set to color dodge I quickly see that your composition is very good. Cheers to that, for this is definitely one of the most over looked aspects of concept art, and you just about nailed it.

    I used some of the base tones you had in your color layer and created an earth tone ground, kind of like toning your canvas before painting in oils. Then we take your grey scale image and set it to hard light layer above the toned layer. eye drop tool some of the colors and fill in the space to fill out the 600x1000.



    There were issues with perspective. I dropped down the one point perspective grid using a brush that I found on m@'s brush list....i think if his thread is still up some where there is a download for his brushes. if not whit brachna(spelling?) has the brush in his palette which comes with the download that can be purchased at MassiveBlack's website.

    I pushed your background back a bit and added more of a scene. sometimes less is more. it took me a long time to understand that a house can be four strokes of a brush. In this case its a middle eastern bazzarr tent in about....lets say five strokes. this adds a little story to your piece.



    OK so now that we have a background blocked in lets take another look at those arabian guards. Adding to the story we will arrange their posture in a more dynamic/agressive way. we add a bazzarr trader to the mix giving out Aladdin's position and now we have drama! Since we dropped the perspective grid we can knock in some shadows to add depth, and it makes it easier(but by no means easy :p ) to paint in the legs and the bazzarr trader's hand pointing down the ally.

    I painted over your face, but by no means needed to. that was rendered very very well and I love the expression you captured on it. I needed to paint over it though to get the gesture down for the rest of the body. I moved his left arm to still show movement, as Aladdin as a character was cunning and fast and ready to act, being a thief and all. he could also be holding something, bread, apples, lamps, and so on.

    There is something i would like to note. When ever possible, never crop an image at the joints of the body, elbows, knees, wrist, base of the neck, and belly button. This is a compositional no no and literally severs the body part from the scene. the brain sees it as severed. and the image loses ground in the mind and turns into an incomplete image.

    now, there are times when this can work, manly when limbs are cut off....thats about it.

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  14. #13
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    ChoW Final (still not entirely happy with it, but it's passable), quick painting of a local landmark, some prelim sketches to a painting I want to do, and posemainics gestures.
    Thanks for stopp'n by

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