ChoW 207 :: Military Unit: The Hacker - Page 5

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  1. #121
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    gr8 stuff so far....another WIP, pose drawn from "Photograph" reference this time, crit plz

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  3. #122
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    Quote Originally Posted by McGhoul View Post
    Prob wont get to finish but wanted to get some crits and get the practice in.

    RichLyons: Looks great, really digging the details on him.

    dragon4lunch:When I look at this all I can think about is darth vader.

    Kamikazuh: Wow, just wow. Lovin this.

    InFlame: Like this pose better, the arm anatomy seems a little off to me. Maybe its the bicep? Keep at 'er.

    JanJager - Sorry not sure what you mean about turning the head, I'm a little slow this morning. hehe

    Sorry for my bad english. This is what I had in mind. I don't know if its an improvement. Hope you don't mind aim doing a paint over. Cool character

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  4. #123
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    Thanks JJ, dont worry your english is just fine. I don't mind at all that you did a paint over and I see what you mean. I think it does look better with the head tilted down. It does seem like his neck is twisted strangely. Thanks again.

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  5. #124
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    here is my piece. Trying to fine tune it atm. gone down a very cartoony road on this one.

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  6. #125
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    nyje I think need some more lighting on that, the character is just a fraction lighter than the background making him really hard to see. Even if itsjusta single beam of light on him, itll bounce the guy out a bit. I think that your viewing him through a camera is pretty cool, nice job.
    Dragon4Lunch Pfft, thats awesome. The characters superposed to be a solitary unit, unless shes in disguise running from that solider behind her, than in which case i say bravo!

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  7. #126
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    great entries once again!!!
    wish i had more time to comment and critique.maybe later i will have

    what i have so far


    keep up

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  8. #127
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    dragon4lunch - EXCITED! I think this is going to be your best CHOW yet! She has so much movement and life to her, and the brush quality is really painterly and nice.

    kingkostas - I really like your WIP gif, it gives me some ideas how I could better do my own wips. Your character's facial expression seems a little dazed by the way, like he might not be paying much attention.

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  10. #128
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    hrm,i'm running abit late with this.
    here's the final sketch.

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  11. #129
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    Nonobot, Astrobiology: Thanks guys, I'm digging this round too. Somebody brought up Darth Vader - Man, I didn't think of that - but I guess once I gave her a helmet with a shield (sort of German helmet/modern US helmet) and then some shiny (because shiny = cool)... it kind of sucks, that black gasmask with shiny helmet automatically makes people think of Darth Vader. You guys think helmet ok?

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  12. #130
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    another update, getting pretty close to completion


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  13. #131
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    Here is what i have so far.
    Mostly armour design, but i think ill go in this direction. Next step would be to make it more hackerish

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    >>>Sketchbook<<<
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  14. #132
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    awesome art people

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  15. #133
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    other sketch sorry about the size

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  16. #134
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    dragon4lunch - I'd at least attempt a different helmet. I think it could be just the slightest different and it would take away the D.V. look. Maybe, instead of a slanted out shield, just try making it a little more straight down?

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  18. #135
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    Thanks! Great updates people!

    Alright, time's up, done it is.. Just tweaked some things and added the border. Didn't really come out how I wanted it in the end, but learned a lot doing this.
    Name:  CHOW#207_Kamikazuh.jpg
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  19. #136
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    Looking good everyone! Not sure if I'll get this in on time but heres my sketch!

    Lots of inspiration from Ghost in the Shell on this, I plan on giving her more "props" and probably an almost polygon scale texture to her suit, which has the ability to ghost and blend in to anything.

    The arm xtendors have wires that can plug into anything and also articulate for fast typing and a quick ass whooping to anyone who wants to get in close to her.

    Any crits would be much appreciated!

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  20. #137
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    Hey everybody, good stuff going on

    been doodling

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  21. #138
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    update
    changed the head...

    now off to bed

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  22. #139
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    any thoughts? this is probably as far as it will go.

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    lighting! design! perspective! proportion!
    And (self)motivation is still everything.
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  24. #140
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    Kicking things off with the usual pencil sketch. My idea behind this guy is that he is a paraplegic who maneuvers using this 'hover-chair' of sorts. The chair is equipped with all the utilities and defenses he needs. If anyone was thinking of Bently from the Sly Cooper series, then you're on the right track. Looking forward to rendering this devil!

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    At a glance:

    Kamikazuh I'm seeing some really sleek areas of rendering in the armor details, it is reminiscent of that game called Haze which came out not too long ago. The back arm needs more attention tho, not only in the coloration but anatomy. Shoot some quick reference of yourself that should get you going.

    Carnifex Your piece so far is really engaging and pops right out. She not only 'is' a character but also 'has' character. I would tighten up your lines though, as they aren't as maturely developed as your coloring. The light is really strong here so your lines should take a back-seat and let the values do the driving.

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  26. #141
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    Nice thread and awesome entries so far!Heres my wip , i hope ill make it in time xD
    It still needs a lot of work and details!

    ill comment and crit next time!

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  27. #142
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    Carnifex:: very beautiful colors ser. it tells a great story

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  29. #143
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    I realized that bright colors weren't very conducive to spy work and switched up her color scheme. I also did a few prop turnarounds. They're still kind of rough, but I may have to stick with quick and dirty for time's sake. Any crit appreciated.

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  30. #144
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    Here's my entry. I may drop in some value to separate out forms, but it's strictly a line-based character drawing this week.

    Some cool pieces in here so far! A few that strike me, one way or another:
    IVIATT - Nice drawing. Love those fingers.
    Carnifex - I'd consider dampening or eliminating the glow on the gun. Right now it's the highest contrast area on the character and the eye snaps there. It's more important to see her working the panel.
    Shogo - Make sure we know those are wires and not, say, branches. Maybe put some ports/connectors at the ends?
    Kamikazuh - Looking good!
    Saleem - Cool sword. Where's the hacker?
    LukusMaximus - I like the cartoon proportions, though the hacker part isn't readily apparent. I'd give the white space around the figure a hard rather than a soft edge, and nudge the saturation and value of that red so it doesn't 'vibrate' against the green so much.
    maria riaz - Where's his other leg?
    nyje - More contrast! Everything blends into the same middle-dark value right now.
    RichLyons - Killer design. Strong silhouette, practical gear. What's with the one yellow pocket?

    Again, nice work guys!

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  32. #145
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    It's getting close....

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  33. #146
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    Quote Originally Posted by Carnifex View Post
    any thoughts? this is probably as far as it will go.
    hey - this is one of my faves so far

    can't put my finger on it but something wonky's going on around her ankles and that gun. I think the shading is making them all fall together in 2D, if that makes sense. The gun's placement isn't immediately apparent as being in /front/ of her legs and hanging, not just floating.

    Aughhh, I wonder if I still have time to get in one this....

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  35. #147
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    Creedy: Though the face is very well rendered it seems a bit too big comapred to the shoulder and arm size, or maybe it's just because his left arm is bigger than the right one due to the gauntlet that makes me feel that...need to see your piece at a further step to confirm that.

    Carnifex : awesomely warm and nice colors.

    Saleem : reminds me a bit too much of Sol Badguy in guilty gear at this step, you may have to change things here and there.

    Kingkostas : great design but i think you're missing the "The Hacker is a solitary unit, so he has to be able to defend himself
    - Basically the Hacker is intelligent and stealthy, but also has a tough side" part of the brief

    here's my take so far.

    Edit: wondered about the wip we put on the final thread if i had to remove the dialogue because well this is chow not pow...

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  37. #148
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    Hey kosta really nice and original entry Maybe make him give more attention to the PC and the hand holding the pc needs some attention i think ( what i mean is that i wouldnt for exsample hold the back of the screen like that, the whole palm maybe just the fingers are enough(an de katalaveneis gt ta agglika m einai skata pes to)

    Saleem love the thumbnail sketches i think the 2nd one is my fav, its really dynamic

    Kamikazuh really nice colors

    Rodriguez the perspective on the last piece is nice the chest though seems a lil bit flat

    Carnifex really nice style and colors i think its all right like that. Maybe u could draw some more bkground cause it looks a little bit empty with all this blue maybe just forms of some buildings

    Well guys looking really good
    Heres my piece! i couldnt really work on it much and i think i wont till sunday so maybe this is the finished piece!

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  39. #149
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    And here i think is the final piece....dunno what else to do
    Any suggestions?

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  40. #150
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    Thanks Cameli, liking yours a lot

    Quick paint

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