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here is a bunch of concept art I have done during the two last years...
hope you'll like them !
Heavy Rain ( released in 2010, artworks done between 2006 and 2008 )
Prince of Persia : the sands of time ( released in 2010, artworks done in 2008 )
The Wolfman ( released in 2010, artworks done in 2008 )
Last edited by mGn+; November 5th, 2010 at 05:18 AM.
mGn+, Your work is amazing.
You do a wonderful job of capturing expression and emotion.
Any tips for aspiring artists?
Every child is an artist. The problem is how to remain an artist once we grow up.
- Pablo Picasso
cream my pants much!
Holy crap, that's freakin amazing!
riven phoenix rulz
Stunning- love the various light treatments on the PoP stuff especially.
Lot's of variety.
'Champagne for my real friends and real pain for my sham friends' Francis Bacon
Man this is such amazing stuff. Your characterization is amazing on the Heavy rain stuff and those pencil story boards are so good, you have such a great sense of story and dynamics in them.
Amazing work, thanks for posting all this.
dudde, if you do that, you rule men, nice to meet you, hope to see more and more
thank you all for your kind comments...
I really appreciate it !
Jaytea : that's it, heavy rain: the origami killer sony Ps3 released. A bit of french touch
James Dussqe : you're right, when i worked on this project, one day my old boss asked me to do several art in the vein of Miller... " sure boss, ok, i'll do that, glups...where are my pills ... "
thanks all once again...
Great stuff, the first half is very cool even if it is a little too 'Miller', you really shine when the color kicks in. great 'city' people too, it's like a collection of people you'd see in a New York neighborhood. very cool.
Just amazing... I really enjoy your style, especially those characterdesigns. They are all very expressive and each of them tells an interesting story about the portrayed person. - Great work!
I also love the black/white-concepts... they fit the mood and setting of the game perfectly and underline its emotional potential. Wonderful, really.
I wish one day I will be half as good as you are, no kidding.
from my understanding, for every light condition for that prince of persia one, you have to re-paint it for each light condition yes? WOW, amazing stuff.
How long would one of those scenes take to paint up?
Good stuff man.
Kinda wish you had posted this in FF section so more people could see the awesomeness in here, your versatitliy is great and really shows all the strengths for whats needed for a movie production environment.
My favorite is the character sheet, holy shit thats a lot of people!
Hope to see more posts soon!
Freelance/general inquiries @: Natzuur@gmail.com
The amount and quality of character work is amazing. I guess they changed over time till the final version, cause i played the game and i recognize only the basic ideas of the finals in the game. Were ther other character artists on the HR team?
My Sketchbook ---> http://conceptart.org/forums/showthr...42#post3225942
thank you all for your comments !
knut- : you're right, characters changed a lot compare to the final version.
It's because they cast real people for every character in HR. My work was used only for expression, mood or wearings...I also remember huge modification on some characters a few month before official realease...that's it in video game field I think
Concerning the character design team, I was alone...just 2 more concept artist focused on sets.
my ftp is down...
next month pictures will be viewable again
Wow look at that clown!! Hehe, everything is unbelievably amazing!
So much great stuff, here. I LOVE the black and white series of images you started the thread with. Really amazing.