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  1. #61
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    @libellchen: thanks for the precise piece of advice, i'll work on it
    @c3rmen: thx very much! i appreciate your words :-)

    new anatomy studies:

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    Last edited by Goldenstripe; November 21st, 2010 at 05:25 AM.
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  3. #62
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    Beautiful linework.



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  5. #63
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    The naked man (from imgination)

    The title says everything xD

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  6. #64
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    Goldenstripe: cool The naked man (from imgination) bei mir sind es zu meist frauen aber naja^^

    hab ihr mal etwas versucht: spiel mehr mit den winklen und versuch die linien weiter zu denken, wenn überschneidungen vorhanden sind (oberschenkel/torso)

    ist nur meine meinung - ich habe eigentlich keine ahnung

    gruss

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  8. #65
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    danke herr zauselbart! dem mit den winkeln/perspektive muss ich mal nachgehen, das vergesse ich nämlich recht oft :3

    and some zoo sketches from last week:

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  9. #66
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    Oh my god that is a BRILLIANT idea!! Why haven't I thought of that...? I should go to the zoo and sketch animals myself! Thank you ))) Anyway I was also going to compliment on how clean and precise your linework is for the previous anatomy study at the beginning of this page. I personally would prefer to see looser lines for the gestural drawings because I don't really feel the movement in the figures - it feels more like still life.

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  11. #67
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    great animal sketches.

    Note to self - Do not try to invade your house.
    Art so far SketchBook
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  13. #68
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    Ach du Sch**ße, ich fand die Tiere schon geil, aber ab Post 44 hast du mir den rest gegeben! Man merkt zwar, dass du noch ein Weilchen brauchen bis du die Studies komplett verinnerlicht hast, aber allein dein Gefühl für die Strichführung, wie in Post 62, ist dermaßen beeindruckend! Ich muss zugeben, dass ich etwas neidisch bin^^
    Ich werd dich mal subscriben um deinen Fortschritt im Auge zu behalten ;-)

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  14. #69
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    @Ru-Nisher: *erröt* danke, für dein grosses lob! an dem bild im post 44 war ich satte 5 stunden dran, das zeigt schon, dass ich noch nicht so routiniert bin mit dem tablett, aber ich versuche den umgang damit so schnel wie möglich zu verinnerlichen ^^ dabei hilft mir seit neustm unter anderem auch die nintendo ds freesoftware "colors!". perfekt geeignet, um im zug oder längeren wartezeiten dein malerisches können zu fördern :3
    ich werde deinen thread übrigens auch im auge behalten, du hast echt potenzial!

    @Mr.Thorne: thx!! i do my best!

    @ceeche: very nice tip with the lines, i try to apply it next time :-) and yes, trying to draw animals in the zoo is the fastest way to internalize animal anatomy. my tip: start with slow animals, for example with a turtle or a crocodile.

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  15. #70
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    a thylacoleo carnifex habitus painting. i use it as a template for blender to model a 3D thylacoleo :-)

    have you any advices for me?

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  16. #71
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    Aaaaaah, who let all those monkeys out?!?
    This last animal, maybe the back part of it, the
    back leg, something ain't right with the anatomy?
    Get some similar animal references for it.


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  18. #72
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    yeah, i know, that the anatomy of this animal is very strange, but it has such legs ^^ take a look: http://www.abc.net.au/reslib/200801/r217086_846545.jpg

    this is another reconstruction of the same animal :-) it's not a cat, it's a marsupial. a part of this animal have such legs, for example tasmanian devils :3

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  19. #73
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    No wonder that I cannot find any reference for this
    animal, when it lived in some paleolite-neolite
    blah-blah, prehistoric
    time. They are only guessing what does the animal
    could looked like, they only has its bones if I got it right.
    Anyway, I find this one much more realistic, as for
    the muscle and body construction is concerned:




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  21. #74
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    there are Goldagutis in the Züri Zoo? Where? I never saw them and I love them so much!
    Good hob on the little black monkey, especially the one in the bottom left corner.
    The muscles of the Beutellöwe are looking fine imo, I'd work a bit more on the fur , it looks a bit too fluffy for my taste but the fur won't be important for the 3D version anyway, right?

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  23. #75
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    i love the zoo sketches
    For your latest paint, ti's really tricky to try and paint something realisticly, when all you have are other people's drawings and references of the real thing. In that case it's useful to look at similar animals that you can find now a days because the legs do in fact look a bit funny.
    Nice job so far tho, can't wait to see more

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  25. #76
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    So, what is happening?
    Are we working or not?
    Time to finish the weird legged
    Thylacoleo carnifex habitus.



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  26. #77
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    @plissken: i'm working on it ;-)
    @lav: thx! i appreciate your advice!
    @libellchen: you can find the goldagutis in the reptile house. in the same area where the tucans are. it's the biggest enclosure of the area ;-)

    this are new zoo sketches from last week and a dragon head, which i'll paint this week.

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  27. #78
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    I can see an improvement in the tukan drawings! The Schuhschnabelvogel is nice too.
    Will the dragon be analog or digital?

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  29. #79
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    that's a painting from a hotel lobby in bondo, switzerland.

    @bernadette: once again: digital =3

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  30. #80
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    @Goldenstripe: das auge bei der 1. schildkröte könnte dezenter sein (oder der schatten stärker) - wie immer eine sehr schöne linienführung. die 4. schildkröte finde ich von der lockerheit/sicherheit im strich sehr gelungen (würde ich öfters versuchen - schnelle einfache linienumsetzungen, welche proportion und raum klären). wo sind deine aquarelle^^

    gruss

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  32. #81
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    has somebody an advice for me how i can improve the punk? especially the hairs are not very beautiful...

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  33. #82
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    The things that I quite not support is the static,
    a bit awkward and stiff pose, and the mundane look
    of this character.
    To improve his status, I would suggest for you
    to look up on google images, "mohawk" for some
    hairstyle ideas and color, and "leather jacket"
    for some jacket ideas.
    Do not be afraid to use references.
    Use more references than only one,
    combine them up.



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  35. #83
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    @Goldenstripe: puh hab mal mein glück versucht^^(mehr schlecht als recht):

    1. Verbindungspunkte wie Knie, Arme, Schulter angeschaut und eingezeichnet blublub
    2. Proportionen: Arm, Kopf, Beine leicht verändert
    3. nur leicht die Winkel verändert: Arm, Beine, Oberkörper, Hüfte
    4. auf überschneidungen geachtet: Bein und Arm
    5. Perspektive

    ref sind immer nützlich
    just my two cents

    gruss

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  37. #84
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    @plissken&zauselbart: thanks for the realy realy great inputs, i'll try to integrate them into my work! :3

    this pictures bellow are drew with the nintendo ds software colors..

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  38. #85
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    I love the first one. Did you paint the portrait from immagination?

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  39. #86
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    @libellchen: yes with colors it's everything possible ^^

    btw. i worked a little bit on the first drawing in photoshop. has somebody an advice for me? the wolf looks a little bit strange bit i don't know why.... xD
    and please look only at the left side of the picture ;-)

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  40. #87
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    Which wolf does look strange to you?
    The one that stands on the entrance or this
    one closer?
    The one that stands on the cave entrance looks
    strange indeed, cause he is standing on two feet,
    and wolves usually stand on four feet.
    This closer one looks ok, except he's got a
    bulkier neck.
    Watch out for the shadows, casting by this wolf,
    cause you have plenty of light sources from every
    side, and only one shadow. I know it is kind of tricky
    to do, but if you want realistic, that is the price.
    Cheerz.



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  42. #88
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    the problem that you have with your wolf (and actually, also your punker) is that it's too stiff. You're a very good painter, but the thing that makes a good painting (or sculp even) is a sence of motion in it. I like the way you paint the fur and the environment, butt in the end the wolf is just standing there, make him turn his head or put his body in a curve (if that makes sense). Hope it's a bit helpful

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  44. #89
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    thank you very much guys!! your advices are the best! i look, that i can post a new draft of this painting soon :3

    sorry that i diden't post more in the last time. my scanner is broken...

    now, this creatures at the bottom are concepts for a bachelor game of a game design student at my university.

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  45. #90
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    Really nice stuff here. : - )

    Just one crit i thought of about your last picture with the wolf.

    I really like the colours and the way you handled the depth in the right side of the picture, but it seems kind of pointless. Whats going on in that portion?

    About the silouhetted figure. Maybe you should consider not going so dark in that portion of the picture, as light would come into the tunnel, bounce of the walls and then at the figure. Im not saying to detail the interior of the silo, but just rais ethe value of that general portion of the picture.

    Also, think of your composition perhaps. The right side is as of now sort of pointless and empty. It makes the image seem a bit off balance (imo of course). Personally, i would just crop it so that the wolf and the figure are somewhat on the "thirds" of the picture.

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