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Thread: My Journey through University.
July 4th, 2010 #1
My Journey through University.
Newest on last page
[EDIT 20/09/2010] Changed sketchbook name from 'Improvement before uni' to 'My journey through University' as i have just finished my first day at Uni and am ready to get the ball rolling again.
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The names Jack, i'm 18 years old and an aspiring character / environment concept artist.
Here is my old sketchbook: Here - but now that college is over i want a fresh start.
[B]My aim/B] is to advance as much as i can before i start University on September 1st - it is now July 4th.
My current objective is to get much better at Anatomy.
First image is a regularly updated thumb for the SB.
Last edited by glaudarien; December 16th, 2012 at 06:19 PM. Reason: update thumbnail
Hide this ad by registering as a memberJuly 4th, 2010 #2
Hey jack, nice work...keep at it..really like the last piece...good mood and effects work.
July 5th, 2010 #3
Bing!: Thanks! I really enjoyed looking around your sketchbook.
Here is a quick digital piece, I was trying to grasp a new technique for quicker painting, took around an hour n half. Although unfortunatly i forgot to resize the image to a higher resolution until near the end which is why is quite bad quality, or atleast one reason..
& also a page of expression studies and sketches from reference.
July 5th, 2010 #4
hey nice start man. im in the exact same situation as you as it happens, going to uni etc. should be fun. keep it up
July 6th, 2010 #5
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July 7th, 2010 #9
I feel as if everyone is going to Uni on this site I feel so youuuuung :<
Love the digital stuff, especially the colouring - the technique, and the palette.
Also, awesome thumbs, love the different designs. I love the first one on the last row.
I saw that video also, and had a craving for doing thumbs, but my mouse's being an ass and won't comply!
July 7th, 2010 #10
Great Idea doing those thumbnail drawings, there are so helpful. Anything where you can get alot of Ideas down and think about what youre doing, and not necessarily spending forever to do, is really really helpful. I like long studies, but Id say for learning quantity is far better than quality. Since your bound to make mistakes you should make as many as you can as quick as you can My layout lecturer always says, you need to do 1000 drawings before you even begin to become good.
Also something I wanted to comment on, since Im in the mood to type Was at the start of your SB you say you want to become a character / environment concept artist. Now I dont know you or anything, but I would be wary of narrowing down your career options when your still a student, its good to think about of course and it gives you drive. But what I mean to say is you should focus on what you like to do, rather than what you want to do. (this may not apply to you but better I dont hold back on my hunch)
July 8th, 2010 #11
mary-cherry-me: Haha yup its that time of year! Theres nothing wrong with being young, means you've got more time Thank you for the feedback! It is such an inspiring video isn't it?
Malakuko: Yes definitaly! i've always heard everyone talking about how important sihlouettes / thumbnails are but i've never really given it a shot and now i understand. Thank you for feedback and the advice, i appreciate it. I've always enjoyed conceptart and i love to create it, though i shall try not to restrict my options too much.
Here's some quick anatomy practice from this morning, the top left is Solid Snake from MGS 4 quickly sketched during the loading screen. Sorry if they are too big, gotta go out now and don't have time to resize =/
July 8th, 2010 #12
July 8th, 2010 #13
Tom Fenton: It's actually a FD but sure i'll most likely keep this sketchbook up n running throughout all of my time at uni, i hope but you are correct, we are the future n all that
Heres some more anatomy, this time i'm focusing on the legs which is another one of the areas that i've tried to avoid the most though now i've started it its much easier than expected, theres plenty of rythems that you can memorise in order to create the muscles and forms.
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