Bing!: Thanks! I really enjoyed looking around your sketchbook.
Here is a quick digital piece, I was trying to grasp a new technique for quicker painting, took around an hour n half. Although unfortunatly i forgot to resize the image to a higher resolution until near the end which is why is quite bad quality, or atleast one reason..
& also a page of expression studies and sketches from reference.
I feel as if everyone is going to Uni on this site I feel so youuuuung :<
Love the digital stuff, especially the colouring - the technique, and the palette.
Also, awesome thumbs, love the different designs. I love the first one on the last row.
I saw that video also, and had a craving for doing thumbs, but my mouse's being an ass and won't comply!
Great Idea doing those thumbnail drawings, there are so helpful. Anything where you can get alot of Ideas down and think about what youre doing, and not necessarily spending forever to do, is really really helpful. I like long studies, but Id say for learning quantity is far better than quality. Since your bound to make mistakes you should make as many as you can as quick as you can My layout lecturer always says, you need to do 1000 drawings before you even begin to become good.
Also something I wanted to comment on, since Im in the mood to type Was at the start of your SB you say you want to become a character / environment concept artist. Now I dont know you or anything, but I would be wary of narrowing down your career options when your still a student, its good to think about of course and it gives you drive. But what I mean to say is you should focus on what you like to do, rather than what you want to do. (this may not apply to you but better I dont hold back on my hunch)
mary-cherry-me: Haha yup its that time of year! Theres nothing wrong with being young, means you've got more time Thank you for the feedback! It is such an inspiring video isn't it?
Malakuko: Yes definitaly! i've always heard everyone talking about how important sihlouettes / thumbnails are but i've never really given it a shot and now i understand. Thank you for feedback and the advice, i appreciate it. I've always enjoyed conceptart and i love to create it, though i shall try not to restrict my options too much.
Here's some quick anatomy practice from this morning, the top left is Solid Snake from MGS 4 quickly sketched during the loading screen. Sorry if they are too big, gotta go out now and don't have time to resize =/
Tom Fenton: It's actually a FD but sure i'll most likely keep this sketchbook up n running throughout all of my time at uni, i hope but you are correct, we are the future n all that
Heres some more anatomy, this time i'm focusing on the legs which is another one of the areas that i've tried to avoid the most though now i've started it its much easier than expected, theres plenty of rythems that you can memorise in order to create the muscles and forms.