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  1. #1
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    Eow 145 the Factory

    Eow 145 the Factory

    EOW 145 The Factory


    Industrial revolution , Design a factory, can be interior or exterior. I want to see the power source and the output.
    The Power source must be Non Fossil fuel. ie: wind, water or solar, if it has furnaces they better be clearly wood burning.
    Steampunk anyone?


    DUE June 27thth 2010

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    Eow 145 the Factory
    (you can add CA logo, etc).

    Add an icon to you final post
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    PLEASE OUTSIDE HOST THE ICON
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    An outside host means exactly that - an image host that's not Conceptart.org. Instead of adding the thumbnail with the attachment manager you have to host it on another site (your private domain, photobucket, (both recommended) or imageshack for instance).
    The full image gets added with the attachment manager, however.

    After you uploaded the thumbnail somewhere, you simply add the [IMG] [/IMG] around it and you're done
    To see the world in a grain of sand, and a heaven in a wildflower, hold infinity in the palm of your hand, and eternity in an hour.

    Sketch book

    http://conceptart.org/forums/showthr...ight=chaos%27s


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  3. #2
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    Sounds interesting, though I don't know if I can participate ^^

  4. #3
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    I thought I'd do something with underwater currents, not sure what this is gonna produce tho

    Eow 145 the Factory

    Edit:update
    Attachment 1001796
    Last edited by Incinerated; June 18th, 2010 at 11:26 AM.
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  5. #4
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    Thumbs down Giant watermill

    @ Incinerated; Cool idea! Not to much details to get lost in and still a convincing story. I think it's producing electricity

    Here are my thumbs, i hate them and there is nothing cools coming out of my brains today! :@ I think I'll go for the water-mill in a bit modern and huge scale concept.

    I found an awesome website of urban photography; http://telefunker.wordpress.com/ < very useful and I will definitely use as ref when I'll start again.

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  7. #5
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    I'm already doing a character of the week entry but thought i might have a go at some enviro as well, i got time to burn This one i wanted to design a building that had the feel of a grand pipe organ and an M.C Escher impossible maze drawing and plonk the thing in a beautiful forest, 2 contrasting views on beauty (one man made the other nature) The idea being the left side of the image is showing a pristine forest that is about to be harvested and the right showing decimation, well, we'll see what happens anyway

    Here's what i got so far.

    ~Jase

  8. #6
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    This is perfect I live right across the street from a closed GM factory. Ton of refrences there. I'm in.

  9. #7
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    Few comp studies before I take off to Carson City. I hope that I can finish in time.

    Incinerated- I'll wait to see what you come up with. It's a bit to early for me to crit anything. Not sure if you are going in that direction.

    Absorber- Composition is important, focus on that first. Block in shapes to give illusion of form, lighting, mood, etc. Then tighthen. The process of thumbs is mainly planning. Get inspirational pieces and ref if you have to, to get a better understanding of mood setting, comp, design, etc. again. Hope that helps you a bit to move along into a more polished piece.

    Rusty- I think the comp is too centered. We'll see how this develops, though. I've seen your previous works and you are pretty good. Love your chow entry by the way.

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  11. #8
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    Morphed into a giant bug-like building, i like the idea that it can move location once resources have been depleted, it shoots out waste from chutes arranged along the side. All the green area is dense forest that should give an idea of the gigantic proportions of this thing, should be more clear once i work over it a bit more.

    ~Jase

  12. #9
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    Alright, industrial design is something I am really new at. But I think I'm going to give it a shot. And I still have plenty of time, so thats good. I am the most inexperienced with interiors, so I might as well start with that.

  13. #10
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    Thumbs up Giant watermill wip01

    Here'e my wip. I finally found a good angle for this room.

    Watermill in rectangular room with control room safely above the ground build in the wall. I'm busy setting up the color palette and the mood.

    EDIT: Second update
    EDIT2: Third update, deleted second wip, don't want to spam with minor updates.
    Last edited by Absorber; June 18th, 2010 at 05:54 PM.

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  15. #11
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    rusty--- powersource?.... see brief
    "Industrial revolution , Design a factory, can be interior or exterior. I want to see the power source and the output.
    The Power source must be Non Fossil fuel. ie: wind, water or solar, if it has furnaces they better be clearly wood burning.
    Steampunk anyone?"

    that being said , your buglike thing is scary as hell.......
    To see the world in a grain of sand, and a heaven in a wildflower, hold infinity in the palm of your hand, and eternity in an hour.

    Sketch book

    http://conceptart.org/forums/showthr...ight=chaos%27s

  16. #12
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    Absorber
    Nice pattern of light. The repeated light sources gives a nice depth in the picture. Perhaps you can have some differences in tone between the nearest objects and the background.
    Rusty
    Good idea with the huge mobile factory.
    Beelow
    Good thumbnails. The one most below is my favourite.
    Absorber
    Nice thumbnails. I like the left below. Looks huge and futuristic.
    Incinerated
    Good idea. Great shapes.

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  18. #13
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    Some thumbnails on power source.

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  20. #14
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    JanJager: You have some really awesome thumbnails. I personally enjoy the middle two images, as I am a sucker for epic expanses and viewpoints, but I could see the bottom left working well too, especially if you add some really menacing smoke and furnace fire.

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  22. #15
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    Sweet topic. I was extremely inspired by a huge storm we had recently, where the sky went green. It was awesome. Mostly, I wanted an excuse to draw a storm. So here's a storm factory! Having a hard time showing the output on such a large scale, but I'll see what I can do to work it in.
    Attachment 1002453

  23. #16
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    Smile Giant watermill

    Rusty: Cool design, feels like an LOTR helmet (Sauron is his name I thought). But as Chaos said, the energy-concept is not coming forward. Work on that and on your composition!

    Beelow: Thanks for the comment on my thumbs, indeed they lacked some good composition. Your angles are cool and hope to see more f it!

    JanJager: Thanks for your comment(s) I like my lightning as well, hopefully the final piece will give honor to the lightning itself. About your thumbs; I like the angle of the 5th, but the field op depth in the first is the most attractive imo *you watermill thief!

    Sholly: Quite simple angle/compo but the green sky is indeed cool and disturbing at once. The lightning is to thick I think. When your having trouble creating nice straight lines for cubes or pipes in this example, create a cube and transform it with the transform tool Your sky is nicely done, you used smudge for that?


    So here's my update:
    Added more texture and contrast to it, but I think I'll have to tweak that a lot. Maybe I'll even give the canvas more space on the bottom, I think the roof get the most attention now but the water is quite important as well. I definitely have to work on the windows next time.

    Cheers, I'm off!

    btw. Chaos, does every eow have 10 days from now in instead of 7? that would be great for me

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  25. #17
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    Chaos think its the challenge name thats abit confusing... maybe "Powerplant" would be a better term than "Factory", as factory would insinuate that anything could be the product.

    Absorber thats a terrible amount of space to fill, It looks to me as if something is skewed abit might be the arches, might just be the alcohol messing with me, not sure.

    Solly get forms correct, block it out if you have to.. its a good idea, is that a gas plant?

    Janjager the one to the lower right seems most interesting of the bat, but the lower middel one IMO has the most potential. good use of 3d

    Rusty thats a great idea! even if it is technically running on fossil fuels. Love to see where you take it . oh and the thing about the comp is true, its really to centered. I know you have done that on purpose but try expanding the canvas to fit more devastation, that should help and plus everyone loves alittle destruction

    Beelow upper left is definately the most interesting to me. I could picture that one working out really well, I dont have any crits yet.
    Last edited by Incinerated; June 19th, 2010 at 09:05 PM.
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  27. #18
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    anything CAN be the product.
    I don't see what's not clear about that
    to make a product you have to put in energy

    part of the challenge is that the input energy has to be alternative to fossil fuel.
    thus rusty's pillage machine is in question because it doesn't show in anyway with what it is powered.
    To see the world in a grain of sand, and a heaven in a wildflower, hold infinity in the palm of your hand, and eternity in an hour.

    Sketch book

    http://conceptart.org/forums/showthr...ight=chaos%27s

  28. #19
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    perhabs it was just me then, oh well.
    "Take credit for anything embedded in the edit as long as you ment it when you said It"

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    Smile

    Absorber
    Good progress. (Sorry I didn't mean to take any energy sources. 8))
    Sholly
    Good idea.Perhaps you can have some great brass balls or some huge condensators there. Maybe located on a mountain top.


    Here is mine so far. Plan to power it with hoot springs. Don't know about the output yet.

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  31. #21
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    Cool entries all.

    Absorber's looks great and reminds me of a set from Star Trek TNG, hehe, very pasteley. JanJager's thumbs are cool, you seem to have a gift for making realism more interesting dude.

    While I'd love to weigh in, I'm knee deep in another project unfortunately. I do love steampunk though...

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  33. #22
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    Some pretty quick thumbs.
    I have ideas for a lava powered factory, a sludge river one, and even a waterfall.
    Might squeeze some more out if I have time tomorrow.
    Eow 145 the Factory

  34. #23
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    @ JanJager: Your image is coming along quite good. I like the field of depth but I think you can stretch it out a bit more, show more of the mountains behind the fog. I am not really convinced with the hot spring concept and the image on the left side feels a bit to empty.

    Good luck with it!

    @Pinback: Thanks for the compliment

    @Duman: your last thumb seems the best idea to me. The others are not really great as story but also the angle and composition could be better.
    btw. how are you getting energy from a lava-waterfall?!

    Here's another update on my image; I really need to work on the waterflow and the stuff on the floor. The design of the office in the wall is quite boring but I'll adjust it only if I have the time. I need to add a lot more detail and some things need a good balancing, like the window-ornaments, they totally feels odd with the rest.

    I'll work on it tomorrow. Cheers!

  35. #24
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    Some very nice entries so far! Cant wait to see how they all turn out.

    I thought i might take a crack at this one since it's been a little while for me to do a eow

    And also, does anyone know a good image host? Photobucket really kills the image quality.

    Here is what i've got so far,

    Eow 145 the Factory

  36. #25
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    Cool perspective Soultek! About the hosting, I host all the wip's at ca.org here at the advanced mode and the final is uploaded by imageshack.us . I first hosted it on my own site but with a lot of viewers here it costed quite some bandwidth. Good luck with your piece!

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  38. #26
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    Absorber - Thank you for the info, and thanks, the lighting in yours is looking very nice! The new update you have is looking good with all the new elements and the tiny people really give it a grander perspective.

  39. #27
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    Starting to add a little color.


    Eow 145 the Factory


    A little more progress and some playing around in PS.

    Eow 145 the Factory

    More Progress.

    Eow 145 the Factory
    Last edited by Soultek; June 21st, 2010 at 09:11 PM.

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  41. #28
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    Fiddling around...

    Update:

    Eow 145 the Factory
    Last edited by Corrick; June 23rd, 2010 at 09:16 PM.
    --------------------------------------------------------------
    New World Creation: Designers Wanted – Environment of the Week

  42. #29
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    Eow 145 the Factory

    >.< heellp!

  43. #30
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great stuff everyone! I like the last few posts especially. And cool idea xLouisax. After seeing it I wanted to go for something similair.. but tried to stay away .. !

wip 1~ish hour..

Eow 145 the Factory

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