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Thread: Putting the "Pain" in "Painting"

  1. #1
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    Putting the "Pain" in "Painting"

    Hey Guys, thanks for looking. Critters welcome!
    Last edited by Kfeeras; December 18th, 2010 at 07:42 PM.
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    Oh wow! I love the looseness of your line work.These are amazing.I need to work harder now.=)
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    @jwalk yay thanks! have fun!

    here's some more. Two shots at the same pose


    Attachment 995030


    Attachment 995027
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  7. #6
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    The first is the initial sketch, the other two are traces from it on transparent paper
    Attachment 995403
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  10. #9
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    hey man!
    Thanks for commenting on my SB.
    About your stuff: It's a bit hard to crit but I'll try. I generally like sketchy stuff and your stuff is sketchy. I also like exaggerations and your figures' anatomy is definitely exaggerated. I also like simplification and your recent sketches aren't too detailed at all. So the direction is good, still something feels a bit wrong with them.
    1.) Lack of real underlying structure
    I can see that your intention with these sketches was not to achieve a very polished look, still definition of the major undeformable masses (e.g. the hip, the ribcage and the head) - both their contour and their basic placement and relation in space - is essential to any good drawing. Having defined these body parts (and even exaggerated if necessary) you can add more details, muscles and stuff much more easily - and in a much more believable way.
    2.) Masculine exaggerations
    Exaggeration is a useful tool, but you should keep in mind wheter you exaggerate female figures or male ones. Exaggeration of male figures can and should include emphasizing every single muscle, making the contour more bumpy and all these kind of stuff. On the contrary when exaggerating the female figures you shouldn't break all those soft, long S and C contours as those are the things that give them a female quality in the first place you should check Frazettas amazons or even Hogarth's female anatomy sketches. Both are exaggerated, kinda muscular and energic, still they keep the contours very simple and curvy, so that the end result look feminine.
    Also when it comes to exaggerations you should really think about what to exaggerate and what not. (this is basically the same process you use for drawing caricatures - maybe you should use some of your caricature drawing methods when it comes to figure drawings - or just look at those figures as you look at your caricature references). Your current exaggerations look kinda arbitrary.
    3.) Blurry shading
    Shading is the best tool to define sturcture (besides contours of course) The problem with your shadings is that they look equally blurry everywhere on the figure. Okay, the forms of the human body are mainly curvy, but I'd suggest you should try doing some flat, cell shading studies.
    That's all, man. Keep on skechin. And do some more caricatures for christ's sake. You're really good at it.
    "Try again, fail again,
    fail better!"
    Samuel Beckett
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  12. #10
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    thats some sweet advice, thanks a lot!! yea i draw lots of caricatures but most end up unfinished.

    heres some stuff from today

    Attachment 996767

    Attachment 996765
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    great dynamic in ure lines.. keep posting
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    thanks man, i'll do!!

    fake cover for jukebox the ghost



    Attachment 997083
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    I love what you're doing with charcoal/conte and ink.
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