Robot W.I.P.
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Thread: Robot W.I.P.

  1. #1
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    Robot W.I.P.

    Ok guys, Thanks for checking out my thread here

    I have been working on this one for a while, but I'm not happy with my product here. The upper half is "done", but I really want to kick it up a noch and really bring out these metal surfaces. I'm new to textureing, so this whole thing has been trial and error. I know this isn't a finished piece, but as I have been working with it, I feel like the quality has been slowley degradeing. The more I slaped onto this Image, the worse it started to look. So I wanted to get some info before I pushed to finish this, only to realize I needed to re-do just about all of it, or something such as that. So any insight into what I have done so far would be helpfull.

    And also, do you have any trouble "reading" that the cannon on the left hinges on that weel? I'm starting to worry about that one,

    -Cheers
    --Cleverdart.

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    Last edited by Cleverdart; June 3rd, 2010 at 11:02 AM.
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  2. #2
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    I like the shapes and earthy hued rendering, I draw a ton of robots and that looks good in my opinion. I think if you darken the outlines a little for the main shapes it would look more coherent, but then that's just how I do things.
    I had no trouble interpreting the cannon joint by the way.

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  4. #3
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    Nice piece. I like the design of the robot a lot.

    I think the forms would read a lot better if you put some time into rendering the light and shadow shapes. (JPEG attached below.) I can get a general sense of how the arm-cannon is supposed to work--although I'm sort of wondering exactly how it fires, since it looks to me like the hinge goes right through the center of the barrel.



    Last edited by Giacomo; June 3rd, 2010 at 07:14 PM.
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  6. #4
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    I made that quick but it's enough (I hope) to help you out.

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    Round 2

    Ok guys, you have been a BIG help!!! The paintover was awesome Giacomo!
    Thanks for the pointers Goblin, and thanks for the encouragment pinback!
    I took what you guys had to say and re-touched this piece. I am going to go back and re-do the staff. I plan on makeing it into a lance, but just not today, I'm starting to burn out on this one. Anyway, let me know what you guys think!

    Oh, and yea, the "dress" is a bit of a cop out, but I figure its better than haveing no legs at all. I don't have a solution for his legs, so this is the next best thing.

    Looking forward to wrapping this one up.
    -Cleverdart.

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    ok guys. I think this is pretty much it. I have just about done everything I am willing to do on this one, I need to move on

    For now, any crits to help me learn from this piece would be pretty much fantastic. I'm not sure if I am going to use a background or not on this one...maybe just outline the whole thing in thick black?

    I'll do some highlights on that lance, try to let that pop more. Other then that I don't know what I can do to inprove.

    Thanks again everybody for your help!

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  10. #7
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    Looks good.

    I suppose my two critiques would be that the drawing feels flat overall and, although the forms look cool, it's hard to get a sense of how they'd actually work in 3D--if you gave that sketch to a modeler, he'd be pulling his hair out trying to figure out what you intended.

    If it were me, I'd think about working a bit more slowly on the next one to make the drawing more descriptive, and also have more contrast between the "light" and "shadow" areas of the form. It's all about having the patience to work out the details.



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