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Thread: sense of creation-my sketchbook
March 22nd, 2012 #144
@Gail_Blitzy- Thanks a lot for dropping by.
@LtPlissken- She will drive you wild sir!
@Gthm/death- Glad you do!
@Vritra- Actually I used a reference. It was a daily deviation in deviant art so i guess you might have seen it in deviant art.Here is the link -http://pin-up-bombshell.deviantart.com/art/Whip-It-282281161
So I have been busy in a project of my own along with two of my friends. The initial idea is to make a small playable game but due to time contsraint, we are making more of a proof of concept. I am designing the creatures and common characters for the game and handling the sculpting part .
Here are some of the stuffs i designed/sculpted till now. I will be posting more as i make stuff. Here is the facebook page for the project. Do check it out. You might like what you see there!
So I had to make infected characters with plant mutations.I did some quick sketching and paintings and aslo made a head sculpt and painted over.
Hide this ad by registering as a memberMarch 23rd, 2012 #145
Here is a generic human i sculpted and textured in zbrush for the project.
March 23rd, 2012 #146
wow some great improvement in only 5 pages! If you keep it up like this by page 100 youll be a star. No real crits from me, other than to reduce your overall value scale for your portraits. Especially the female ones. They would have more femininity if you kept the values restricted rather than pushing the features quite so much.
Thats just something to think about anyway. Keep it up!
March 24th, 2012 #147
@ThomasM- thanks a lot. I will keep that in mind, I tend to detail unnecessarily with tones which makes it look old or strange. Thank you for dropping by
Here is a psychadelic painting. I just dint think , just went wild. This was really fun.
March 24th, 2012 #148
The white of the eye could do with being toned down - they really aren't that bright. while I can appreciate the modelling, the flesh is a bit orange. As I'm not an expert in 3d rendering, the lighting should cast some cooler colours like blue and green, which I'm not seeing.
March 25th, 2012 #149
I generally like the whole infected characters idea,
and the project will be a great barn burner for sure.
I would also like to highlight the Berserker concept and face,
cause it looks way too cool. I would use higher contrast on
some of your character paintings. The 3D work is looking
outstanding, I think that you are figured out Zbrush greatly.
The last psychadelic painting is interesting, and its surely
using good for releasing your demons.
March 27th, 2012 #150
@Black Spot- Yeah you are right . I am still new to the 3d rendering and even color theory as a whole. I will implement that next time. Thanks
@LtPlissken- Thanks man . Yeah it does need more contrast. I can see a lot of mistake in them already. I shall improve!
Just some paintover variations for different types of infection.
March 29th, 2012 #151
Nice work, Zubin. Not much to say except that the hastily worked shirts/jacket looks out of place on that rendered 3D model right now. If you have time, do render them a bit.
Also, your 3D work looks mighty fine. It perfectly illustrates the improvement you've been experiencing recently.
Carry on with the great work.
March 30th, 2012 #152
April 1st, 2012 #153
@Vritra- Yeah the shirt looks bad. I guess i ll correct it. THanks a lot
@LtPlissken- Yes very happy indeed . But this next update killed me :| cause i had to paint infection on a pretty girl. This was depressing =.=
Different transformation stages of a normal human after getting infected.
April 1st, 2012 #154
Quite big hands for a woman, don't you think?
But anyways I'm your fan, especially I love your pencil and pen sketches - really nice style and many interesting ideas of characters and creatures out there!
It's great that you have some project going on with your friends, good luck with it!
no pain, no gain
April 4th, 2012 #155
@Ninsei- Yeah man i did intentionally elongate in the alst two stages but even the normal girl has long hands. =.= I went overboard with stylisation i guess. THanks for drropping by!
Here is a photostudy. Dint really get the exact forms of the girl but it kind of looks like her. Damnit achieving similarity is really tough . Have to keep pushing it i guess. Also i tried coloring for the first time digitally so it became a little cartoony, although photorealism was not my intention. I tried crosshatching with colors rather than blending them. It was fun
April 5th, 2012 #156
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