Originally posted by Azulblue For what purpose is a model used?
Precision changes by it.
It is most effective to make a model in accordance with a texture to express.
Anyway, your model is very good as a material.
thx both for comments,
i had to say this was my first attempt to model and texture a character,
first thing for me was to check 3dsmax without makin those ridiculous tuts in diverse books anylonger
plus workin out a "REAL" character without gettin lost
in design colors and gimmicks weapons n stuff,its like
modelling an act in clay(ive learned sculptor,so im a bit oldschool) and then decided to give him a strange skin
without gettin to weird.
yup i had to hone my skinning abilities,its fr away from being a strong cool character(the horns e.g.,not to speak from the face),but all in all its a decent discreet work of a character,not that spectacular warrior-thing
btw modelled in zbrush and imported in 3dsmax
(now im about to learn maya,think its the better prog,
better render engines,better GUI,hope im right I?:-)