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  1. #1
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    Eric's Art Thread (update July 5/ 2011 featuring inks bottom of thread)

    July 5th/ 2011- It's been a while since I've thrown anything up here. There's not a lot to show that isn't under an NDA, but I can show some more inks. They're at the bottom of the page.




    I've been on a Lovecraft kick these days. I'm really enjoying the inspiration you can get from his stories. The first one is of Cthulhu, of course. Sort of an iconic look on this one but influenced by Call of Cthulhu. The next one is a depication of a Night Gaunt from Dream Quest of Unknown Kadath. Went for a freaky look for this one. The following is of a Shoggoth, influenced by At the Mountains of Madness. The last one is another iconic style piece of Wyzard Whately, influenced by The Dunwich Horror

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    Last edited by Eric Lofgren; July 5th, 2011 at 11:57 AM. Reason: Updates for Jan. 31/ 2011
    Grave Sight Graphics: The Art of Eric Lofgren.
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  3. #2
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    So are these kind of your own interpretations of the new D&D races? Your warforged and dragonborn, for example, don't look quite the same, anatomically, as most of the other representations I've seen. I love your dragonborn, btw, as you are better than most at representing reptilian humanoids.

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  5. #3
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    first off, love the podcast! second fantastic work! Great details and that ork vs elf action vignette is awesome!

    For some constructive criticism: i think your pieces can benefit from some more dynamic lighting, esp. given the white background on some of the pieces. W/out some deeper shadows/richer midtones theyre kind of getting washed out a bit. Likewise and perhaps its just my preference, but on your characters w/chainmail/scale mail and the like, it might be a good idea to vary how you render them, as the light can hit them (the scales) at slightly varying angles even as they exist on the same overall plane. Likewise id suggest that you dont render each and every scale/draw each link of chainmail, choose your focal points and leave the rest in a more painterly/scketchy style where the viewers eye can automatically connect/fill in the pattern. Along with breaking up the space with straps and other costuming elements (which you did nicely on the female warrior) will only help to better describe the forms and shapes.

    lastly, id say to just try to separate your surfaces a bit more as of right now they largely look to have received the same rendering treatment. I see the armor/metals getting a final push to a whitish specular highlight, but i think you can push it just a bit more, think more reflective. Likewise your flesh/skin tones can use a little extra orange/pinks/reds to help liven the characters up.

    in any case, great work and I hope the above 10 cents helps to kick up the level of awesome.

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  7. #4
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    Thanks Dahami! Yeah, they are my interpretation. Which probably isn't the best way to go with IP specific stuff. But it is a bad habit of mine to do such things

    Thanks smokenmirrors! Awesome crit. There is much wisdom in that 10 cents

    Here are some pieces for BC Holmes' Ravenous Labyrinth setting. Posted with permission and Copyright 2010 BC Holmes.

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    Last edited by Eric Lofgren; May 25th, 2010 at 12:50 PM.
    Grave Sight Graphics: The Art of Eric Lofgren.
    elofgren@ telus.net (to use e-mail address please remove space between the '@' and 'telus')

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  8. #5
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    New inks for Silver Gryphon Games. These will be chapter headers. There will be more to come as I complete them. I look forward to your feedback as always


    Eric's Art Thread (update July 5/ 2011 featuring inks bottom of thread)

    Eric's Art Thread (update July 5/ 2011 featuring inks bottom of thread)

    Grave Sight Graphics: The Art of Eric Lofgren.
    elofgren@ telus.net (to use e-mail address please remove space between the '@' and 'telus')

    My Art Blog
    My Online Portfolio (Updated Jan. 30/ 2011)
    ~NiNjA~^~mOuNtAiN~^~PoDcAsT~(Working illustrators talking illustration)
    Eric Lofgren's licensible rpg art resource
    Art Director for New Gods of Raanon
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  9. #6
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    The new inks are fantastic, how long do they take you on average?

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  11. #7
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    Thank you! It's probably about a days work to do one. Less, if I'm in a groove

    Grave Sight Graphics: The Art of Eric Lofgren.
    elofgren@ telus.net (to use e-mail address please remove space between the '@' and 'telus')

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  12. #8
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    This is the work that was in the first post. New updates to be seen in first post from now on.

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    Grave Sight Graphics: The Art of Eric Lofgren.
    elofgren@ telus.net (to use e-mail address please remove space between the '@' and 'telus')

    My Art Blog
    My Online Portfolio (Updated Jan. 30/ 2011)
    ~NiNjA~^~mOuNtAiN~^~PoDcAsT~(Working illustrators talking illustration)
    Eric Lofgren's licensible rpg art resource
    Art Director for New Gods of Raanon
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  13. #9
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    From up thread.

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    Grave Sight Graphics: The Art of Eric Lofgren.
    elofgren@ telus.net (to use e-mail address please remove space between the '@' and 'telus')

    My Art Blog
    My Online Portfolio (Updated Jan. 30/ 2011)
    ~NiNjA~^~mOuNtAiN~^~PoDcAsT~(Working illustrators talking illustration)
    Eric Lofgren's licensible rpg art resource
    Art Director for New Gods of Raanon
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  15. #10
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    New inks for Silver Gryphon Games. Added Aug. 20/10

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    Last edited by Eric Lofgren; September 28th, 2010 at 03:05 PM.
    Grave Sight Graphics: The Art of Eric Lofgren.
    elofgren@ telus.net (to use e-mail address please remove space between the '@' and 'telus')

    My Art Blog
    My Online Portfolio (Updated Jan. 30/ 2011)
    ~NiNjA~^~mOuNtAiN~^~PoDcAsT~(Working illustrators talking illustration)
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    Art Director for New Gods of Raanon
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  16. #11
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    awsome work man ! love how you do the shadows!

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  18. #12
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    New update top of thread.

    Grave Sight Graphics: The Art of Eric Lofgren.
    elofgren@ telus.net (to use e-mail address please remove space between the '@' and 'telus')

    My Art Blog
    My Online Portfolio (Updated Jan. 30/ 2011)
    ~NiNjA~^~mOuNtAiN~^~PoDcAsT~(Working illustrators talking illustration)
    Eric Lofgren's licensible rpg art resource
    Art Director for New Gods of Raanon
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  19. #13
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    Outstanding!

    Love your usage of line within the figure along with your spotting of shadows!

    "Everything must serve the idea. The means used to convey the idea should be the simplest and clear. Just what is required. No extra images. To me this is a universal principle of art. Saying as much as possible with a minimum of means."
    -John Huston, Director
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