need help painting slime
Join the #1 Art Workshop - LevelUpJoin Premium Art Workshop

Results 1 to 8 of 8

Thread: need help painting slime

  1. #1
    Join Date
    Jul 2008
    Location
    chapel hill, north carolina
    Posts
    259
    Thanks
    52
    Thanked 33 Times in 18 Posts
    Follows
    0
    Following
    0

    need help painting slime

    I'm having a hard time getting the skin on this dude to look slimy.
    His whole body is supposed to have a mucus-like texture but I can't figure
    out what values to lighten/darken to get the specular roll off to look correct.
    General crits are welcome as always

    Attached Images Attached Images  
    Reply With Quote Reply With Quote  

  2. #2
    Join Date
    Jun 2007
    Location
    charlotte, nc
    Posts
    1,281
    Thanks
    58
    Thanked 275 Times in 249 Posts
    Follows
    0
    Following
    0
    Check out these examples: http://threesixty360.files.wordpress...slime-mold.jpg
    http://www.natedgreat3.com/htmlSite/...dart/slimy.jpg
    Do you see the pattern here? It looks wet and highlights are sharp and bright... I've never painted anything slimy so I can't tell you how paint it but at least I can give some examples and things to pay attention to.

    Reply With Quote Reply With Quote  

  3. #3
    Join Date
    Jun 2007
    Location
    charlotte, nc
    Posts
    1,281
    Thanks
    58
    Thanked 275 Times in 249 Posts
    Follows
    0
    Following
    0
    By the way, the creature looks cool. Work on the buildings in the back.

    Reply With Quote Reply With Quote  

  4. #4
    Join Date
    May 2009
    Location
    Sweden
    Posts
    28
    Thanks
    0
    Thanked 2 Times in 1 Post
    Follows
    0
    Following
    0
    As shown above, most materials that are wet will have very hard highlights. It might also be a good idea to add some hard light in the shadows as well, as wet surfaces will quite easily reflect light, look in the upper part of the slime mass in the picture provided.

    Reply With Quote Reply With Quote  

  5. #5
    Join Date
    Oct 2009
    Location
    Hungary
    Posts
    588
    Thanks
    91
    Thanked 127 Times in 125 Posts
    Follows
    0
    Following
    0
    Really cool creature!
    I can say what the other said:hard,shiny highlights!

    MY SKETCHBOOK
    Friends' sketchbooks:
    Novbert
    BluezAce
    CarlSpringer

    LtPlissken




    "Storytelling is my passion.Shadows and lights are my muse.Art is my first love"-Shawn Martinbrough


    http://www.freerice.com/-Help the starving by playing a trivia-each right answer means 10 grains of rice for the starving people!

    http://durian.blender.org/-Awesome 3D movie project with Blender,a free 3D software!Check it out!
    Reply With Quote Reply With Quote  

  6. #6
    Elwell's Avatar
    Elwell is offline Sticks Like Grim Death Level 17 Gladiator: Spartacus' Dimachaeri
    Join Date
    May 2003
    Location
    Hudson River valley, NY
    Posts
    16,212
    Thanks
    4,879
    Thanked 16,666 Times in 5,020 Posts
    Follows
    0
    Following
    0
    M. C. Escher, Three Spheres II, 1946
    Name:  three_spheres_II.jpg
Views: 5807
Size:  101.2 KB
    Every surface you paint will be a combination of these. Right now you're painting things as if they were essentially matte (sphere #3), which is understandable, since it's the easiest and most predictable surface to fake. You need to introduce some of the specularity and transparency of sphere #1.


    Tristan Elwell
    **Finished Work Thread **Process Thread **Edges Tutorial

    Crash Course for Artists, Illustrators, and Cartoonists, NYC, the 2013 Edition!

    "Work is more fun than fun."
    -John Cale

    "Art is supposed to punch you in the brain, and it's supposed to stay punched."
    -Marc Maron
    Reply With Quote Reply With Quote  

  7. #7
    Join Date
    Jul 2008
    Location
    chapel hill, north carolina
    Posts
    259
    Thanks
    52
    Thanked 33 Times in 18 Posts
    Follows
    0
    Following
    0
    Thanks for the examples and help everyone, and yeah
    I'll try not to neglect the background.
    I noticed there are some very neutral /grayish tones going on in that second slime example Damjam gave me, usually that's where it gets me because it seems easy to overblend, I'll keep squinting though heh.

    Reply With Quote Reply With Quote  

  8. #8
    Join Date
    Oct 2006
    Location
    Sweden
    Posts
    2,589
    Thanks
    39
    Thanked 249 Times in 244 Posts
    Follows
    0
    Following
    0
    ass people have mentiond, small very sharp n bright highlight usaually get that wet feel ur looking for, and as elwell pointed out, reflections are great when dealing with things like slime, but slime isnt as reflective as a mirror, so you only want the overall values and shapes reflected in the material, not every detail.

    Reply With Quote Reply With Quote  

Members who have read this thread: 0

There are no members to list at the moment.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •