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Thread: Charmer's Thread! PRACTICE!

  1. #131
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    Its definitely a sign ... and I'm glad your doing something with it!
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  3. #132
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    Quote Originally Posted by Metal Fingers View Post
    Hey man, thanks for dropping by my sketchbook, on the question you asked. Perseverance and diligence, those are two things that can really help, just sit down and say, IM GOING TO NAIL THIS SHIT AND MAKE IT MY BITCH! and just draw, don't forget, if you do 2 pages from your head, do 2 pages of the same drawings from memory, it can also help to turn the image around, if you drew it from the front in reference, try and draw it from the back from your head. Also, truly think about mark making and shapes when composing your images, when drawing your lines try and place just one line instead of several hesitant sketchy ones. It shows authority and that you mean business, don't worry about accuracy for now just throw that line down! Try some continuos line contour drawings, where you start the image at one point and never pick up your pencil, they can help a lot. Keep it up dude your putting in work! Cheers.
    hehe kinda vulgar but well said, as to add to what Metal fingers said if you have troubles with any thing such as lips for example just draw lips and open Andrew Loomis book "drawing the head and hands" and draw 200 lips or 200 photo references if you need to until you nail it and that goes the same for anything else basically
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  4. #133
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    I like the design of that latest piece, but you should try to see the head as a ball or another shape. It looks a bit flat, but I like the texture effects of the different mediums.
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  5. #134
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    Hi guys!
    Here are two sketches painted over a bit digitally. I made the dragon cave thing last night when I coudln'd sleep. After those 10 minutes of getting an idea to paper I was tired as hell. Haha.

    The Forest thing I did today in the early morning.

    Have had some problems how to get the dragon thing better into photoshop. That dragon should look like it's just fire, no "real" body. Just coming out of that wizard. I'll save those two for later overpaintings.
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  6. #135
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    Sheppard studies. I hope my drawing and sketching stuff will be there tomorrow. If so, I'm going to take my sketchbook everywhere I go, wooohoo.
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  7. #136
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    Sheppard Lip studies.
    I think its pretty much better right now!!!
    Need to work on my ballpoint / pen shading technique (the lots of single lines, you know)
    Last edited by Charmer; August 12th, 2010 at 06:41 PM.
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  8. #137
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    Wow a lots of studies, thats great! Keep themp up.


    A basic composition tip - never draw the horizontal line in the middle of the picture.

    There a lot's of rules for environments if you are serious with drawing them go and get "Jack Hamm - Drawing Scenery Seascapes And Landscapes"
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  9. #138
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    ears, noses and lips look really good.
    The perspective seems a bit weird in the landscape image, I think the path would narrow more or be wider in the front. And maybe try to study the hue differences from foreground to middle ground.
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  10. #139
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    Hi guys and thanks a lot for your tips.

    N E X T:
    Thanks man! I'm additionally a (hobby) photographer, I know that rule from there and here is the problem that it was a bit more top than bottom. but in the original the ground was pretty ugly downside the picture so I just cut it where I thought it looks good. That's it. hehe.

    Thanks for your Jack Hamm tip, I will search for some informations


    jskotte:
    Thanks, I really appreciate that! I don't know why but Sheppard is able to tell me everything better than the stuff I tried from Loomis and Bridgman. What I really need are color studies and perpective works. A lot of both!

    Like I said a million times before: we will rule the earth! woooot. ;-)

    Greetings,
    Flo
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  11. #140
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    another wizard idea. need to paint a lot more in ps directly. need to scan my SB for new stuff for CA.
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  12. #141
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    The energy ball looks kind of cool! ;D

    but you have to work on the anatomy&perspective - I think the chest have to be more curved because of the direction of the face
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  13. #142
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    Keep working on the poses, this guy looks a bit stiff and out of balance, but might be the recoil power from the energy burst. Also, try and do some value studies.
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  14. #143
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    mage updated. GIF animation, that you can see my overpainted skeleton for correcting the proportions.

    With the value that's one of my main problems. I understand it and I see that my drawings are often wrong valued but I don't know how to fix that. I'm working with hard and soft brushes (about 30-50% hardness for the soft brushes) and it does not work yet. I will do a lot more studies in that direction.

    Hope you like my mage!
    Last edited by Charmer; August 16th, 2010 at 02:11 PM.
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