Results 131 to 143 of 680
Thread: Charmer's Thread! PRACTICE!
August 11th, 2010 #131
Hide this ad by registering as a memberAugust 12th, 2010 #132
August 12th, 2010 #133
I like the design of that latest piece, but you should try to see the head as a ball or another shape. It looks a bit flat, but I like the texture effects of the different mediums.
August 12th, 2010 #134
Here are two sketches painted over a bit digitally. I made the dragon cave thing last night when I coudln'd sleep. After those 10 minutes of getting an idea to paper I was tired as hell. Haha.
The Forest thing I did today in the early morning.
Have had some problems how to get the dragon thing better into photoshop. That dragon should look like it's just fire, no "real" body. Just coming out of that wizard. I'll save those two for later overpaintings.
August 12th, 2010 #135
August 12th, 2010 #136
August 13th, 2010 #137
Wow a lots of studies, thats great! Keep themp up.
A basic composition tip - never draw the horizontal line in the middle of the picture.
There a lot's of rules for environments if you are serious with drawing them go and get "Jack Hamm - Drawing Scenery Seascapes And Landscapes"
August 13th, 2010 #138
ears, noses and lips look really good.
The perspective seems a bit weird in the landscape image, I think the path would narrow more or be wider in the front. And maybe try to study the hue differences from foreground to middle ground.
August 13th, 2010 #139
Hi guys and thanks a lot for your tips.
N E X T:
Thanks man! I'm additionally a (hobby) photographer, I know that rule from there and here is the problem that it was a bit more top than bottom. but in the original the ground was pretty ugly downside the picture so I just cut it where I thought it looks good. That's it. hehe.
Thanks for your Jack Hamm tip, I will search for some informations
Thanks, I really appreciate that! I don't know why but Sheppard is able to tell me everything better than the stuff I tried from Loomis and Bridgman. What I really need are color studies and perpective works. A lot of both!
Like I said a million times before: we will rule the earth! woooot. ;-)
August 15th, 2010 #140
August 15th, 2010 #141
The energy ball looks kind of cool! ;D
but you have to work on the anatomy&perspective - I think the chest have to be more curved because of the direction of the face
August 16th, 2010 #142
Keep working on the poses, this guy looks a bit stiff and out of balance, but might be the recoil power from the energy burst. Also, try and do some value studies.
August 16th, 2010 #143
mage updated. GIF animation, that you can see my overpainted skeleton for correcting the proportions.
With the value that's one of my main problems. I understand it and I see that my drawings are often wrong valued but I don't know how to fix that. I'm working with hard and soft brushes (about 30-50% hardness for the soft brushes) and it does not work yet. I will do a lot more studies in that direction.
Hope you like my mage!
Last edited by Charmer; August 16th, 2010 at 02:11 PM.