Art: Ghost in the Shell: Judgment Day
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Thread: Ghost in the Shell: Judgment Day

  1. #1
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    Ghost in the Shell: Judgment Day

    Ghost in the Shell: Judgment Day.

    I wanted to show a bit of story as well of showing an environment from a different perspective.

    -Update: Environment plus sketch work, Change in style a bit as well.

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    Last edited by Dilanka; April 20th, 2010 at 11:36 AM.
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    beautiful ! love to see some more!

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    Wow, damn but that is clever! Beautifully executed as well. So what else have you got to show us Mate?

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    that is really nice, better than anything I could do at this point.

    one critique I have is that the hair overlapping the sunglasses looks like it is cut out. maybe make the edges not so hard.

    everything reminds me of the game mirror's edge. Really cool concept with the enviro seen in a different light

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    reminds me a little bit of an image i did a few years back, although i wasnt crazy enough to attempt the full on city reflected in the visor haha, all that perspective distortion would give me a headache http://arcipello.deviantart.com/art/...ose-up-9596794

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    Good work, you and arcipello should work in couple

    Sorry for my poor english

    sketchbook
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    also like the red hair

    Sorry for my poor english

    sketchbook
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    and the good renderized thing

    Sorry for my poor english

    sketchbook
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    Thanks everyone for your kind comments. Yeah I will go back into it and do more with the hair slimin, I have been holding that off for a bit.

    Arcipello!, I saw the rendering you did..wow! Looks very cool. Yeah getting the perspective to work is a bit of a struggle. But once you get a good guide up its smooth sailing from their.

    Also A bit of a small update, an environment and sketches. I will add more once I get more renderings finalized.

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    Thanks everyone for your kind comments. Yeah I will go back into it and do more with the hair slimin, I have been holding that off for a bit.

    Arcipello!, I saw the rendering you did..wow! Looks very cool. Yeah getting the perspective to work is a bit of a struggle. But once you get a good guide up its smooth sailing from their.

    Also A bit of a small update, an environment and sketches. I will add more once I get more renderings finalized.

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    Arcipello: I instantly thought about that exact artwork.

    Dilanka: I think the forehead seems a bit too burnt and doesn't help the illusion..

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  16. #13
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    Love the first image. Really cool concept!

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