View Poll Results: Vote for your favourite entry in this round of IDW!
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April 9th, 2010 #1
IDW #123: Research Vessel - Voting
IDW #123 Topic: Research Vessel
Deadline for voting: Sunday, April 18
No voting for your own entries! I repeat, no voting for your own entries
Give critiques and comments, we're all here to learn from each other!
Original thread: IDW #123: Research Vessel
Last edited by yoitisi; April 11th, 2010 at 12:12 PM.
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April 9th, 2010 #2
April 10th, 2010 #3
April 10th, 2010 #4
April 10th, 2010 #5Registered User
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a great idea and nice work here. Very fun! thanks yoitisi
Last edited by twentyone; April 10th, 2010 at 03:17 PM.
April 10th, 2010 #6Registered User
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April 10th, 2010 #7
A bit of Sci-Fi here, glad I had time to draw it up
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April 10th, 2010 #8
The Oceanic Research Vessel, ORV-CAL. Primary Operarations station of the Climate Action League.
Updates and new work:
Available for freelance
April 11th, 2010 #9Registered User
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April 11th, 2010 #10
Oceanic research vessel "Strider" explores the arctic....
April 11th, 2010 #11
Just a few quick notes on this round:
I'm glad to see the amount of entries is picking up in IDW! I haven't been very strict on the quality control in the polls lately, and I don't want to be too tight with this anyway but I would like to issue a few warnings, or suggestions rather.
Ragnj: Considering you're the first one to post your final in here, I would consider spending a little more time on rendering it out next time. Also, it read much more like a creature than a mechanical construct to me at the moment (if you spend some more time on conveying details and design clues you could solve that easily).
FourTonMantis: Same as Ragnj, you might want to spend a little more time on your entry. Adding details would've helped giving your design scale and believability I think.
Chirp Chirp: Be careful not to lean on the 3D model too much
April 11th, 2010 #12
April 11th, 2010 #13
Thanks for the crit yoitisi, I think its more my lack of digital painting skills then time put in thats showing. I also tried to give it some sort of an alien feel and look hence the not so mechanical approach.
The lack of shape suggesting shadows etc was an attempt to show the extreme depth its on, usually when pictures are taken on objects at deep sea they look rather flat since the only light hitting them is that from the camera, guess it showed hmm, not as good as I wanted it too.
I voted silikone, really nice design, rendering and an overall nice picture to look at, very true to the challenge.