A long but inevitable journey.
A long but inevitable journey.
Last edited by ancientdrake; April 14th, 2014 at 04:50 AM. Reason: update
Where are the colors? >.<
Right, here be the colours. Some people see it in a kind of blueish tint, cold colours. But it really isn't... does anyone see it? And of course all constructive crits welcome. Thanks
End of uni, so had tons of stuff to do, plus now having some trouble with student finance not wanting to lend me money for the first year so am a bit worn out from that but hopefully will have more time and energy to get back to painting again.
Anyway, here's something I'm working on atmmnt, I think she's kind of done (colouring will come at the end), now I just need to figure out a background. Was thinking of a city in ruins and a river between her and the city, she could be in a destroyed building or something.
Hi Ancientdrake, thanks for stopping by my SB and thanks for the nice words
You're off to a good start here, like the top image. Your character in the bottom one looks good, but be careful about painting one part (character or something else) separately first and then adding something else, I have seen many examples of people rendering nice parts of images, but it ends up looking like several different images stitched together because the lighting isn't consistent. Yours look okay, but just a thing to think about.
PS. Can I ask why the illustration part of Uni is a disappointment?
No problem Jskotte ^_^
Finally some critique! Thank you. Yeah I was afraid it might end up like that as well and I still do see the character-background thing, I'll try to keep it in mind, started working on some videos from "The Structure of Man" (even thou a lot of people don't seem to like it) and will do the same with Vilppu's videos plus gonna try to go through the Loomis books. (This is gonna take a loooong time..)
And as far as the uni goes, well I don't really want to whine, but it's just not illustration at all. I mean they haven't taught us ANYTHING yet from the illustration course, nothing, the only good thing in the uni is that they made a live drawing class available to us from a different module (and my course teachers didn't even know anything about it, it's just sad..and it was supposed to be the uni of the year or something..uni of the year my ass..)
Right, so haven't done much digital "sketches" lately cause of work and blablabla (althou i do draw from time to time in work into my sketchbook ><) but here is something I've been working on for a couple of days (on and off). Think the b/w version is nearly done or done, I'll see tomorrow if I cba ><
Hey there. Really great start to your sketchbook.
To serve my opinion of the post #3: personally I think that the picture is too desaturated, (talking mainly about skintones). The reason for this is probably that the original is B&W. The colors appear flat, especially in the face area. To be honest, I wouldn´t normally notice, but I´m solving skintone problems in my paintings right now. Otherwise I like the sense of movement.
I´m seriosly in love with the leather in #4#5 and #6. Makes me wanna do something like that.
Last two posts are really nice too. Groovy.
Well, thats it, see you around and good luck!
Hi, you are doing some nice things here, keep it up!
I would recommend doing some studies of fabric as the clothes on your figures are flattening them a bit. Took at some old master drawings to see how they handled it. You should notice that they always allude to the forms under the fabric (weather on or not they would be visible in the real world) this helps to keep the figure rounded. Also look at where the fabric bunches and falls...anatomy will help there too.
The Perfect Is the Enemy of the Good - Voltaire
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