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Thread: Warhammer 40K + D&D artworks.
March 20th, 2010 #1
Warhammer 40K + D&D artworks.
All right! It's one of those times of the year when you have enough pieces ready to show on the web without worrying about lawyers knocking at your door. It's been a while since my last CA post. So what do we have this time? Some illustrations for D&D's Player's handbook 3, sweet space marines from the upcoming book "Deathwatch" straight from the Warhammer 40K Universe, some Cthulhu cards, Dragon magazine illos and a Radical's Handbook "Ocularian" woman you just don't want to mess with.
As always feel free to comment about the pieces. Constructive critic is always welcome and highly encouraged.
Hide this ad by registering as a memberMarch 22nd, 2010 #2
Really nice work. Some are more finished than others but overall, great colors and technique!
March 22nd, 2010 #3
love me some warhammer! I think your illos can only benefit from spending a bit more time on "thickness." that is say on the female warhammer piece, that knee armor looks paper thin, a lil more material there would make it a bit more solid and believable.
Also your faces could use a lil tlc as some of the proportions are a bit off. Just a bit more structure will put some 3d character to your characters!
wonderful work no doubt!
March 22nd, 2010 #4
Nice! Comments! Yeah, faces sometimes are most problematic, but I learned a trick or two since I made those pictures. I just hope to get better with more practice I guess. About detail thickness, I hear you and you're right.
What do you mean by "lil tlc"?
March 23rd, 2010 #5
Tender Loving Care. and the more I look at your pieces its obvious you have solid control over the armor/costuming, that knee guard im sure you just missed (the thickness issue). Thats what made me think that with your faces if you broke down the head structurally... maybe even geometrically you can apply the same finess that you do with the armor/costuming no sweat. Its just a matter of simplying the forms so that you remove yourself from drawing what you "think" a face should look like, to just applying your fundamentals. Once you have that established its a piece of cake to draw on the expression to really make that face come to life. You can check my Sb for examples or just PM me and I can break it down visually if you want.
March 23rd, 2010 #6
March 24th, 2010 #7
Hey smoken, nice SB! Thanks for the advice! Hey listen man, if you want to assist me in a visual way you're more than welcome. My email is firstname.lastname@example.org in case you decide to send something. That's why I'm here, to keep learning.
March 26th, 2010 #8Registered User
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The only one I really like is the first one with the shiny skulltaker eating sword.. I like the action of it. Detail is great obviously.