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Thread: My 2D Animation Showreel
March 16th, 2010 #1
My 2D Animation Showreel
Last edited by Hozen; April 17th, 2010 at 05:54 PM.
Hide this ad by registering as a memberMarch 17th, 2010 #2
Ahaha that's one neat demo. Congrats!
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March 17th, 2010 #3
March 24th, 2010 #4Registered User
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Great pencil tests. Love your follow through in everything and lip-synch at the end. Where'd the audio sample come for the lip synch? Did you record it yourself?
March 26th, 2010 #5
Thanks. The audio sample at the end was from an animation lip sync challenge on the Synj.net forums(the forum's been taken down now). I did that particular one when I was 15
April 5th, 2010 #6
April 5th, 2010 #7
Cool, I just PM'd u.
April 6th, 2010 #8
April 15th, 2010 #9
Critique 4 U.
First off, I'm loving the traditional 2D animation!!
- You're going to want to increase the size of your text at the intro because it's somewhat difficult to see. Couldn't hurt for your name to be large and eye catching right!
- I'm not downing on the quality of the animation, however, something I've read multiple times is that people are looking for something to follow. Perhaps a longer clip that shows a story instead of clips strung together. I say this also because I have a similar 2D demo reel showcasing some run and jump sequences. However, you do have originality within your characters which will definitely separate you from the pack.
- I constantly refer to this link just to keep myself in check so I know what the big guys are expecting.
- The pause in movement at around 00:12 feels unnatural. Perhaps the prolonged absence of motion is too long, or adding some secondary action after he moves backward could tie the sequence together. For example, you could have his eyebrows clench after everything else has stopped, then move back to normal as the rest of the body does.
- Some of the clips are a bit short, such as the headless man handing the pen and paper over. (Sorry, once again reiterating the tying together of sequences.) This can be somewhat jolting when tying your clips together. Not to say that there aren't quick cuts in a scene, however, try to apply your 12 principles to the overall connections. For example, the application of slow in and slow out could help ease the cuts for the viewer. Even if you were to use a pre-made transition such as fade in and fade out within adobe premier or avid, however unprofessional it may seem, it could help for now.
- One very successful sequence was the conversation at 00:44. Recruiters are definitely looking for emotion, especially within the facial region. I've heard that expressing thought is the most difficult to convey.
- Overall, very solid start. You definitely hit the mark with solid drawing and appeal in my opinion. Now just try to focus on a short animated story with a beginning, middle, and end and it will beef up you're reel ten fold.
Why do u need his password?
And its perfectly ok to post crits here instead. Asking for someones password just sounds suspicious to me.
April 17th, 2010 #10
Hey thanks for taking the time to critique my work man, I really appreciate it. Yeh, I think I'll try to create smoother transitions between shots to make it easier for viewers to take in what's actually being shown.
i like your idea about clenching the guys eyebrows at 00:12. If I have time to go back to that scene I think I'll try it out and see if it works.
That link was really helpful too, thanks a lot!
I'll have a more complete showreel with traced (cleaned up lines) and coloured shots once I finish the grad film im working on in May. This was a temporary one I made for a Job interview we had arranged for us at our university.
April 17th, 2010 #11
April 17th, 2010 #12
I'm graduating with an honours degree in animation production in June, but I don't plan on doing a masters. I'd rather get straight into the industry as soon as possible really.
April 22nd, 2010 #13
I graduate next week! Woot, go us!
My degree was titled digital animation originally, but the friggan school changed the title of it to Virtual Modeling and Design...
Hope your job search proves successful. I've sent out my resume to a few key places. I'm considering a masters degree if all else fails.
Comi-con or Siggraph this summer in CA would both be really good places to job hunt!
April 22nd, 2010 #14
keep up the good work, i like your style.
-start a revolution.
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April 26th, 2010 #15Registered User
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This is great man, keep it up!
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April 26th, 2010 #16
Love this stuff! Some of the motion here is really well planned and thought out. If you're about to graduate you seem to have a really good grasp of the animation you want to be doing! I'm looking forward to seeing more of you're characters. Your influences are really showing up well! Keep up the fantastic work and never give up!
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April 28th, 2010 #17
Michaelsama: Thanks man, hope your job hunting goes well too Actually, today I was given a trial job offer at a children's animation company, so I'll see how that goes.
DanielBodinof: Thanks! Glad u like it
Charlesicay: Thanks, will do
coutmecha: Yeah, I'm mostly interested in modern edgy sort of animation based on realistic anatomy and movement. I'm hoping to work in Japan a few years down the line. Thanks for the kind words
June 29th, 2010 #18
Great Traditional stuff. That character had a lot of pencil mileage, must have been tough.
I have a few crits.
- Cut the bunny scene and everything after that. It isn't your best work.
- If you end up putting a scene with dialogue make sure the music is extremely quiet compared to the Dialogue. (Or better yet get rid of the music all together)
Great job and good luck