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  1. #121
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    Did some changes to look more casual.

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  4. #122
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    A grayscale sketch of a Serbian mayor.

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  5. #123
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    Serbian Mayor coloured.

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    Last edited by knut-; July 23rd, 2010 at 05:30 PM.
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  6. #124
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    hey thanks for stopping by, nice work here but i'd reccomend getting your head in the books for a good while, it truly pays off
    get into bridgman, he helps alot for construction
    hogarth, for defined muscle groups (but keep in mind they are overly large, as if all muscles tensed at once, and he has some weaknesses /distortions too, so balance it up with other things, such as bridgman, and most importantly studying from life)
    life studys are a huge part of building your figure drawing skills, going to life drawing classes for me, have improved after every class and my proportions are alot better.
    bridgman has helped me alot with my heads, like you said in my sketchbook the nose and head shapes look nice, thanks, it's because of bridgman
    good luck, i'll see you some time soon

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  7. #125
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    r y a n o i r thank you very much for your time and advices. Really, all you guys are right and i admire your studies and dedication. The truth is that there is a deadline for some project, so don't think i ignore you. After that, there will be a 2nd version of that same project, and i will have time to improve it doing studies of all things.

    My truly first enviro from imagination. I think it's a bit too much, didn't let it breathe. Anyway, crit are welcome.

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  8. #126
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    mate great improvement!!!post 121# is more confident and the forms are looking more 3d.you are really doing great and i am glad you keeping it up!!!

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  10. #127
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    kingkostas thanks man, always good to see you here.
    First time working with my left arm due to dislocated shoulder (damn bicycles!). I enjoy it, but i feel like a retard sometimes the way i hold the pen... Work in progress..

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    Last edited by knut-; July 27th, 2010 at 09:29 AM.
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  11. #128
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    Continuing left hand work.

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  12. #129
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    Nice updates. Work more a bit more on form - remember to think in simple shapes when rendering. Not only does this make painting easier, but it makes your images more believable as well.

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  14. #130
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    Hello! Thank you for visiting my sketchbook! You have some nice stuff here. I like how you keep drawing even though your dominant hand isn't working. Keep it up! It seems your rendering is getting a lot better too. I noticed that you use those black outlines in your previous paintings too. I'm not an expert on painting and rendering, but if you want to keep using the outlines, I think using thinner lines might help. Also, try and add more lighter tones to your paintings to make them stand out a bit. Nice work so far!

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  16. #131
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    cgaddict thanks once again for the advices mate! Thinking in planes is always challenging and fun, so i try to do that.

    Aresa thanks for your time. I kept getting negative comments about the outlines and i understood that i have to work them during the rest of the rendering, not just add them at the end (obviously idiota...).Thanks once again for the advice man, good to see you here.


    Today i worked all day (yeahh, slow left hand ftw...) on a sketch about a Turkish market. I understand how difficult is not to add details and keep the basic things more and more but that's where i want to go so i' ll keep working! Also i think it's tooo grey. Crit please.

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  17. #132
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    Another version.

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  18. #133
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    very nice man.I just played a little with it and found that the potential is very good.you already improve alot with the understanding of the values.
    pragmatika polu kalh proodos

    i added some luminance from the light sources.i am not very fond of the extreme blackness everywhere because(even for me that i love darkness in the artworks) here black destroys the forms.
    added some quick color to get a mood

    keep up the good work man!!!

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  20. #134
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    kingkostas thanks once again for your time. I ll keep in mind the extreme blackness thing in mind. Awesome job man, thanks again.

    Some illustration i did in my free time. "Προς Που?" means "Where to?" I have in mind some other arrangements for it that may do better. The second one i think it's just too much, full of frames. I will try to keep it simple next time.
    Tell me what you think about them (concept, crit, composition or anything else).

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  21. #135
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    This is the second one i wrote on previous post.

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  22. #136
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    Some WIP for th Hacker CHOW. Tell me what you think.

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  23. #137
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    CHOW final.

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  24. #138
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    I really love the hair on that guy. I don't know what it is- it has a smoothness and roughness to it like woodwork, which feels stylistically strong. It looks great!

    I like the overall chalky 'roughness' to the colouring, it has a certain charm to it! I think the background loses out a little though, as it seems to be more minimalist than rough; such as the trees in the back that are built of a bare few twigs, and done by what looks like a hard brush as opposed to the chalky kind you used for the nitty-gritty in the foreground and on the figure.

    Not sure if that was the intention to be a finished bg though, I may have just completely missed the mark here, so I apologise if that's the case Dx Still, just trying to lend a pair of eyes here. Hope it was of any help..

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  26. #139
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    there is still roughness around but i can say you are already started drawing more 3d forms.Your works now have more volume.the "where to" seems a little abstract and confusing to me.i kind of understand the concept due to the thread but maybe you could try to visualise your idea once more.
    you improve fast.
    keep it up!!!

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  28. #140
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    Some really good improvement. I would work on using some harder, more opaque brushes and selecting colours more carefully. Atm the brushstrokes are a little jumbled, there's lots of them and they are all a bit transparent - the result is that the images don't read as easily as they could do. Keep thinking about applying lines and colours in a confident way, without fear of the end result

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  30. #141
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  32. #142
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    very strange creature , is it stone head man ? is this hybrid creature or something ? look at the hairs , very good , keep drawing .

    On And On , I Am Cursed To Live Cursed With Life Until I Have Done What Done What Must Be Done . . . I Am The Man Who Would Not Die .
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  34. #143
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    Thank you all guys for the helpful comments. The truth is that i let myshelf overdo it with the details.

    AjaxDynamoDroid thanks for your comments. I tried to dp it in the weekwnd so i didn't have the time for background details and colouring. The choise of the simplistic enviroment thought was my choise and found it nice. I guess wasn't enough.

    kingkostas you are right about the roughness, especially on the body and legs. They are too confusing due to details and brushwork.

    monstertree you are right about the brushes. As for the confidence, i have to forget a bit more of the Alt+Ctrl+Z trio... Them i' ll learn true confidence i think, amongst other things of course.

    raminafshari thanks for the kind words. It's supposed to be just a cartoonish man on a spesific style. I wanted to have a more polygonical/ 3d result but as i wrote, i overdid it.

    Some shitty (i think) unfinished work. Shoot people! Tell me what you think.

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  35. #144
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    Some more blurry work.

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  36. #145
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    You are improving Dhmhtrh!!!
    You look more confident with values.The way u do it looks solid and thats good, because it looks like u know what tones and stuff u are putting etc.
    Nice work with the colors to. There is a "tonal" use of them but the good thing is that it seems like u worked very well with putting nice shadows.

    Glad to see u back
    Keep up the improvement!!! Keep practising anatomy and rendering basic objects(cube,sphere,cylinder)

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  38. #146
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    you can really see so much progress since the first page
    maybe try an underpainting with colour instead of just black and white, like a blue or red, though it really depends on how you want the final piece to look.
    also i really like the way #128 is rendered. keep on truckin!!

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  40. #147
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    Draw from life more dude. and I mean draw. Don't paint. Just draw every day objects as precisely as you can. Learn to judge distances and to see form. It's the fastest way to get better.

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  42. #148
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    Thank you all guys for your time, advices and encouragement. No updates because i had to give back the tablet and the scanner is not working (arggggggg) so to upload the drawings i do now. I keep studying anatomy from life and experimenting with different materials and ways to draw/ paint. Also some environments/perspective studies i do, i guess i have to upload them when i have the time and.. a scanner. So, i was searching for marker colors, and i wanna ask if anyone is using them. I found that the best are Copic and Prismacolor markers, but i don't know if i can find them here. Anyway, tell me your opinion about them and.. let's get back to work!

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  43. #149
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    Ok, update time. Found scanner... First some left hand work from summer.

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    Last edited by knut-; September 28th, 2010 at 09:32 PM.
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  44. #150
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    Some thoughs for CHOW + more.

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    Last edited by knut-; September 28th, 2010 at 10:14 PM.
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