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Thread: knut's Sketchbook

  1. #131
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    cgaddict thanks once again for the advices mate! Thinking in planes is always challenging and fun, so i try to do that.

    Aresa thanks for your time. I kept getting negative comments about the outlines and i understood that i have to work them during the rest of the rendering, not just add them at the end (obviously idiota...).Thanks once again for the advice man, good to see you here.


    Today i worked all day (yeahh, slow left hand ftw...) on a sketch about a Turkish market. I understand how difficult is not to add details and keep the basic things more and more but that's where i want to go so i' ll keep working! Also i think it's tooo grey. Crit please.
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  3. #132
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    Another version.
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  4. #133
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    very nice man.I just played a little with it and found that the potential is very good.you already improve alot with the understanding of the values.
    pragmatika polu kalh proodos

    i added some luminance from the light sources.i am not very fond of the extreme blackness everywhere because(even for me that i love darkness in the artworks) here black destroys the forms.
    added some quick color to get a mood

    keep up the good work man!!!
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  6. #134
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    kingkostas thanks once again for your time. I ll keep in mind the extreme blackness thing in mind. Awesome job man, thanks again.

    Some illustration i did in my free time. "Προς Που?" means "Where to?" I have in mind some other arrangements for it that may do better. The second one i think it's just too much, full of frames. I will try to keep it simple next time.
    Tell me what you think about them (concept, crit, composition or anything else).
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  7. #135
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    This is the second one i wrote on previous post.
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  8. #136
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    Some WIP for th Hacker CHOW. Tell me what you think.
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  9. #137
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  10. #138
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    I really love the hair on that guy. I don't know what it is- it has a smoothness and roughness to it like woodwork, which feels stylistically strong. It looks great!

    I like the overall chalky 'roughness' to the colouring, it has a certain charm to it! I think the background loses out a little though, as it seems to be more minimalist than rough; such as the trees in the back that are built of a bare few twigs, and done by what looks like a hard brush as opposed to the chalky kind you used for the nitty-gritty in the foreground and on the figure.

    Not sure if that was the intention to be a finished bg though, I may have just completely missed the mark here, so I apologise if that's the case Dx Still, just trying to lend a pair of eyes here. Hope it was of any help..
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  12. #139
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    there is still roughness around but i can say you are already started drawing more 3d forms.Your works now have more volume.the "where to" seems a little abstract and confusing to me.i kind of understand the concept due to the thread but maybe you could try to visualise your idea once more.
    you improve fast.
    keep it up!!!
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  14. #140
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    Some really good improvement. I would work on using some harder, more opaque brushes and selecting colours more carefully. Atm the brushstrokes are a little jumbled, there's lots of them and they are all a bit transparent - the result is that the images don't read as easily as they could do. Keep thinking about applying lines and colours in a confident way, without fear of the end result
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  16. #141
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  18. #142
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    very strange creature , is it stone head man ? is this hybrid creature or something ? look at the hairs , very good , keep drawing .
    On And On , I Am Cursed To Live Cursed With Life Until I Have Done What Done What Must Be Done . . . I Am The Man Who Would Not Die .
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    My Sketchbook / Friends : Teapo / PaintMyBrain / DeJakhalz / Black Spot
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  20. #143
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    Thank you all guys for the helpful comments. The truth is that i let myshelf overdo it with the details.

    AjaxDynamoDroid thanks for your comments. I tried to dp it in the weekwnd so i didn't have the time for background details and colouring. The choise of the simplistic enviroment thought was my choise and found it nice. I guess wasn't enough.

    kingkostas you are right about the roughness, especially on the body and legs. They are too confusing due to details and brushwork.

    monstertree you are right about the brushes. As for the confidence, i have to forget a bit more of the Alt+Ctrl+Z trio... Them i' ll learn true confidence i think, amongst other things of course.

    raminafshari thanks for the kind words. It's supposed to be just a cartoonish man on a spesific style. I wanted to have a more polygonical/ 3d result but as i wrote, i overdid it.

    Some shitty (i think) unfinished work. Shoot people! Tell me what you think.
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