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  1. #91
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    U just become my personal hero... favorite artist.. ever... :chug:
    I also take some time now to see ur webpage, and again.. my jaw felt off.
    True inspiration to me!


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  3. #92
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    That detail is insane! Very nice!

    A (few) question(s): when adding wrinkles like these, how do you place them? Are they placed after a ceartain pattern? Like after how the muscles wrinkle the skin (obviously). Do you have any good tip on how to approach it? Is it like drapery when you usually pick out directions and points where the fabric is tight against the underlying structure?

    ...I was really sleepy when I wrote that above, I realize now that you do answer most of those questions already in your text.

    Keep up the good work. I can't wait to see this beauty finished and painted.
    Last edited by Zaphod; March 18th, 2004 at 09:20 AM.

  4. #93
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    Fantastico! Great stuff man...this thing just keeps getting better and better. Just when I think that you aren't gonna let anymore secrets out....YOU DO! Thanks....leathery skin is one of the things I have had trouble with...not anymore!!:chug:

  5. #94
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    hey pete! that's looking great! you are truly the man. i'm proud to be your friend dude. the textures you get are amazing. are you gonna paint it now? -c36

  6. #95
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    good heavens thats insane... btu i think you might have heard that a few times before...

    thank you very much for posting this.. there had been many questions i've had, yet thig has answered most all!

  7. #96
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    Fantastic work, Smellybug I've been trying to get into this for a while now and this is the best resource I've ever seen. Thanks a lot!

    A couple questions... when doing the armature in a bipedal creature, what sort of strength of support would you need in the legs? Assuming they're the only parts of it that are going to be touching the base. Would the 1/4 inch wire be enough to support it in a maquette of similar size and weight to you're doing here, or would you need something extra?

    And what did you use for the teeth in the weird dinosaur thingamabob in your avatar? Is it just sculpey? I saw it on the massive black website and I can't figure it out.

    Thanks again
    Art is long and time is fleeting

    Sketchbook
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  8. #97
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    tully: i have it sitting in my house, an di still couldnt figure out what the teeth were made of! i asked, and its sculpy as well. but it looks so much like teeth, he had me fooled!-c36

  9. #98
    smellybug Guest
    Tully:
    For a bipedal character, your best bet is to first get the feet mounted into your base. It's up to you whether you make them permanently attached (epoxy or super glue) or removable (threaded rods with wing nuts or wires simply pushed into holes in the base.) For a 12 or 14 inch character, 3/8 or 1/4 alluminum wire is plenty strong. Once you are happy with the pose for the armature most people then attach a support rod to the middle or lower back that extends out and then down to the base. Give yourself enough room to work back there, but make sure your setup is solid. Some guys get fancy and make a removable support rod. If your support isn't easily removable you can clip or saw it off right before you bake it and patch the hole, or do it after baking if your figure can't stand without it.

    For the dino teeth I used translucent white or beigey buff colored Sculpey III; the kind that comes in the small packages. I make a little tray out of alluminum foil and wearing latex surgical gloves, I roll and shape the little teeth with my fingers. The gloves eliminate fingerprints which is a huge help. I know roughly how many and what basic size and shape they need to be, but instead of laboring over making each one just right for where it's going to be placed, I simply make a ton of them, way more than I need and pick out the best ones after baking. Just make a bunch, drop them in the foil tray and bake them at 200 for 20 minutes or a half hour. Then I press them into the presculpted gums, touching the gums up with tools, doing the whole turpenoid thing etc...Phew...didn't mean to make such a long response. Hope this helps!

  10. #99
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    well! this must be accumulated and saved for it is the best sculpy tutorial i have ever scene. from armature to blocking in shapes to textures all with great clarity and precision. the is nothing like doing to learn but this comes very close1

    jon

  11. #100
    smellybug Guest
    Thanks Jon. Hopefully after a few more of these things I'll try to put it into book form. We'll see.

  12. #101
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    Exclamation

    That would DEFINATELY be a book I'd buy.
    "Every generation sees the past though the lens of its own time." - Thom Hartmann

  13. #102
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    Bravo...Pete...

    THe level of detail is simply astonishing...

    Keep em coming, cause as soon as you compile a book i'm buying it...

  14. #103
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    This is looking absolutely amazing. At first I had my doubts as to how accurately you could transfer all of the detail into this medium, but you've set all of those doubts to rest. Simply beautiful, keep it up.
    "Es nat far meh, es far me maaah."
    "...Your wot?"
    "HIS MAAAH."

  15. #104
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    You are a master sculptor Petey, I've learned alot looking at this tut, I'm dying to try my hand at it. Whats the total hours you have spent on the actual sculpting?

    JP

  16. #105
    smellybug Guest
    Yo T: I dunno. I only work on it a bit at a time here at work. I suppose if I was working on it full time I could get it done in 40 or 50 hours. When I pick at it like this it all gets really drawn out..

  17. #106
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    Bar None the best and most thought out tutorial I have seen.
    Did you work on Jurasic park 2? This was posted on another forum and caused me to join this one. Great forum. Grate post.
    -K-
    www.dragonfirestudios.com

  18. #107
    smellybug Guest
    Icey: Thanks bub!

    Dragonfire: No I didn't work on Jurassic II. I did work on the first one, but I only helped fabricate the stop-mo puppets used for the animatics. Didn't get to sculpt on that show, which was pretty frustrating, so to ease my nerves I did this thing:

    Smellybugs Maquette Tutorial completed!

    So the sculpting part of this tutorial is coming to an end. I'll post the final pics next week. Then I bake and get to the painting and stuff. Stay tuned!

  19. #108
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    Holy cow! I love when I find threads this awesome and this late into the project! I get so much incredible info in one lump sum!

    Thank you so much for sharing your tips and tricks. Particularly mixing to get a nice base grey, brushing on turp, and your tip for extra wrinkle detail.

    Do you ever work in Casteline? Any tips on that medium?

    Again, thank you SO much!

  20. #109
    smellybug Guest
    Nope, haven't used it. I usually work in Chavant, sculpey, or waterbased ceramics clay.

  21. #110
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    GREAT TUTORIAL ! WOULD BE GREAT TO SEE A BOOK PUBLISHED WITH A VARIETY OF CREATURES. COULD YOU POST (TIME PERMITTING) A COUPLE OF PHOTOS EACH SHOWING HOW YOU CREATE DIFFERENT TEXTURES ? HOW WOULD YOU DO DIFFERENT TYPES OF REPTILE SCALES SO THEY LOOK NATURAL, HOW WOULD YOU DO DIFFERENT TYPES OF HAIR, ETC. THANKS.

  22. #111
    smellybug Guest
    I do plan to do a texture tut in the future and in the book. Cool.

  23. #112
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    This is one of the coolest tutorials i've ever seen! Thanks so much for posting this.

  24. #113
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    This is wishful thinking on my part but since you do work for Phil Tippet is there any chance you could do a similar tutorial for sponge rubber build-up stop motion animation creatures as Marcel Delgado used in the original King Kong ? Thanks.

  25. #114
    smellybug Guest
    Doood you're so old school. Naw..I'll just stick to the sculpture stuff for now.

  26. #115
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    More pics!

    Hey Pete, any more cool pics like that Triceratops guy you'd like to share?

    Thanks again for a killer tutorial!
    "Whatever you can do or dream you can, begin it. Boldness has genius, power and magic in it."
    -- Goethe

    Visit my online portfolio: Dan Perez Studios

  27. #116
    smellybug Guest
    your wish=my command.

    Smellybugs Maquette Tutorial completed!

    Smellybugs Maquette Tutorial completed!
    The textures here are done by hand, no stamps used on this dino guy, who is sort of a fantasy humanoid ceratosaurus. Anyhoo, dig!

  28. #117
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    Awesome!

    How did you do the scaly textures on the Trike?

    Did you you use a texture stamp or do 'em one by one?
    "Whatever you can do or dream you can, begin it. Boldness has genius, power and magic in it."
    -- Goethe

    Visit my online portfolio: Dan Perez Studios

  29. #118
    smellybug Guest
    Ok, sculpting done. I pull the plug. I could work on this forever, but it's been forever already. Here are a couple last shots...

    Smellybugs Maquette Tutorial completed!
    Smellybugs Maquette Tutorial completed!
    Smellybugs Maquette Tutorial completed!

    Then its into the oven. Luckily I have access to a large pizza oven. It'd proably fit at home too, but this one is very cool.

    So I baked it at 200 for about an hour and a half. Then I let it cool in the oven with the door cracked open a bit.

    Smellybugs Maquette Tutorial completed!
    Smellybugs Maquette Tutorial completed!

    The result is good. Only a couple minor cracks to repair. I did this by first putting some waterthin superglue in there to keep the cracked area from flexing. Then I pushed some sculpey into the cracks brushed it over with turp, did a little detail to blend and then hit the area with a heat gun. This cooks the fixed area without having to rebake in the oven.
    I then primed the sculpt grey. So...
    LETS GET PAINT'N!! (hmm maybe I should do that in a new thread?)

  30. #119
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    i vote for keeping it all in this thread! wow.. its gonna be great. conceptart is already gonna be hardpressed to ever find a cooler thread.

    so how did you prime it? just spray on primer? any special brands you recommend to best keep the detail?

    if the sculpey is baked at 200 like you did, is it possible to overcook/burn it?

  31. #120
    smellybug Guest
    Giotto:
    I used bondo primer. but any regular one should work. Just mist it on carefully. Worth doing a test to make sure your primer doesn't melt the sculpey. Fast drying primers are usually ok.

    At 200 I've never burned anything. Even when I forgot for four hours. Overcooking? I guess. Never had that happen with super sculpey though.

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