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March 25th, 2010 #14
aussiedeza: Thanks for stopping by and being my first sketchbook reply and thanks for the tip about the construction drawings.
strange1900: good stuff about the construction drawings as well as the advice on forgetting the efforts on value for now. I haven't been happy with it anyway.
Hide this ad by registering as a memberApril 2nd, 2010 #15
I've begun studying the work of David Malan. Specifically his drawings. I really enjoy his work and it's a style that I would love to assimilate.
Whether I needed it or not, I sought out his permission to post my studies and he has granted it.
Here are my first two attempts along with links to the original. Crits always welcome.
Reference for the Girl
Reference for the Boy
April 14th, 2010 #16
April 15th, 2010 #17
This started yesterday as an attempt to apply what I've learned while studying Dave Malan's work. But then I brought my charcoals along today and I've never really used them so I reworked this with them. I doubt its an improvement but it's a good warm up to the portrait of my son I worked on after. I'll post that when it's complete.
Here is the reference
April 19th, 2010 #18
This is probably the closest thing to a successful likeness I've done to date. It's from a photo of my son. There are mistakes but I can see a lot of him in the sketch. When I asked him who it was though... he said it was a monster.
Here it is along with the reference.
April 23rd, 2010 #19
April 26th, 2010 #20
May 11th, 2010 #21
Been a bit since I posted but worry not; I'm still working!
Here is a portrait study I did based on a still from the latest Batman movie.
I included a basic work flow animation for those that care.
May 14th, 2010 #22
I think you are getting better. Try to see the features as lines and values relative to one another, like a map or a puzzle-to see how they all fit together and relate to one another. Draw one part at a time and see how it connects to the next part, and before you know it, you have a whole face: This is how I work. I try to see an object as a collection of shapes and values. By focusing on those values and shapes, the face or object comes to completion unconsiously. That is to say if your lines and shapes are all correct and are placed accurately, they will form whatever you are trying to draw: you will get your likenesses correct. I know this is a bit different than talking anatomy, but this has always helped me. I hope it helps. Nice Joker, by the way: well done, nice values. Later!
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May 14th, 2010 #23
May 27th, 2010 #24
Sorry I haven't updated this lately. I've been playing with my new tool a lot (Cintiq 12WX), but really just learning how to use it properly. Here is the only thing I've been working on that I would call art. It's still a WIP as you can see but it's something.
Thanks for looking!
EDIT: Added the final. I'm moving on.
Last edited by AWSullivan; May 28th, 2010 at 11:01 PM. Reason: Added the final
June 16th, 2010 #25
June 16th, 2010 #26
You are showing great improvement already and your understanding of value is pretty solid. Your line work needs improving though. Even though rendering a highly polished finished piece is a helluvalot of fun, you should make sure that the underlying structure and proportions are correct first. I would force myself to do a lot of line drawings, quick gesture drawings and not allow myself to do all the shading, just knock 'em out and move on to the next one. If you do that, then when your eye for form catches up with your hands skill at rendering, you will be scary good. Keep it up!
I was gonna say also in regards to your previous post that the tools you use won't make that much difference, I've been using a 3x5 Wacom for years, it's really more about training than anything. But congrats on the Cintiq, it seems like you have taken to it rather well. I suppose it beats having to train the brain to get over the disconnect between hand and canvas.
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