Tony's sketchbook full of mediocrity! [Updated: 7/24]
Hello Internet People.
My name is Anthony and I'm learning to become an artist. Many people will urge visitors to go to the last page to see their latest work. There is no doubt that the last pages will have my latest work. But if you are like me and enjoy seeing the progression and improvement of others, please feel free to enjoy my entire sketchbook.
However, I would value your critiques and comments on my more recent work as these better reflect my improvements and more current failings.
Thanks so much for taking the time to check out my humble little sketchbook and I hope you stop by again! I intend to update this regularly so please check back often and I encourage critiques.
Thanks for stopping by, and remember, CRITS ALWAYS WELCOME!
Last edited by AWSullivan; July 24th, 2012 at 03:42 PM.
I think I spend to much time producing too little. Here is a sketch page I worked on all morning. Not a lot going on there for that much time. Hopefully I can get to where I can produce these type of basic drawings faster.
A couple anatomy studies from today. I should point out that the iPhone, or any smart phone for that matter, is a fantastic tool for an artist. Being able to pull up stock imagery from just about anywhere is very handy. I'll look up the references in the morning. Both are from deviant-art somewhere.
I got rid of the dudes head in PS because it was rubbish. The girl has no digital post work.
Keep it up mate, one of the images up the top I see you playing with box form figures do loads more of these they will help you grasp the way people are orientated in space and a good base structure to build with and make sure the sketchbook you carry around with you gets lots of love its one of the best tools an artist has for problem solving and idea development.
There's definite improvement already, keep it up. I do have a few suggestions to help you get started though. First off, with a lot of these you're drawing from photos, that's fine but you won't get as much out of it as you will drawing from life. Life drawing isn't easy to find the time and place for or to do but you're working on these at lunch which means you have the perfect opportunity. Be a creeper and draw people while the eat XD
Aside from that, try starting your figures with a gesture drawing. It'll help you lay in proportions and get the figure right before you go into detail. In short it'll help you avoid results like the midget in post 5 gesture drawing's also really helpful for getting foreshortening right. Finally, I'd suggest that you drop the work with shading and focus on line drawings. Working with value and all is probably a distraction at the moment, once you have the form down and you're capturing the nuances of the surface with a nice sensitive line then go back and work on pulling volume out of it. Good Luck and keep up the good work.
Oh, just a quick note with the boxes you were working with: simplifying the form is really great and it's another way to resolve any issues before adding detail but your forms could be even simpler with even better results, try one bot for the pelvis, ribcage, and head and lay down a line connecting them to represent the spine. What this should do is resolve problems with still torsos that you seem to be having now. by separating these masses you'll be allowing the figure to have an arched spine like a real person XD. And remember, the pelvis and ribcage are at oposite angles in a standing figure.