zerdron studio

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Thread: zerdron studio

  1. #1
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    Red face zerdron studio

    Last edited by zerdron; November 11th, 2011 at 12:31 PM.
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  3. #2
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    Red face Summer Bikini

    Attachment 913383
    Summer is coming and I think it's going to be really hot . I rarely see girls in bikini in person 'cause I'm not the type of person who goes out that much or have fun in the beach, swimming pool, or resort. So I thought of painting this piece. Enjoy!

    Last edited by zerdron; November 11th, 2011 at 12:31 PM.
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    The second one is really showing that you need to brush up on your skills without reference.

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    Quote Originally Posted by Slothboy3000 View Post
    The second one is really showing that you need to brush up on your skills without reference.
    Yup, you're really right in there.

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    Nice works! I like the first one. I just saw the original image and there is really a big likeness. Good job! =)

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    On the first one, one thing that really jumps out at me (without getting too technical) is the clumpiness of the eyelashes. While the rendering of the rest feels more real, my eyes get to the lashes and the illusion is broken. The lashes in the reference have some nice thickness and variety to them, so you could easily use that to flesh out the ones in the painting instead of creating the expectation of lashes.

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    That, and the far areola is about twice as big as the one closest to the camera.

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    Great work, you have a really nice digital rendering style, especailly on the chain in the first image.

    However I also agree with the post above that the nipple on the right is twice as big as the one on the left. But apart from that nice work XD

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    Unhappy Dual Gunslinger

    Attachment 914847
    I tried a different style and I kind of like it.

    I want to add inking on my cartoon/anime pinups and hopefully it will work out for me. I'll be constantly be changing style from time to time until I can find the kind of style that will suit for me. I also want to thank everyone who appreciates my works.

    I'll try my best to improve so stay tuned for some new art.

    Last edited by zerdron; November 11th, 2011 at 12:31 PM.
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    You've cropped out the feet in both unreferenced works. It's kind of visually awkward but if you are set on a composition that leaves out the feet, it's always a good idea to sketch where they're going to be anyway, and crop the canvas at the end. Draw feet on your latest and you'll see why-- she's about to topple!

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    That top one is pretty damn hot.

    I can't say I'm a fan of your anime-styled nudes, though- not just because I'm not into anime, but they REALLY lack depth. Just because you're doing a simpler style doesn't mean that you need to abandon all the technique you've learned through life-drawing. You can still incorporate it into your cartoon style.

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    Thank you anyway, I'm still doing some nude paintings. It's a fan art.

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    The big eyes in your non-referenced works are really off-putting. I know it's a style thing, but it instantly makes your drawing look like a child's one, despite the subject that was drawn. It also takes away any kind of "sexy" feel the picture was probably supposed to have. I suggest you try drawing with smaller eyes, and as suggested in the above posts, try to incorporate more depth in your non-referenced works. Use darker and differently coloured shades, and try to use less outlines. For example in your second piece, the girl with the pistols, you should really not have drawn that outline of her breast all the way through her armpit and to her lower arm. Try to leave out the outlines as much as possible or use them to make your pictures more interesting. An outline to merely define the silhouette of the girl could be very interesting, perhaps try to experiment with it? Difference in thickness of the outlines could also help create depth in your picture, should you really want to keep using them.

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    This is turning into a sketchbook thread. Pick one piece that you are working on that you want help with so our crits can help you grow as an artist.

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