Join 500,000+ artists on ConceptArt.Org.
Its' free and it takes less than 10 seconds!
EOW 135 South America
i have decided to intersperse the occassional real place into the weekly environments. This week is South America,, it has any features you might want to portray. research nessisary. . you can choose ,amazon jungle, Rio andes. tierra del feugo.. what wever you like. but it must be a real place.
DUE February 27th, 2010
NO description required, say what you need to say visually. the words are already there.
FOLLOW THE TOPIC.
POST YOUR FINAL HERE THREAD.
SAVE YOUR FILES IN THE FOLLOWING FORMAT. EOW##_Nickname
PLACE THE IMAGE IN A FRAME WITH YOUR NAME/TOPIC
example from CHOW
(you can add CA logo, etc).
Add an icon to you final post
150 pixels either direction
PLEASE OUTSIDE HOST THE ICON
k thxAn outside host means exactly that - an image host that's not Conceptart.org. Instead of adding the thumbnail with the attachment manager you have to host it on another site (your private domain, photobucket, (both recommended) or imageshack for instance).
The full image gets added with the attachment manager, however.
After you uploaded the thumbnail somewhere, you simply add the [IMG] [/IMG] around it and you're done
Cool topic. Does the time matter? Can it be set in the future or past as long as its a real place? I hope to get something done for this.
yep as long as it's a real place and in South America,,, this south america... on earth. if you seem to be making it up entirely I will ask for reference Material so save it.
chaosrocks I love ya!
i'm a little tight in time this week but i'll sure try to make it to this one..!
found some amazing shots of the Patagonian Andes. some of those mountains are crazy pointy and have amazing colours, so I chose them to paint.
sorry I didn't get the chance to post in my final for #134...I was away during the deadline
Those entries are looking really great so far!
Good to see that you both have a whole different aproach.
Can't wait to see more entries!
Sorry for my crappy English
Looking for tips and tricks
heres my entry so far. i like the feel of it so im gonna keep up with it. i still need to do some refining on the hut in the bg, but imma take a break from it now.
good work all, looking forward to see more.
great colors! im sure that this is gonna be a fantastic entry!
thats cool, i like the way you handled the water with just a few brushstrokes!
looking good so far but i think it would look much better if you make tha plants alittle more greenish while leaving the lake brown, hope youll finish this!
hopefully ill find the time to start my own
Here is wat I got so far, don't know if I will continue with the color scheme.
I'm having a sort of love-hate relationship with it.
I think xbert is right about this one, more green would defenatily do good!
Sorry for my crappy English
Looking for tips and tricks
Wow ,these WIPs are awesome. Its my first time entering EOW I think , and I thought of the observatories over the clouds.
ill see what i can do
are those last two real places?.. are there mayan templesin south america?
observatories in the clouds?
I reiterate this Has to be a real place
Hey chaosrocks. Just to clarify: ok the place must be real, but does it have to be "identical" to the reference we use? -so that it kinda is like a study? Or...
Just asking. I am hoping to join this round, and wouldn´t want to screw up my first time...
Guess my question is, how much freedom do we have?
Last edited by Hive_minD; February 19th, 2010 at 11:24 AM.
I looked it up there are step pyramids in Belize too, so that pans out. I'm still curious about the observatories. google was not forth coming with the answer to that one.
no It doesn't have to be Identical to the reference, It can combine several references, But it does have to be based on something real. in a sense yes this is an opportunity to do an environmental study, and practice style and rendering without having to make it up.
@ Xbert : thanks for the comment, yeah I am able to be much more deliberate with my brush strokes with a reference at hand. just working on style.
I am thinking of adding some sort of temple-ruins structure and some birds to my image, and maybe a long boat lower right corner full of explorers. I will post the reference eventually.
what part of "real" isn't clear. if you are making an impression or non specific place, it has to be based on actual reference material. if ou are making a jungle scene is has to clearly be a south american jungle,any on adding tigers or hippopotami will automatically be rejected.
I 'm not demanding that you render one existing image. although you certainnly may. but that your material comes from actual reference. which you can produce if asked. compositing is ok.
another hint, this is a prime opportunity to develop or work on a style, or "Look" that you want your work to have. and for those of you who are into game development. here's the things I think of right off... action adventure based on drug cartels, the building of the coco plantatians (which involved lots of murder and mayhem) and a kids game called "amazon trails", Indiana Jones.... etc etc etc. there's lots of ways to go with this. plenty of games build on real world sites, and historical siuations.
thanks for kind words guys. update after a few more hours. I'll finish off structure of the hills in the middle, and then see if anything is still bugging me about it. (gradient's not really working either - will nudge that around later)
audit... your saturation levels are uniform through out. and your values are pretty similar too. this is causing a certain amount of flattening in your image (this may or may not be intentional, but I just thoguht I'd point it out)
android411. your trees ad boats are hovering over the water plane.. you need to bring them down.
Great work. Trying to give some crits. Most of it is just my personal opinions.
Very nice. I like the mountains with their sharp blue shadows and the clear atmosphere. Perhaps you could make the foreground come a bit nearer to the viewer.
Great view. I think both locals or a ruin will be great at the rocks. Personaly I vote for locals.
I like the feel of it to. The very dark leaves in the foreground gives a nice depth in the picture when it contrasting the background.
Are you going to put some more colour values into it?
Very Nice! Like your colour scheme. I think the sky I reflecting great in the building.
I would try to make a little more contrasts in the shadows and maybe a a tiny more brightens in the sky just at the horizon.
Perhaps. the stairs is a little out of perspective compared to the steps in the pyramid.
Beautiful picture. I like that you leave so much space for the sky and that you can see the stars.
Perhaps you can define the shadows from the figures a bit. Making the figures more connected to ground and the red tones.
Lovely scene.I agree with chaosrocks that the trees and boats could bee more attached to the water surface.
You could do some really nice reflections and shadows in the water.
Hers my wip. I'm trying to do a favela but feels a bit stuck at the moment.
Thanks for the positive feedback dudes and dudettes. I did add in some more color to the picture, although, I still have to work on the hut in the BG.
JanJager: thanks, I think I have decided on the Locals as well. as for your image, I really like how it's more finished in a very tight spot of the houses and the detail falls off toward the edges. I understand it's a Wip but I really like what's happening there. I think a little atmospheric vanishing might be cool way up in the high spots on the hills and houses too!
heres my work, so far, of a favela outside of sao paolo
Thanks for the crit. My first intention was to have details all over but I think you are right. It will probably bee better not to have details evenly over the whole picture.
Looking forward to see your locals.
Great view. Good depth. Nice to see the fashionable buildings in the background.