Jon Neimeister's (Andantonius) Sketchbook - Updated Often!
I've been lurking around here for quite some time now, and have finally plucked up the courage to start posting.
I've been working on art for about 5 years now, teaching myself with the help of the glorious internet, and am aspiring to one day be a professional concept artist. But I know that though I like my work, I've got a heck of a long way to go.
So I'm posting here in the hopes of attaining some of the awesome critique the amazingly talented people here may have to offer, and also to document whatever improvement I may miraculously manage. I feel it's time to get serious about my art!
So, to start things off, here's a few of my best, more finished works.
Last edited by Andantonius; September 27th, 2011 at 01:04 PM.
Awesome post. There is some great stuff in here. I think in the second post with the girl in the green suit, there are some drawing issues with the face. I think it might be because the eye is too much to the right and it might be a little bit to big. With the last post of the frog, there are some parts that feel a bit flat. It could be because it's not finished yet. Don't use highlights everywhere. Maybe just show a few places of highlight. I think if you had more middle tones in it, it would stand out a bit more. Anyway, it's nice to meet you. I also have similar goals as you and hope to achieve them someday. I'll keep checking out your sketchbook.
Hey there! Nice that you finally jumped on the forums! I remember when I did, I was petrified of getting totally ripped on, haha.
My advice has to do with stroke conservation. I think you're coming along, but theres not much confidence in your strokes. Ive learned that each mark you make should have a meaning. If not, then its a useless stroke. This is hard to do, and Im not even close to being good at it, so im just telling u from a theory standpoint.
Im seeing that you get a little muddy and scratchy when you can really understand what you're seeing. In that case, slow down. On pose maniac's, the 30 second drawings are more for the gesture, the flow and energy of the pose, dont rush yourself to jam pack it with as much info as you can, or everything gets jumbled and hard to read.
Kind of like what i just wrote...>.>
Anyways, great start, really loving those finished pieces at the top. Keep working your anatomy, and keep going towards your goal!
I definitely agree with you on the strokes. I've always been a bit pampered by digital art's ability to just fix mistakes, and am not terribly confident with my strokes as a result, so that's definitely on my list of things to work on. Gotta simply and put down only what's necessary to convey the idea... easier said than done, haha.
Anyhow, here's an observational study of a bust of Aphrodite. Fooling around in Corel Painter Essentials, which I actually like quite a bit.
if your having trouble drawing attractive faces then draw from life or like google images some hot celebrity and use them as reference. like i would keep drawing what i considered to be "perfect" chicks according to the facial proportion distances, but they never looks correct cause it takes time to pick up on how faces actually look.
And, Lightmode108, references would definitely help. Though it's not so much that I want supermodel faces, it's that my facial anatomy in general is pretty bad so they end up just looking distorted and weird.
But, I'm sure I shall improve with more practice.
And speaking of improvement, I remade a really, really, reaalllly old drawing, which you can see here
Despite not totally liking my work right now, if this is the improvement I can manage in four years by myself, I can't wait to see what the next few years of TAD will bring with some of the awesomest artists ever guiding me along. 8D
love the female figure study above. also liking the most recent mer-man ha.
A couple things you may want to look at that i think look off are:
the hair seems.....off. idk how else to put it. it doesnt feel natural with sitting on his head.
his left arm seems off. i feel like the buldge is slightly too large on the top of his forearm.
last, i feel like under his armpit on his right arm we ar missing a little bit of the lat muscle or armpit. his arm is sticking out which makes me think his lat would stretch slightly so you would see it. just a little bit more body there.
Thanks, Ninjac! Can't wait for things to get started, I hope you can make it to the workshop!
Aaand here's some more portrait practice, referenced from the music video Hide and Seek by Imogen Heap. One of my favorite songs, and a beautifully done video as well. :3
Overall I'm pretty pleased with it. Partly because I conquered a nasty art block I was having all day, and partly because I finally managed to do an open mouth without making a horrific brain-eating zombie monster (seriously, I tried to do a portrait of Chloe Agnew the other day... it was a nightmare).
This one was from a series on drawing portraits and drawing in general on youtube. It's most informative if you have a few hours to spare, check it out: [Link]
The basic gist of the series is training your eye to see abstract shapes rather than trying to find outlines of things to avoid symbolism. I kinda knew that already, but am still pretty bad at actually doing it, so I followed the exercise to get in some practice.
He began by splitting the image in to four pieces and flipping them around, then doing blurry indistinct values and gradually adding in indistinct shapes until it reached a recognizable level. Here was where I ended up at after doing just the value shapes: [Link]
So obviously my observation needs work still, but I'm a getting there. Each drawing is slightly better than the last, and that's all I need. xD
Finally finished that anatomy study I started a while back, following along with the video series The Structure of Man.
I did the whole thing reasonably high-res with each muscle on its own layer, so I'm going to back and do it one more time and pay really, really close attention to proportions so it can be used for a convenient anatomy reference.