I've got a slight problem with the toon outline
Basically everything here looks pretty much the way I want it to ('cept the incomplete textures) except for the wing in the right that's all darkened out. Somehow the toon outline I added is spazzing out and actually engulfs the whole wing. (You can see it too on the exhausts on the engine too)
I know it's not the lighting because can point a light pointed directly at it doesn't change at all
I have the same problem in here on some of the mountains in this test render (pardon the terrible camera work)
Some of the mountains are completely grayed out, which, coincidentally, is the color of the toon outline I wanted to add. I didn't actually lay out the UVs for the mountain test which I thought was causing the problem, but when I went to go texture the airplane I found it had the same problems.
Any idea what's going on?
-Software = Maya
-Toon outline is set for offset mesh
And as always, more stuff about this problem can be found on my blag: http://jgchan.blogspot.com/