Art: Environment concepts

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  1. #1
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    Environment concepts

    I'll limit my posts in this thread to environmental concept design. There might be some overlap with my sketchbook, but I'll try to keep that to a minimum.

    This first one is for a cyberpunk-ish project. It's the bad part of a large megalopolis.
    Photoshop with some elements modeled in 3Ds Max

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    Just another old dog learning new tricks.
    My sketchbook
    http://www.conceptart.org/forums/sho...d.php?t=158092
    My website
    http://www.drawhaus.com
    My environment concepts thread in the entertainment design section
    http://www.conceptart.org/forums/sho...d.php?t=180968

    artwork for "the guard", a webcomic that I am illustrating
    http://www.conceptart.org/forums/sho...94#post3025594
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  3. #2
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    Giant mega-corporation dominating the skyline, part one of a series.

    Photoshop, some elements modeled in 3DsMax

    Attached Images Attached Images  
    Just another old dog learning new tricks.
    My sketchbook
    http://www.conceptart.org/forums/sho...d.php?t=158092
    My website
    http://www.drawhaus.com
    My environment concepts thread in the entertainment design section
    http://www.conceptart.org/forums/sho...d.php?t=180968

    artwork for "the guard", a webcomic that I am illustrating
    http://www.conceptart.org/forums/sho...94#post3025594
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  4. #3
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    The administrative headquarters of a totalitarian police state dominates the center of the city. Part 2 of a series.

    Photoshop and 3DsMax

    Attached Images Attached Images  
    Just another old dog learning new tricks.
    My sketchbook
    http://www.conceptart.org/forums/sho...d.php?t=158092
    My website
    http://www.drawhaus.com
    My environment concepts thread in the entertainment design section
    http://www.conceptart.org/forums/sho...d.php?t=180968

    artwork for "the guard", a webcomic that I am illustrating
    http://www.conceptart.org/forums/sho...94#post3025594
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  5. #4
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    Those are stellar! You wouldn't by chance have video out on youtube of your process or have it written down in some back alley deviant art site would you?

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  6. #5
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    Hey, thanks for the props!
    I've actually been thinking of doing a little video of my process, but so far I haven't had the time. But I'll let you know once I do get it done.

    Just another old dog learning new tricks.
    My sketchbook
    http://www.conceptart.org/forums/sho...d.php?t=158092
    My website
    http://www.drawhaus.com
    My environment concepts thread in the entertainment design section
    http://www.conceptart.org/forums/sho...d.php?t=180968

    artwork for "the guard", a webcomic that I am illustrating
    http://www.conceptart.org/forums/sho...94#post3025594
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  7. Great colors, mood, and brush work! Paying closer attention to perspective will help your pieces, especially the ellipses. Thanks for sharing!

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  8. #7
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    I've always loved those cyberpunk citiscapes. You definetely pleased my eye The last one is very best.

    cheers

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  9. #8
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    Front counter of a sleazy cyberpunk biker bar. Photoshop and 3DsMax

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    Just another old dog learning new tricks.
    My sketchbook
    http://www.conceptart.org/forums/sho...d.php?t=158092
    My website
    http://www.drawhaus.com
    My environment concepts thread in the entertainment design section
    http://www.conceptart.org/forums/sho...d.php?t=180968

    artwork for "the guard", a webcomic that I am illustrating
    http://www.conceptart.org/forums/sho...94#post3025594
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  10. #9
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    Stripper bar in a cyberpunk sci-fi game.
    3DsMax and Photoshop

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    Just another old dog learning new tricks.
    My sketchbook
    http://www.conceptart.org/forums/sho...d.php?t=158092
    My website
    http://www.drawhaus.com
    My environment concepts thread in the entertainment design section
    http://www.conceptart.org/forums/sho...d.php?t=180968

    artwork for "the guard", a webcomic that I am illustrating
    http://www.conceptart.org/forums/sho...94#post3025594
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  11. Amazing work all around.. I absolutly love the mood you created in the strip bar with that lighting.. Brilliant

    www.IronbellyStudios.com
    Creative Service Provider(2D,3D,UI,Animation,VFX,Audio,Code for PC, Console and Mobile)
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  12. #11
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    Good to see you on here Roland, you did a great job with those environments! The strip bar is brilliant.

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  13. #12
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    These enviornments are really cool! The giant building one is sort of surreal. I could totally see that giving a video game a really nice look!

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  14. #13
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  15. #14
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    Entry to technochurch

    Photoshop and 3DsMax

    Attached Images Attached Images  
    Last edited by rolandb; February 22nd, 2010 at 11:21 PM.
    Just another old dog learning new tricks.
    My sketchbook
    http://www.conceptart.org/forums/sho...d.php?t=158092
    My website
    http://www.drawhaus.com
    My environment concepts thread in the entertainment design section
    http://www.conceptart.org/forums/sho...d.php?t=180968

    artwork for "the guard", a webcomic that I am illustrating
    http://www.conceptart.org/forums/sho...94#post3025594
    Reply With Quote Reply With Quote  

  16. #15
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    spaceship approaching landing dock on a desert planet.
    Photoshop and 3DsMax

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    Last edited by rolandb; February 27th, 2010 at 12:55 PM.
    Just another old dog learning new tricks.
    My sketchbook
    http://www.conceptart.org/forums/sho...d.php?t=158092
    My website
    http://www.drawhaus.com
    My environment concepts thread in the entertainment design section
    http://www.conceptart.org/forums/sho...d.php?t=180968

    artwork for "the guard", a webcomic that I am illustrating
    http://www.conceptart.org/forums/sho...94#post3025594
    Reply With Quote Reply With Quote  

  17. #16
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    Workers' quarters on a mining planet, with massive ore processing plant in the background

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    Just another old dog learning new tricks.
    My sketchbook
    http://www.conceptart.org/forums/sho...d.php?t=158092
    My website
    http://www.drawhaus.com
    My environment concepts thread in the entertainment design section
    http://www.conceptart.org/forums/sho...d.php?t=180968

    artwork for "the guard", a webcomic that I am illustrating
    http://www.conceptart.org/forums/sho...94#post3025594
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  18. #17
    You've got very nice architectural designs.

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  19. #18
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    Fancy restaurant in the well- heeled part of town.
    Photoshop and 3Ds max

    Attached Images Attached Images  
    Just another old dog learning new tricks.
    My sketchbook
    http://www.conceptart.org/forums/sho...d.php?t=158092
    My website
    http://www.drawhaus.com
    My environment concepts thread in the entertainment design section
    http://www.conceptart.org/forums/sho...d.php?t=180968

    artwork for "the guard", a webcomic that I am illustrating
    http://www.conceptart.org/forums/sho...94#post3025594
    Reply With Quote Reply With Quote  

  20. #19
    1. Wings evolved from arms, they didn't just grow out as stubs. There were many feathered dinosaurs that couldn't fly, some of the smaller species, perhaps with unusually long arms or feathers, could glide from trees or big rocks and escape predators. This increased their chances of survival, so they passed these genes on to their offspring.

    2. Actually, they DO do that with elephants and giraffes. There have been thousands upon thousands of "transitional fossils" found for a huge different number of species today. But even if there hadn't, there is a vast enough mountain of evidence to prove evolution anyways.

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  21. #20
    Great work, they look as if you pay a good amount of attention to the detail of your art which is something you and I share in common.

    It does seem your colors are being used more frequently then other colors. Which doesnt mean its necessarily a bad thing... but you seem to focus more on the dark and warm colors more so then the cold colors, especially green.

    If i were you, i'd venture into some greens or something, maybe something crazy will come out of it?

    All in all, great job!

    "Although nature commences with reason and ends in experience it is necessary for us to do the opposite, that is to commence with experience and from this to proceed to investigate the reason."


    Leonardo Da Vinci

    La Super Duper Uber SG!!
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  22. Great colors and brush work! Very nice architectural designs.

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  23. You all did a great job.These enviornments are really cool!The strip bar is brilliant.

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  24. #23
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    Thank you so much for the comments everyone! Michael Hilton: I think you posted in the wrong thread. Morte: You're right. I'll start setting myself the task of working only in color palettes that I don't like. Modi123: Here's a super simplistic collage of the process I use. The 3D elements are just puzzle pieces that get massively processed in photoshop. I use 3D to render the parts of the drawing that are too tedious to render by hand. for example, putting a bas-relief texture on the compound curved wall in the foreground would have taken forever!

    Attached Images Attached Images  
    Just another old dog learning new tricks.
    My sketchbook
    http://www.conceptart.org/forums/sho...d.php?t=158092
    My website
    http://www.drawhaus.com
    My environment concepts thread in the entertainment design section
    http://www.conceptart.org/forums/sho...d.php?t=180968

    artwork for "the guard", a webcomic that I am illustrating
    http://www.conceptart.org/forums/sho...94#post3025594
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  25. #24
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    Great invironments.
    The work in progress post gives a good idea about your workflow.
    Very handy!

    One question: You said that render al the reliëf on the walls would have taken forever to draw in Photoshop, I kinda disagree with that. If you use some of the powerfull funtions of Photoshop it can be done quite quick. That's just my humble opinion, so don't feel bad about it. There is no right or wrong way to get to a certain result.

    A 3D render is great for getting the perspective right though, that's what I use them for.

    Sorry for my crappy English
    -----------------------------------------------------
    Looking for tips and tricks
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  26. #25
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    Yeah, I guess I should have said that doing those curved patterns would have taken ME forever. I can do it faster in 3D than in Photoshop, so I just do it that way. That's probably just a result of my ignorance of Photoshop's 3D functions. Ultimately, one's individual (or perhaps idiosyncratic) process reflects what they feel most comfortable with. One good example is that my approach to perspective is the opposite of yours. I deliberately distort the perspective that the 3D renderings give me, because I believe that what the eye percieves as "right" is sometimes different from what is mathematically right. What I try to end up with is an approximation of what a fisheye lens gets in Photography.

    Last edited by rolandb; April 12th, 2010 at 09:26 AM.
    Just another old dog learning new tricks.
    My sketchbook
    http://www.conceptart.org/forums/sho...d.php?t=158092
    My website
    http://www.drawhaus.com
    My environment concepts thread in the entertainment design section
    http://www.conceptart.org/forums/sho...d.php?t=180968

    artwork for "the guard", a webcomic that I am illustrating
    http://www.conceptart.org/forums/sho...94#post3025594
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  27. #26
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    fishing supply store, for a childrens' video game

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    Just another old dog learning new tricks.
    My sketchbook
    http://www.conceptart.org/forums/sho...d.php?t=158092
    My website
    http://www.drawhaus.com
    My environment concepts thread in the entertainment design section
    http://www.conceptart.org/forums/sho...d.php?t=180968

    artwork for "the guard", a webcomic that I am illustrating
    http://www.conceptart.org/forums/sho...94#post3025594
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  28. #27
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    That last one is brilliant. Very nice speed paints too, you have a good way with light and mood control.

    Looking forward to more

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  29. #28
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    Just to clarify from my previous post concerning work flow: The cartoon style image was laid out and drawn with a pen, and then scanned. The scan became a layer in Photoshop set to "multiply" mode, and I used Photoshop and Painter to color it. The speed paints actually took a lot longer than the cartoon image, because I work much faster with traditional media.

    Just another old dog learning new tricks.
    My sketchbook
    http://www.conceptart.org/forums/sho...d.php?t=158092
    My website
    http://www.drawhaus.com
    My environment concepts thread in the entertainment design section
    http://www.conceptart.org/forums/sho...d.php?t=180968

    artwork for "the guard", a webcomic that I am illustrating
    http://www.conceptart.org/forums/sho...94#post3025594
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  30. #29
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    A surfing supply store for a childrens' video game. The game was going to take place on the Yucatan peninsula, hence the statues of Mayan gods on surfboards.

    Attached Images Attached Images  
    Just another old dog learning new tricks.
    My sketchbook
    http://www.conceptart.org/forums/sho...d.php?t=158092
    My website
    http://www.drawhaus.com
    My environment concepts thread in the entertainment design section
    http://www.conceptart.org/forums/sho...d.php?t=180968

    artwork for "the guard", a webcomic that I am illustrating
    http://www.conceptart.org/forums/sho...94#post3025594
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  31. #30
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    Interior view of the same store. Pen and ink, Painter, and Photoshop

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    Just another old dog learning new tricks.
    My sketchbook
    http://www.conceptart.org/forums/sho...d.php?t=158092
    My website
    http://www.drawhaus.com
    My environment concepts thread in the entertainment design section
    http://www.conceptart.org/forums/sho...d.php?t=180968

    artwork for "the guard", a webcomic that I am illustrating
    http://www.conceptart.org/forums/sho...94#post3025594
    Reply With Quote Reply With Quote  

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