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Okay, so I'm having a bit of a mess after drawing for eight hours solid on various projects, so I thought I'd let my hand recuperate for a bit and post some sketches. I've been skimming through tutorials all over the place for this big scene I have to do for a game design class, and I am clueless. It doesn't help that it's supposed to be a landscape/scenery piece and I haven't done backgrounds on my pictures seriously in ages. That and I also have issues with tech stuff.
That being said, a little on this project: The worldscape is one of insanely high skyscrapers that are continually having floors added every few centuries. As the technology at the bottom of the skyscraper becomes outdated, they simply build on top of it, leaving various labyrinths underneath a "sparkling utopia." I tried to draw references from a lot of post-apocalyptic gameworlds I've seen, plus the way that some buildings are stacked on top of one another like legos in China/Japan and those areas.
Any help is appreciated. The full file is 1080x1920px, but I thought I'd upload the smaller one because there aren't that many details in the picture yet.
Okay, so the last sketch kinda(royally) sucked, so I had to start over from scratch. Here's the newest version... I have to sleek it down, but it's what I've got atm.