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  1. #121
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    Wow, awesome... that castle environment is so beautiful!
    It's stunning how much you improved, very inspiring.
    Good luck with making money with your art soon, you certainly have the skills.

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  3. #122
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    Your environment stuff is great.

    That last character with the bears, her skin tone seems a bit muddy, check out some Frazetta artwork for good reference.

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  4. #123
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    Thanks for commenting on my sb! You seem to have improved alot! the last paintings are awesome, really great landscape and I love all the little details you put into that interior. The characters are great too, though they both seem lacks some weigth to them, they need to stand more firmly on the ground. Otherwise great work!

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  5. #124
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    I enjoyed looking through your progress, you've learned loads in a few years. I absolutely adore the castle illustration on the last update! The castle looks inviting with its fairytale look and variety of interesting details, I really like the structure and bark texture on the tree on the right and the use of silhuettes, overall colors and mood and brushwork on everything!

    On the interior, good job making it look live and interesting with all the details but the floor stands out with its lack of texture. The pic also has some perspective issues, most clearly seen in the lower ends of the chair's legs.

    Your figures, though the proportions look good, lack some sense of weight and structure. Even if you think his style is exaggerated, I would recommend studying Bridgeman more, especially the drawings where he's simplified a form into blocky masses and drawn it from many different views, to help you out with structure and rhythm. His sketchy lines helps you focus on forms in your studies rather than just copying lines. I see his style as a way of effectively simplifying the anatomy so that you can learn get the forms right in different poses no matter how twisted. He does exaggerate a lot but it only helps you see the necessary things about rhythm, balance, forms of muscles etc. I also recommend Michael Mattesi's book Force: Dynamic Life Drawing for Animators. It teaches more about capturing rhythm and sense of force but less about structure.

    Here's a quick line paintover of the thief, hope it shows what I mean with sense of weight, though the pose is less thief-like. Good concept apart from the nitpicks, I like the way you've painted different materials on the armor!

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  6. #125
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    Thanks for stopping by my sketchbook. You have some amazing skills, my favourite is the castle, lovely detail and colours. Good look with the art career!

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  7. #126
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    Thanks for checking out my sketchbook and I my first reaction to your SB was wow! That castle really blew my eyes. The other stuffs are also very nice. wow keep it up

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  8. #127
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    NO way!!! You did some serious practice, awesome improvement.
    Them jobs suck balls, +1 for quitting.

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    Creusa- n1frit - DanLiimatta - Fallen - Suz- Hu-ha
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  9. #128
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    Waw Justyna, Your environment have sky rocketed! Your figure study are moving in the right direction too...
    Congrats for leaving that boring job; keep in mind that you can always grub some freelance job, although most of the time they pay like shit and may fool you around, here are a few links that you can use. Very dificult to make a living this way but at least it can give you something to prolongue your unemployed period:
    http://jobs.conceptart.org/ (this one you should know since it's from conceptart.org)
    http://www.polycount.com/forum/forumdisplay.php?f=51
    http://www.game-artist.net/forums/hi...ntracted-work/

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  10. #129
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    I haven't been here for sooo long, so many nudes love it.
    Would love to see some of your sketches, I like the dp but
    I love the raw classical mediums.

    Sketchbook - . Show Real - . Commission me- Online Shop - .

    *critique* advice* help full links* paint overs, highly appreciated !

    Submissions accepted;"DRAW THE CHANGE you want to see in the WORLD!"



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