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Thread: Daeyeth Sketchbook
January 22nd, 2010 #1
I just got my first Wacom tablet a couple days ago, YESSSSSS! I am loving it. I hope that I will be able to become a competent digital painter and improve my overall skills it. To help me practice, I'll going to pick a large illustration projects to work on mostly. My first project I've decided to do is a fan art illustration of Sasuke vs Naruto. Here's my first progress sketch of Sasuke.
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February 7th, 2010 #3
Tried figure painting for the first time. I was wondering if I could get some tips because I don't know wtf I'm doing I posted the progress in steps because I was hoping someone could fill in the blanks in my process and show me what I'm doing wrong or what I could do better.
I did take some fundamental painting classes a couple of years ago, so the most I remember is do the darks, then the lights, build up, and that the shadows are cool with warm lights. Beyond that, I don't know how to choose colors. I'm red/green colorblind so that makes choosing the midtones extremely difficult. I don't when a color should be more green or more red because they're the same value to me and value is the only way I know how to work. I know there's more methods of painting other than value but I don't know what they are
Last edited by daeyeth; February 7th, 2010 at 03:29 AM.
February 13th, 2010 #4
Spider Man Splash Page
Goal: do a full color splash page in a day.
Things start out okay, but I start to realize how impossibly inefficient I am and that I have no idea what I'm doing when coloring.
I decide to try to keep it simple and flat colors, simple inking comic book style. I end up no where near there and wander off some cliff. I don't mind the result, but it's a waste of time at how long it took me just to get there.
February 15th, 2010 #5
I just spent an hour writing up a critique for you and right when I was towards the end, I accidentally reloaded the page and lost it all!!!! lol. I'm going to try to remember most of it.
I think you did a good job with the splash page. The last one worked out to be the best because you went through the trials and errors of making a painting and finally figured out what works and stuck with it. By no means is that a waste of time at all because now you personally know what works and what doesnt and it's something you can remember on your next pieces.
What I liked about the last one is that you simplified the colors to a good point where it doesn't distract from the story telling aspect of the illustration. I also like how the darkness of the alleyway frames one of the characters, that is a nice touch indeed.
A couple of things we will be working on. Anatomy and values. From now on, I dont want you painting colors for a while. Only in Black and white. The reason for this is if your values do not work, colors do not work. Later on, I can show you an easy way to put colors on a black and white painting but for now, I need you to understand the importance of values in a piece. Here are your assignments.
1. BW Still Life Painting - Set up a still life, nothing to complicated. I've used an apple on top of my sketchbook and a desk lamp for lighting. Observe how light and shadows form around shapes and objects realistically.
2. Figure Drawing Warm Ups - Every morning, I wake up and do some figure drawings on my sketchbook as a warm up. I go to www.characterdesigns.com and check out their photosets. From those photosets, I do some drawings of the models and try to fill up 4 pages front and back on my sketchbook. Some are gestural, some I practice my rendering. Mainly to understand how limbs attach to each other and how it all forms the figure.
3. Anatomy Exercise - Do this one in photoshop so you can do the next couple of steps. Based on references, paint the bones of the arm (humerous, radius and ulna) and study how they connect to each other. On a new layer, paint the muscles and see how that attaches to each other. On another layer, paint the skin.
So, I'd like to start putting in some deadlines for these but am not sure what is a good work time for you. For me personally, I think I can paint this in about 4-5 hours, with the still life probably taking most of my time. I think it should probably be more than enough time to give you a deadline for this by Wednesday? Sound good?
February 15th, 2010 #6
thank god no color lol. okay, thanks! ya wednesday sounds good. I don't have a scanner though so I have to do them all on the wacom to show you
February 16th, 2010 #7
February 17th, 2010 #8
Didn't take me 4 hours personally, I am rather slow.
I am disappointed in my still life and found out I really don't know how to properly use digital brushes. I went into Corel to use their charcoal brush but it wasn't acting like how I would expect it to in real life. So I changed over to Photoshop and tried to render it like I would with charcoal pencil, but I should not have chosen a glass for still life with the confusing reflections.
So I tried to use a build up method but found out I have no idea how to do it! How do you do the build up method? Also, how do you get the brushes to not act like markers? Or at least when I stroke over an older stroke, for the darkening of the older stroke to be softer and not as high contrast?
Plus, my muscles look awkward, yay. I should of used references where I could see the individual muscles and see where they connected. All the layered muscles confused me as I didn't know what was coming from where and just drew what I was looking at.
February 17th, 2010 #9
These are excellent! I am so proud of you. I was definitely in the same exact position as you were when I first started using a tablet and photoshop. I was so confused, and even to this day, when I open up Painter, I just end up staring at the endless interface it has, haha!
The still life is great, you can really see the range of values it has - from black to white. What I would say though is you need to start using bigger brushes. Go with the biggest brush you can possibly use then work your way to smaller brushes. Don't be afraid of them. This technique changed my whole perspective on painting. Basically you want to lay down your shapes as early as possible, then work your way down to refining the shapes, then small details. Another thing, too, is to not zoom in as often. I usually work about 25-33% zoom more than half the time and only zoom in when I really need to. You need to see the whole picture and not the tiny details it has.
The gestures are good too. I would advise you to do these everyday. I guarantee you in a couple of weeks you will see giant leaps of improvement in your studies. One thing to work on is to draw with long strokes instead of short ones. You're starting to get this feathering look because you're not confident with your lines. How I tackled that was by using pens in my sketchbook. I would draw with pens and it forced me to deal with my lines and not worry about it anymore.
The anatomy study is decent. Study the shape as accurate as you can and learn what it actually really does look like.
Later today, I'll try to make you a tutorial on techniques on digital painting and how to properly use your brushes in photoshop. So for now, your homework will be:
+ to redo the arm muscle study
+ more gesture drawings
+ another bw still life
If you want, you dont have to start on the still life until after I give you the tutorial. I'll set up my own still life and and write up a tutorial on that.
But everything will be due Saturday at the latest.
Good job, man! Keep em coming!
February 17th, 2010 #10
Much appreciated, thanks for your critique! okay, saturday.
About the still life, what type of brush should I use? Soft, hard? Should I change the opacity? Do I need to set it to pen pressure? What about the airbrush? There are so many different options I end up trying them and not really knowing what I'm doing with them.
You're starting to get this feathering look because you're not confident with your lines.
One thing to work on is to draw with long strokes instead of short ones. How I tackled that was by using pens in my sketchbook. I would draw with pens and it forced me to deal with my lines and not worry about it anymore.
Later today, I'll try to make you a tutorial on techniques on digital painting and how to properly use your brushes in photoshop.
February 18th, 2010 #11
February 18th, 2010 #12
that was extremely helpful, thanks
February 20th, 2010 #13
Had much more success this time around, with both projects. Again, big thanks for the tutorial! The tips about softness and hardness and size was especially helpful. I mean, it sounds basic but seriously, I just needed to know where to start with brushes and I didn't know where to start from square one concerning the brushes and now I do.
I also feel like I understand the anatomy much better, thanks to the your references. I was using two different references for the muscles because I had started to put on the muscles but realized the position of the arm in my bone reference was different than my muscle reference.
I assume the gesture drawings is just my personal daily practice, which I'm continuing to doing. I've tried using more single, long strokes, but I'm still forced to use my sketchy lines as a base in order to get correct proportions.