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Thread: Against the odds
January 7th, 2010 #1
Hide this ad by registering as a memberJanuary 7th, 2010 #2
thats kinda small... ><
It's the sketchbook.. I don't get the html stuff
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January 7th, 2010 #3
click on it. it's a thumbnail
January 9th, 2010 #4
Hi, these are the things I pick up on straight away.
doesn't look like he has a neck.
neck needs reworking
left hand (on the right side of the pic) could do with looking at.
upper arm is too long
wrist needs to be more defined to differentiate it from the forearm
fingers need reworking
The piece looks a little flat because of the black background, maybe you could add some clouds or maybe a swirly riddler dream environment.
Keep at it, It's coming along. I look forward to seeing it finished.
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January 10th, 2010 #5
January 10th, 2010 #6
yeah, the thing mentioned look lots better.
Jokers neck could maybe do with shortening and his shoulder and arm looks loo low.
The vine encompassing batman looks like green wire, i'd suggest making it thicker towards the root and add buds along its length.
Other improvements can be made:
Jokers leg leftmost leg seems to get bigger towards the foot so you could look at that.
Clayface's hand in the top left of the image looks awkward, try drawing your own hand in that pose to make it look better.
The background is more interesting now, maybe darkening it and blurring it a little could help.
Also, try not to replace your original image with the update, just post a reply with the new version. That way you and others can track your improvements and see where you might be going wrong with them.
It def looks better, just keep chipping away at it.
I think you'll be wanting to look at shading and lighting once you get the line art fixed.
January 11th, 2010 #7
January 12th, 2010 #8Registered User
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I'd recommend you to improve your drawing conduction. Your lines seem a bit uneasy and cornered. You should try to work on the flow, bring in more confident curves.
The other thing you should pay attention to is proportions and symmetry. Try to make the figures not look like they'd fall to ground if they were real (because of the symmetry, balance and weight distribution, not because they're drunk or whatever). Best way to learn is always by doing. But to prevent you from learning into a wrong direction, you should use guides.
Also you can improve your skills in muscle drawing and body proportions with drawing nude pictures by taking courses or asking eccentric people.
Keep in mind, even if you like to draw comic art, you shouldn't orient yourself on other artists comics, since you want to create your own style and don't want to take over their mistakes in your artworks.
January 16th, 2010 #9Registered User
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- charlotte, nc
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As mentioned above, you really need to work on anatomy. Also, your lines need to be dynamic. Colors don't have much of highlights and shadows, pen shading needs improvment, etc.
January 16th, 2010 #10
Everything in the composition is leaning sharply to the right. Clayface, Batman, the arrangement of the five characters in the foreground, it all pulls the eye quickly right off the page. The only left-leaning element is Ivy, but it's not nearly enough to provide balance.
You really should work this out in a thumbnail, it's easier to see big composition stuff like that.
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