Sketchbook: My sketchy book of stuffs! - Page 16
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  1. #451
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    Really like the coloring, and especially the lighting on the last finished sketch. The texture you've used on it looks good, too.

    (Jag fattade visst aldrig att du är svensk. Smaaarrrt!)

    Anyways, keep up the good job!

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  3. #452
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    geminick: thanks! ah, hehe det är lätt att missa det där

    doing some figures every morning but i really fallen behind on that so much its not much worth showing, i hope to get back in shape soon again ><

    managed to get in a little landscape study again, was to long ago tried to keep it simple but meh...
    and some character doodle.

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  4. #453
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    Your heads are showing serious improvement... the ones in post 428 are especially strong. I really like your latest few character drawings too; they're super energetic. I especially like the jumping one, and two in the latest post - close character interaction like that is hard to draw, but you pulled it off.

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  6. #454
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    Love your lines and style in #446 and #452 !!! Just gorgeus)))

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  8. #455
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    I agree, awesome dynamic lines on those. Love the colors and movement on post 450. The head studies are coming out nice as well. More!

    sense of purpose
    my sketchbook
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  10. #456
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    Some really cute characters in here, good studies as well! Keep it going.

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  12. #457
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    your stuff keeps getting stronger every time i look in here, the girl with the staff from july is hella solid, the painting is still a weak point but you're working at it, keep it up

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  14. #458
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    Revidescent, in2eternity, sin eater, Mashach, invinciblewombat thanks so much you guys!

    ugh so i havent updated in a while... i been a total slacker last couple of weeks, no studies or good stuff like that and just recently started drawing again.

    gonna try push myself back to studies again, need to stop slacking

    the 4 greyscale characters are commissions, some inuyasha, kenshin and ff7 fanart and rest is my own silly characters x)

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  16. #459
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    thank you so much for the nice comment! you have an awesome style!! and what amazing progress youve made!!! your awesome! please keep doing what you love!

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  18. #460
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    watch your value scale on those gray scale ones, you're compressing a full value range into them when it's not really necessary and takes away from the image. desaturate one of your color ones and see how you used a much shorter range to much greater effect.

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  20. #461
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  22. #462
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    andartarius: thank you so very much
    invinciblewombat: im honestly clueless about values, and have no excuse why im not doing more value studies... will really try it out more, thanks for the feedback!
    kevin_: thank you


    uh, only a little sketch, trying to find something for this times chow, but im really lacking ideas -.-

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  24. #463
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    i wouldn't say you're clueless about value at all, your color images for the most part show a really good control of it, it's most likely just a disconnect between working intuitively in color and not understanding how to apply that to greyscale.

    if you do a study of a color image and then do it again after desaturating the reference you start to understand how values work under colors. something that's a shade of dark red for instance might be a base value of 60 grey, use that grey as your staring point and shade or highlight from there.

    the characters you had before look as if they are entirely 50% grey with a spotlight evenly hitting every part of their body and costume. working on something like this you need to keep in mind a couple of things:

    how is the value structure affecting the design and how the viewer's eye is moving over my character - areas of high contrast are going to draw the viewer's eye immediately, you can use that to your benefit and prioritize what you want to be seen (ie, in the mage, you would want to draw the viewer to the staff with the magic, down to her face, then down to her costume. right now the areas with the most contrast are the bottom of her dress and right under her boobs. your eye goes there first when it is not the focus of the drawing. did a bit of a sloppy paintover)

    the values should describe the materials you are painting - prom expalins this better than I ever could http://androidarts.com/art_tut.htm#materials and http://androidarts.com/art_tut.htm#light_stuff that whole page is gold and worth a read or two if you haven't seen it before.

    anyway sorry to go so long winded on you and i hope this helps

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  26. #464
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    You have great anatomy sense.Loved Your sketches.I would love to see some color versions in detail.

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  28. #465
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    awesome lines. i love how alive they are

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  30. #466
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    oh wow, the new CA layout feels weird, but I guess were getting used to it :o

    invinciblewombat: hey man, thanks so much for taking the time! im gonna dig in on that site you linked, seen it before long time ago but had lost it and forgot what it was called, so thanks! im really gonna get some time over to try to understand values better
    Manish87: thanks, glad you like!
    midknight523: cheers man!


    ouw sooo, things has happened while CA been down. I got a job! fuck yeh, and its an animation job! Right now im animating all day loong! im only hired for a month to start with, but im hoping they will like what i do and hire me for the entire project :3

    im just so excited but shit scared at the same time, but it feels good so far, its a small company and really great people to work with

    anywhooo, here is some stuff i been doodling on while CA been down!
    chow, and a zelda redesign for a cghub challenge and some other mixed stuff x)

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  31. #467
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    awesome as always!

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  32. #468
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    congrats on the job! loving the zelda redesigns.

    re what i was talking about with values a while ago another link that addresses them in character design: http://media.steampowered.com/apps/d...erArtGuide.pdf

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  33. #469
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    congratulations on your job! keep us posted :3

    your characters seem particularly lively lately, keep up the good work!

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  34. #470
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    Great to hear you found some work! If the stuff you posted lately is what's in your portfolio it doesn't surprise they're hiring you, it's all looking really solid.
    Really like the crow girl btw. Rock on!

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  35. #471
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    Major props on the job! I love the Zelda redesign, and the Adventure Time-style stuff.

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  36. #472
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    I agree that the zelda one is great. Love the playfull style you have.

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  37. #473
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    Jonathan C: thank you!
    invinciblewombat: thanks, glad you like! also thanks for that link, its been a great read for me
    nodeerskulls: thank you! will do ^^
    thank you walnut!
    Revidescent: thanks! adventure time style is just so much fun really
    Staal Sander: thank you


    ugh the new attachment manager is kinda annoying, think i prefered the old one tbh :/
    anyways, just a few scribbles, been trying to get some studies done when i come home after work but it looks awful really, ill start posting that when im getting back in shape lol ><

    also if anyone has any feedback for the doodle with 2 people i would love it, its so hard drawing people interacting together!

    oc scribbles, chip´n dale as humans lol, dont ask why x) drawing of a friends oc that i just love, something crazy fun with tv heads hehe, and my chow, not to happy with it tbh, so many things i want to redo !


    also, i want the thank button back! thanks guys for stopping by!


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  38. #474
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    I LOVE your unique style! So much fun and cool art in here!

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  39. #475
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    Greenhouse: thank you so much

    barely got any time to doodle my own stuff today, but here is just a little playing with a new style sort of i kinda enjoy it, well see where it goes ...

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  41. #476
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    Ha, that twilight samurai piece is cool, fun stuff in here .

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  43. #477
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    fett grymma grejor här inne, och massa level ups!
    ps avatar är awesome

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  45. #478
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    Love your characters! Do you ever do short animations of them? Would be so nice to see)))

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  47. #479
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  49. #480
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    Seems like some fun stuff is happening here with all the different styles and characters! And your Zelda Samuraidesign gave me a smile! Great idea, I love Zelda's dress, especially the skirt. Ah, it's just a pleasure to take a look at your work.

    Congrats regarding the job! How is it going? Do you learn a lot, animating the whole day?

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