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no_name_brand: Thanks maaan! The really hard part is just coming, hope we can do a good finishing perform. But simply good things wont be enough on this contest, so we have to activate our special-X components.
Janos: wooh, we really wanted to create some cohesion stuff, and we are happy to hear that you feel something between the lines. Its a great honor, THX in the name of the whole team!!!
Big thanks Biomecha!
Here is a wip image of my "4 of the pentacles". It's still a bit cartoony and quite ordinary looking, but I hope the coloring and the place where I put it can give a unique feel to the overall image in the end.
... otherwise, the effects will sell it!!!
Last edited by kynu; January 21st, 2010 at 10:30 PM.
I'll try to do some magic in the following days, but I had a zillion works this week. Sorry for the pause.
Heyy that's great!
Here's my - 2 of pentacles - stuff too. Minor glitches are modified, thanks for the helmet idea! It works!
A lot of cool ideas floating around here.
jozulus : lovin' the princess evolution. And the little details that are startin' to pop up like the quilting on the sides of your hierophant for instance are pulling it in man ! Nice, lookin' forward to the final versions.
brisket : the arms on that two of pentacles are totally makin' it for me. Odd but real sweet
Yeah! That was really inspiring! I am a big fan of your works. Keep them coming - G
very nice work on all the pieces, great job!
nice idea with the cyclops-hole on the armors.
however, the best helmet IMHO is the 'floating' hierophant's last version. its a bit hussar-like too!
the strength card got more lion-like with the zoom-in, but i preferred the bigger view with all the crunchy details. otherwise very nice!
have fun on this snowy sunday! i'm really excited!
You guys got my vote. Love the Sci-Fi, especially the princess and the emperor, they synergize well, and all the cards have these reccurring circles in them. Top stuff!
You guys have my favorite entry. The type is nothing short of great. I like how all of the poses have a consistently balanced design. All except the knight unfortunately. It's still good, but it sort of breaks continuity with the graphic approach you've taken with the rest.
THX your votes Chijts, and Roul Duke!
We though t that it would be boring if all our cards would be symmetrycal, so some parts we directly broke that with some elements.
Base symmetry of the graphical effect of the cards was a main goal, couse we wanted to create classic card-fit illustrat impression.