Team ChoW III - Pirate Ship Lollipop
Join the #1 Art Workshop - LevelUpJoin Premium Art Workshop

Page 1 of 6 1 2 3 4 5 6 LastLast
Results 1 to 30 of 177

Hybrid View

  1. #1
    Janos's Avatar
    Janos is offline Fool me once shame on you. Fool me twice shame on Fu! Level 10 Gladiator: Equites
    Join Date
    Nov 2006
    Location
    Tübingen, Germany
    Posts
    1,698
    Thanks
    39
    Thanked 570 Times in 492 Posts
    Follows
    0
    Following
    0

    Talking Team ChoW III - Pirate Ship Lollipop

    Raoul Duke and Janos
    We are Team
    Pirate Ship Lollipop

    We are going to rock your socks of and do the best we can to win this team C.H.O.W. And if we do not win at least we will gather a lot of experience and learn stuff from you guys, our visitors, but most of all form us.

    So, who does this team consist of?


    Raoul Duke

    Janos



    So, First things first... Our name?
    Some Suggestions that were made.
    1)The Pirate Ship Lolly Pop
    2)Who Wants Pain?
    3)You Die Today!
    4)Reagan's Henchmen
    5)The Donkey Puncher's Guild
    6)Hurt Sandwich
    7)The Fight'n Winners
    8)The Demon Hunters
    9)God's WIP
    10)The Puppeteers

    I like Gods WIP, Pirate Ship Lollypop and the Puppeteers.
    Give me your favourite picks, and we'll then choose from those.

    Furthermore, maybe present yourself. I know your alterego, but who are you in real life, what do you do, any ideas for the upcoming team chow? Any other stuff? Lets make this thread as comfortable as possible.

    Cheers

    Attached Images Attached Images  
    Last edited by Janos; January 28th, 2010 at 08:49 AM.
    Reply With Quote Reply With Quote  

  2. #2
    Join Date
    Oct 2007
    Location
    So-Cal
    Posts
    3,427
    Thanks
    2,994
    Thanked 1,780 Times in 849 Posts
    Follows
    0
    Following
    0
    I don't mean to come off as presumptuous, but I was doing a skull study for my homework and when I heard Pirate ship Lolly Pop was a name you guys liked, I threw that pinkish crimson on. I think if we threw in some lollypops for crossbones and some ship sales, this would be one hell of a flag. There is pleanty of room for collaboration on this one.

    Attached Images Attached Images  
    Reply With Quote Reply With Quote  

  3. #3
    Janos's Avatar
    Janos is offline Fool me once shame on you. Fool me twice shame on Fu! Level 10 Gladiator: Equites
    Join Date
    Nov 2006
    Location
    Tübingen, Germany
    Posts
    1,698
    Thanks
    39
    Thanked 570 Times in 492 Posts
    Follows
    0
    Following
    0
    Great first post. Lets get this rolling. Atm I am sitting in a beautiful house at the sea, and I love the idea of pirates. I also like the knocked out teeth on our skull, but I would definitely only add teh lollipops. The sails would be too much for me. And I would paint the skull from the front, just keep it basic, though make keep the missing teeth, and maybe try a version without the pupils. And of course the two lollipops, they are a must. Would you like to tr and make a version? Atm i am not able to upload anything, but as soon as I can, I'll be on. If you want ou can send me the image of the skull with the lollipops and I'll finsih it up nice to represent our logo.
    Also, DHTenshi. What up? Give us some input! =)

    And, here just some infos on me:
    I am 20, male, and I live in Germany atm, though as mentioned above, we are stying in Ital over Christmas. I am also half italian and half polish, but I grew up in Germany so I have got all of my friends there. I have been drwing since about 4 or five, and I have always been interested in Illustration. ATM I am prparing to get accepted at anacademy here in germany, so I am doing 3 or 4 Portfolios. It is a very hard job to do, but CA keeps me sane at times and gives me input onb stuff that might not be the most academical subjects. I really admire a lot of artists on here, and I am working on developing my Photoshop and generally digital skills. I would one day love to work as a freelance illustrator, for children books, general bookcovers and Fantas/siFi stuff like for WOtC or other companies. I do think that a traditional learning of my subject, in the academy might help me develop a special style. And I really want to kick ass in this team chow, so bring on the 26! I do have to say though, that I am going to get home the earliest on the 4 of January, so till then its just sketching and no showing for me.

    Now to you guys!

    Reply With Quote Reply With Quote  

  4. #4
    Join Date
    Oct 2007
    Location
    So-Cal
    Posts
    3,427
    Thanks
    2,994
    Thanked 1,780 Times in 849 Posts
    Follows
    0
    Following
    0
    This is just a test run for the logo, just one direction I'm exploring. Janos send me your email in a pm so I can send you the full resolution psd.

    I agree with the dis-inclusion of the sails. I played around with working them into the comp last night and I realized it was going to be a pain in the asshole.

    Let's keep the color Pallet limited to cream, hot pink, brown and warm black. I'm going to work on more design options.

    Attached Images Attached Images  
    Last edited by Raoul Duke; December 21st, 2009 at 05:21 PM.
    Reply With Quote Reply With Quote  

  5. #5
    Join Date
    Oct 2007
    Location
    So-Cal
    Posts
    3,427
    Thanks
    2,994
    Thanked 1,780 Times in 849 Posts
    Follows
    0
    Following
    0
    My name is actually Kirk McCosker and I am 27 years young. I live in the San Diego area. My hobbies include coffee, cigarettes, fine Kentucky Bourbon and fighting the forces of evil. I am currently a student at Studio 2nd Street. My biggest influences are Bill Seinkiewicz, Ashley Wood, Dean Cornwell and I could list dozens of others.

    Reply With Quote Reply With Quote  

  6. #6
    Join Date
    Oct 2007
    Location
    So-Cal
    Posts
    3,427
    Thanks
    2,994
    Thanked 1,780 Times in 849 Posts
    Follows
    0
    Following
    0
    here's another design option. Once again just a starting point.

    Attached Images Attached Images  
    Reply With Quote Reply With Quote  

  7. #7
    Join Date
    Mar 2008
    Location
    Hermosillo, Sonora, México
    Posts
    399
    Thanks
    381
    Thanked 99 Times in 76 Posts
    Follows
    0
    Following
    0
    Hey guys! I'm back!, just saying that for now lol, I'm gonna post some sketchbook pages in a little while, just to let you know I'm alive and I am gonna work hard with you guys =)

    Gonna upload in a while then, ok?

    Raoul Duke, man, that looks really good, you seem to be working hard already that's amazing! Love the warm feel, so, we are lollipop pirates now? lol

    Give my sketchbook a visit and tell me what you think n.n

    > S K E T C H B O O K <


    My gallery
    Reply With Quote Reply With Quote  

  8. #8
    Join Date
    Mar 2008
    Location
    Hermosillo, Sonora, México
    Posts
    399
    Thanks
    381
    Thanked 99 Times in 76 Posts
    Follows
    0
    Following
    0

    DHTenshi reporting!

    So, I am DHTenshi, male, 19 years old, mexican.
    Err, I really like watching anime, manga, and like to surf on the web, looking to other people's art.
    I just left graphic design and animation career to join the fine arts school here in my town...
    What else? dunno, just gonna post some sketchbook pages I made on a vacations trip

    Attached Images Attached Images      
    Give my sketchbook a visit and tell me what you think n.n

    > S K E T C H B O O K <


    My gallery
    Reply With Quote Reply With Quote  

  9. The Following User Says Thank You to DHTenshi For This Useful Post:


  10. #9
    Janos's Avatar
    Janos is offline Fool me once shame on you. Fool me twice shame on Fu! Level 10 Gladiator: Equites
    Join Date
    Nov 2006
    Location
    Tübingen, Germany
    Posts
    1,698
    Thanks
    39
    Thanked 570 Times in 492 Posts
    Follows
    0
    Following
    0
    EYO
    Amazing stuff you guys are posting. I am gonna try and add some stuff too soon.
    I love your sketches DH and how confident you seem to be with faces and anatomy generally. Keep on with that and these will look amazing in our team chow designs.... 4 days to go guys.
    Raoul, I send you my email adress. As I mentioned before, I'd dig a front view skull even more, but the lollipops are spot one. I'll try and get to my brotehrs laptop later which has got photoshop so that I can play around with your design.

    Pirate Ship Lollipop, over

    EDIT: So here is something I came up with. The problem is that I do not have a tablet here in ital, so it basically looks like crap. But you guys, especially you raoul with our own style, couls really make a great logo. I actually also kind of like the mirrored image (i did it because I didn't have a choice) but if you could try to sketch one up in your style, in this design, it would look awesome. Also my brither gave me another idea, that we could loose the two lollipops behind the skull, and instead just put two lollipops in its eyes (there kinda are two in its eyes now, but we could add sticks to the eye lollipops. I'll post some vector stuff later on.

    Attached Images Attached Images  
    Last edited by Janos; December 22nd, 2009 at 07:41 AM.
    Reply With Quote Reply With Quote  

  11. The Following User Says Thank You to Janos For This Useful Post:


  12. #10
    Janos's Avatar
    Janos is offline Fool me once shame on you. Fool me twice shame on Fu! Level 10 Gladiator: Equites
    Join Date
    Nov 2006
    Location
    Tübingen, Germany
    Posts
    1,698
    Thanks
    39
    Thanked 570 Times in 492 Posts
    Follows
    0
    Following
    0
    @ DHTenshi: Do you draw from ref? I realy like your sketches, but one thing I think might really benefit them, is if you try to change up your faces. That is a probelm I have as well. We should reall tr to learn from Raoul who has some nice expressive faces and try to make our character designs very individual, but of course fitting all together.

    Also, how aboput thinking about a general style. What direction shall we go in. How shall we divide work? All that kind of stuff!

    Reply With Quote Reply With Quote  

  13. #11
    Join Date
    Oct 2007
    Location
    So-Cal
    Posts
    3,427
    Thanks
    2,994
    Thanked 1,780 Times in 849 Posts
    Follows
    0
    Following
    0
    Quote Originally Posted by Janos View Post
    Also, how aboput thinking about a general style. What direction shall we go in. How shall we divide work? All that kind of stuff!
    How's about I work on the gestural abstraction. Teneshi tightens up the shapes and brings in the more subtle values and Jonos you bring in the the final touches.

    DH-How are you with vectors? You said you were a graphic designer, can we see some logo work or vector drawings you are particularly proud of? Maybe we could create a waving Pirate flag as an animated giff. If your up to it.

    Reply With Quote Reply With Quote  

  14. #12
    Janos's Avatar
    Janos is offline Fool me once shame on you. Fool me twice shame on Fu! Level 10 Gladiator: Equites
    Join Date
    Nov 2006
    Location
    Tübingen, Germany
    Posts
    1,698
    Thanks
    39
    Thanked 570 Times in 492 Posts
    Follows
    0
    Following
    0
    Yeah that sounds really good.
    One thing that would be awesome if we make it a full on collaboration. So all three of us work on every single character. Sketching is of course a must for all of us. So if there are six characters we could just start sketching our initial ideas for all of them and then when we realise whose strenghts lie where we divide the character concept design, so the clothes weapons and so forth, to one artist. DH gets two, Raoul you get two, and I get two.
    We sketch our ideas for pose and face as well, but we leave it to you Raoul to bring your awesome style to every figure. As you said your gestural abstraction is really a thing we should use to our advantage. We should try to keep a congruent cloth/weapon/ornament style, too. And keep in mind that the character should in the end fit into a nice pretty Diorama, so pose/lighting of the individual should be realistic to their later position.
    Then me and DH could apply the digital colouring (I think its best if I help DH in this part, or I could just start the basic colouring and DH, you could then tighten it up.)
    Finally we decide how to arrange them in the panorama picture and then bring them into the final image, and I could merge them together with their surrounding, which won't be the hardest job, if the second phase of our plan goes well.


    Raoul as you would be needed most in the early stages you might want to start "networking" later on if you know what I mean? Check out our competitiors, try to get people to visit our thread and of course give us advice on how we are proceeding. This division should only be very basic though. We post all our efforts here andlisten to one another and discuss if there is a problem.

    Basically we all work through the whole of January, but each of us harder or less hard at a certain time. And if one of us has probelms of finding the needed time he should definitel tell usbeforehand, so that we can plan around tight schedules.
    Actually I might wip up a schedule and ask what you guys think about it, cause my warble further up might have been complete bollocks to you.

    So anyways, what do you think of the idea of work division yet all of us working together on all of the characters?

    Cheers,
    Janos

    PS: Some more aspects of Janos. My real name is Jonnie, I've got a Dog, I listen to lots of Music, mostly and maybe quite shockingly to some of you to british Pop and Electropop music (Little Boots, La Roux, Florence and the Machine and many more). I do like my Strokes-CDs though... I also am studying Korean at the moment, but I hope to get into a academy next year.

    PPS: I have looked at your blog and sketchbook again Raoul and while I think that you capture movement very well I think proportion wise DH and me should give a little input so that the characters keep the movement of your more cartoony characters yet general they have a more realistic appearance.

    PPS: The Vector skull was omsthing my brother came up with to make it readable and simple. DH, would you feel like picking it up form there and maybe polish it a little?
    Okay, thats enough for now.

    Attached Images Attached Images  
    Last edited by Janos; December 22nd, 2009 at 02:19 PM.
    Reply With Quote Reply With Quote  

  15. The Following User Says Thank You to Janos For This Useful Post:


  16. #13
    Join Date
    Mar 2008
    Location
    Hermosillo, Sonora, México
    Posts
    399
    Thanks
    381
    Thanked 99 Times in 76 Posts
    Follows
    0
    Following
    0
    First of all! please have patience with me! I don't know a lot of terms you used to describe some things of art (gestural abstraction, Diorama) and also, I'm good at english, but it isn't my mother tongue, so, please be patient =)

    Thanks Janos, I love to draw from imagination, but yes, the references are always needed, even if sometimes it's boring
    Good to see you working Janos! I think that design with Raoul's style would really look great! hope to see it soon

    Raoul, actually, I got no experience on vectors, I just started at that career this semester and left because I made a wrong decision, and never got to use vectors, it was pure boring theory, and very simple.

    So, let me see if i get the idea, everyone sketches the character ideas yes... then, raoul is gonna do the gestural work, as he applies good movement to them, then, we'll check out the anatomy and proportions, then he's gonna do the lines or janos or me? and after that we'll do the painting? I think i got good rendering, but not so good structure, and I believe that's what I do best right now

    I'll be checking out the user cp so I can know if there are any news, thanks for adding me to you gmail janos, I'm gonna send a pm to raoul so i can give my email and he can give me his.

    I can't wait to know the theme of this!
    Also, Janos, if you can, put some awesome photos from there, it would be awesome

    c ya guys!

    Give my sketchbook a visit and tell me what you think n.n

    > S K E T C H B O O K <


    My gallery
    Reply With Quote Reply With Quote  

  17. #14
    Janos's Avatar
    Janos is offline Fool me once shame on you. Fool me twice shame on Fu! Level 10 Gladiator: Equites
    Join Date
    Nov 2006
    Location
    Tübingen, Germany
    Posts
    1,698
    Thanks
    39
    Thanked 570 Times in 492 Posts
    Follows
    0
    Following
    0
    Hey DH.
    WIth gestural abstraction I think Raoul ment that he can depict movement in a pose quite well, which is something that I struggle with for instance. And the Diorama I meant was the image in which we could put all the characters we create, to present them as a group.

    Your rendering is probably the best, so you should do the most important job of colouring, but I'll help you with that of course by adding basoc layers you can then develop the colours from and by maybe retouching stuff you forgot. We are stating the obvious that we want to use digital colouring, but if both of you think traditional is the way to go I am up for that, too. DIgital is easier to develop though.

    And here are some fotos for you guys where I'm at atm. I would love to see some of yours as well!

    Attached Images Attached Images    
    Reply With Quote Reply With Quote  

  18. The Following User Says Thank You to Janos For This Useful Post:


  19. #15
    Janos's Avatar
    Janos is offline Fool me once shame on you. Fool me twice shame on Fu! Level 10 Gladiator: Equites
    Join Date
    Nov 2006
    Location
    Tübingen, Germany
    Posts
    1,698
    Thanks
    39
    Thanked 570 Times in 492 Posts
    Follows
    0
    Following
    0
    Oh and, actually I kind of like the simplicity of the vector logo my brother did. How about we use it? We could also change our change our avatars to different views of the skull logo, for the reminder of the Chow, so that we are recognised and built some kind of attention. We've got some pretty competitive and to say the truth amazing artist groupings to fight against, so we might as well give it all we got.

    Attached Images Attached Images      
    Reply With Quote Reply With Quote  

  20. #16
    Join Date
    Oct 2007
    Location
    So-Cal
    Posts
    3,427
    Thanks
    2,994
    Thanked 1,780 Times in 849 Posts
    Follows
    0
    Following
    0
    My theory is from chaos comes an appreciation of order. We all need to start with a great sketch, based on great composition. The form and rhythm needs to be well accounted for first and foremost. Then we need to focus on creating the simple shapes that will demonstrate the complexities of the form. The values and edges are what's going to make this feel real, the dedication to rhythm is what's going to make it feel alive. Detail and color is only there to support the facts and gives the viewer further insight.

    Here are a few examples on what I'm talking about.

    Attached Images Attached Images          
    Last edited by Raoul Duke; December 22nd, 2009 at 05:01 PM.
    Reply With Quote Reply With Quote  

  21. The Following 2 Users Say Thank You to Raoul Duke For This Useful Post:


  22. #17
    Join Date
    Mar 2008
    Location
    Hermosillo, Sonora, México
    Posts
    399
    Thanks
    381
    Thanked 99 Times in 76 Posts
    Follows
    0
    Following
    0
    check out my avatar
    Sounds good to me raoul!

    Give my sketchbook a visit and tell me what you think n.n

    > S K E T C H B O O K <


    My gallery
    Reply With Quote Reply With Quote  

  23. #18
    Janos's Avatar
    Janos is offline Fool me once shame on you. Fool me twice shame on Fu! Level 10 Gladiator: Equites
    Join Date
    Nov 2006
    Location
    Tübingen, Germany
    Posts
    1,698
    Thanks
    39
    Thanked 570 Times in 492 Posts
    Follows
    0
    Following
    0
    Hey guys.
    So I'll be on for a while because our house is flooding a little and we have to dry the cracks regularly every ten minutes or so, and I volunteered to stay up, as you guys are anyway in the right time zone now. So yeah, I see the positive side!
    Oh and DH, could you please send me an av with the text you added /change DHTenshi for Janos though , with the first skull crop I posted (the one where you can't see the teeth) I haven't got photoshop, so it would take a while to make for me. Just send it to my mail adress. Thanks.

    And Raoul. Amazing inspirational pieces you posted. And you are right, the first sketch is very challenging, but the first and most important pillar on which we built the character. These are amazing sketches, and I find your style to be similar, so with you sketching the basic design onto the character, it could well be very amazing.
    I'm off to mop up water now, see you in a while.

    Last edited by Janos; December 22nd, 2009 at 07:27 PM.
    Reply With Quote Reply With Quote  

  24. #19
    Join Date
    Oct 2007
    Location
    So-Cal
    Posts
    3,427
    Thanks
    2,994
    Thanked 1,780 Times in 849 Posts
    Follows
    0
    Following
    0
    Don't get too excited. These chow entries got the same score as me. Ouch!

    Janos I'm glad to see we will be awake at the same time, but those circumstances must suck. Your suffering cheers me up if that makes you feel better. I'll keep my gmail open if you want to chat.

    Attached Images Attached Images  
    Last edited by Raoul Duke; December 22nd, 2009 at 09:44 PM.
    Reply With Quote Reply With Quote  

  25. #20
    Janos's Avatar
    Janos is offline Fool me once shame on you. Fool me twice shame on Fu! Level 10 Gladiator: Equites
    Join Date
    Nov 2006
    Location
    Tübingen, Germany
    Posts
    1,698
    Thanks
    39
    Thanked 570 Times in 492 Posts
    Follows
    0
    Following
    0
    You posted a CHow piece. God I must have been blind. Sorry I didn't vote for you. I somehow didn't realise/remember you had entered. I am off to look at your entry now.

    Edit:
    I dodn't realise your name was in the image itself thats why i didn't see it in the frame or something. I actually like the style and the idea of her being huge. And the war-scene depicts her aspect of being everywhere. I think the filters and composition might have been the problem. DId you spend the time you had wanted on it? Well, sorry again, as a team we should have sticked together. Next time, I promise.

    Last edited by Janos; December 22nd, 2009 at 07:21 PM.
    Reply With Quote Reply With Quote  

  26. #21
    Join Date
    Oct 2007
    Location
    So-Cal
    Posts
    3,427
    Thanks
    2,994
    Thanked 1,780 Times in 849 Posts
    Follows
    0
    Following
    0
    Quote Originally Posted by Janos View Post
    I think the filters and composition might have been the problem. DId you spend the time you had wanted on it? Well, sorry again, as a team we should have sticked together. Next time, I promise.
    the filter- I used the filter, because the paper had a horizontal tooth to begin with. So I played along with it and tried to make it look like surveillance footage. I normally I disapprove of filters, but in this case I made an exception. Maybe everybody was turned off by that. They probably dismissed my piece because anybody can use a filter.

    Time-I had plenty of time to spare. I was second to submit my entry, following you. I spent about 6 hours on the watercolor piece and a couple more in photoshop.

    Edit: Thanks for the crit.

    Reply With Quote Reply With Quote  

  27. #22
    Join Date
    Oct 2007
    Location
    So-Cal
    Posts
    3,427
    Thanks
    2,994
    Thanked 1,780 Times in 849 Posts
    Follows
    0
    Following
    0
    No pitty votes! If you didn't notice it, it's because I did something wrong. I'm not sure, but let's figure it out.

    Reply With Quote Reply With Quote  

  28. #23
    Janos's Avatar
    Janos is offline Fool me once shame on you. Fool me twice shame on Fu! Level 10 Gladiator: Equites
    Join Date
    Nov 2006
    Location
    Tübingen, Germany
    Posts
    1,698
    Thanks
    39
    Thanked 570 Times in 492 Posts
    Follows
    0
    Following
    0
    Okay my honest opinions on the piece:
    -The name and chow text in the image really detract. I'd put a nice simple and clean frame and keep the image itself clean.
    -The heigth, though a good idea, doesn't work completely here. A standing soldier could have worked wonders in making it clearer. Also teh whole scene of the battlefield isn't as readable as it could be.
    -The design of the surveyor is perhaps too basic.
    -I wouldn't have muddled around with it in photoshop, though I know that your original intention was to use watercolours. I say keep it simple!

    Any crits on mine?

    PS: I am too stupid for gmail chat.

    Reply With Quote Reply With Quote  

  29. The Following 2 Users Say Thank You to Janos For This Useful Post:


  30. #24
    Janos's Avatar
    Janos is offline Fool me once shame on you. Fool me twice shame on Fu! Level 10 Gladiator: Equites
    Join Date
    Nov 2006
    Location
    Tübingen, Germany
    Posts
    1,698
    Thanks
    39
    Thanked 570 Times in 492 Posts
    Follows
    0
    Following
    0
    No probs, thats what we should be here for. I see what you mean now, but yeah I didn't realise directly that it was supposed to mimic surveillance camera footage.

    A question to the team now. Do you think it makes sense to think about a general theme we want to go with, like the mutation sceme another group has come up with? Or should we wait until the 26?

    Reply With Quote Reply With Quote  

  31. #25
    Join Date
    Oct 2007
    Location
    So-Cal
    Posts
    3,427
    Thanks
    2,994
    Thanked 1,780 Times in 849 Posts
    Follows
    0
    Following
    0
    I checked for flaws in the rule of thirds and you did a great job. Most of the elements serve a purpose to the composition.

    The stuff I drew in blue was stuff that wasn't necessarily contributing to the composition or could have served it's purpose better.

    I think your character design itself wasn't telling me anything. She just looked like a weirdo from Greenwich Village.

    The thing I was most disappointed about most of the entries was they missed the opportunity to dick with the planes of reality.

    Attached Images Attached Images  
    Reply With Quote Reply With Quote  

  32. #26
    Join Date
    Oct 2007
    Location
    So-Cal
    Posts
    3,427
    Thanks
    2,994
    Thanked 1,780 Times in 849 Posts
    Follows
    0
    Following
    0
    DH I know ref is important for ya so I found a skull with decent lighting.


    Last edited by Raoul Duke; December 23rd, 2009 at 01:20 AM.
    Reply With Quote Reply With Quote  

  33. #27
    Join Date
    Mar 2008
    Location
    Hermosillo, Sonora, México
    Posts
    399
    Thanks
    381
    Thanked 99 Times in 76 Posts
    Follows
    0
    Following
    0
    Whoa... that's something, feels as if i missed 2 days of replies lol
    First, sorry to hear that Janos, hope you are working hard on it, and it stops soon =/
    2nd, just sent them to you Janos
    So, most of this was about the last chow... sorry but i didn't get in =/, i should have thou... Nice to see your entries, and about the crits you both made, I agree with both of you... and my best crit is that, maybe it's just me, but, your character design were too simple, very simple, i guess that didn't help at all.
    Nice to see raoul's got an understanding in composition, I saw very little of the law of thirds in my class last semester, but it seemed too simple, or at least, that's what it looked like because of the way the taught it to us.

    And, umm, i'm gonna upload more sketches, so you can tell me crits, or something to get it better, just the bigger girl and the girl with some strange hat are from imagination, the others are reffed... I'm getting the idea of working with pen, this is like the first time I'm really doing it, they say it's good for getting better lines, right? it seems really hard when I'm drawing from imagination, but when it comes to ref's it's easy =o... any advices?

    Going to keep the practice more and more, to be at least a little more prepared to draw faster for the chow.

    Also, why the skull? what am I supposed to do with it o_o?? like, draw it for practice =O?

    How are you doing raoul?? is everything ok over there?
    c ya!
    -DHTenshi

    Attached Images Attached Images  
    Give my sketchbook a visit and tell me what you think n.n

    > S K E T C H B O O K <


    My gallery
    Reply With Quote Reply With Quote  

  34. #28
    Join Date
    Oct 2007
    Location
    So-Cal
    Posts
    3,427
    Thanks
    2,994
    Thanked 1,780 Times in 849 Posts
    Follows
    0
    Following
    0
    Yo diego I really can't give a good crit for these pen sketches, but I can tell you the difference between working from imagination and working from ref. When you have a photo all the decisions are made for you at that point it's like following orders. All of the angles have been set and the edges are already defined, the facts are all there. You seem to understand what these edges and angles are doing. You seem to understand the underlying structure, which means I have faith that you can improvise. That's what working from the imagination really is, it's improvising the facts.

    My mind works the other way around. When I see a photo, it's like I'm reading it, looking for the cliff notes, and I find a way to relate it to my imagination and envision it's potential and envision the line and brush strokes it takes to get there, I look for shortcuts along the way.

    And no you don't have to draw the ref I posted, but you will need it later.

    Reply With Quote Reply With Quote  

  35. The Following User Says Thank You to Raoul Duke For This Useful Post:


  36. #29
    Join Date
    Oct 2007
    Location
    So-Cal
    Posts
    3,427
    Thanks
    2,994
    Thanked 1,780 Times in 849 Posts
    Follows
    0
    Following
    0
    I'm having a rough time with the lollipops, but this is the latest sketch

    Attached Images Attached Images  
    Reply With Quote Reply With Quote  

  37. #30
    Join Date
    Oct 2007
    Location
    So-Cal
    Posts
    3,427
    Thanks
    2,994
    Thanked 1,780 Times in 849 Posts
    Follows
    0
    Following
    0

    sink or swim

    I'm gonna email this to you suckaz and we'll see how this collaboration goes after that.

    Attached Images Attached Images  
    Reply With Quote Reply With Quote  

Page 1 of 6 1 2 3 4 5 6 LastLast

Members who have read this thread: 2

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •